/* ---------------------------------------------------------------------- * Project: CMSIS DSP Library * Title: arm_abs_f32.c * Description: Floating-point vector absolute value * * $Date: 23 April 2021 * $Revision: V1.9.0 * * Target Processor: Cortex-M and Cortex-A cores * -------------------------------------------------------------------- */ /* * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "dsp/basic_math_functions.h" #include /** @ingroup groupMath */ /** @defgroup BasicAbs Vector Absolute Value Computes the absolute value of a vector on an element-by-element basis.
      pDst[n] = abs(pSrc[n]),   0 <= n < blockSize.
  
The functions support in-place computation allowing the source and destination pointers to reference the same memory buffer. There are separate functions for floating-point, Q7, Q15, and Q31 data types. */ /** @addtogroup BasicAbs @{ */ /** @brief Floating-point vector absolute value. @param[in] pSrc points to the input vector @param[out] pDst points to the output vector @param[in] blockSize number of samples in each vector @return none */ #if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) #include "arm_helium_utils.h" void arm_abs_f32( const float32_t * pSrc, float32_t * pDst, uint32_t blockSize) { uint32_t blkCnt; /* Loop counter */ f32x4_t vec1; f32x4_t res; /* Compute 4 outputs at a time */ blkCnt = blockSize >> 2U; while (blkCnt > 0U) { /* C = |A| */ /* Calculate absolute values and then store the results in the destination buffer. */ vec1 = vld1q(pSrc); res = vabsq(vec1); vst1q(pDst, res); /* Increment pointers */ pSrc += 4; pDst += 4; /* Decrement the loop counter */ blkCnt--; } /* Tail */ blkCnt = blockSize & 0x3; if (blkCnt > 0U) { /* C = |A| */ mve_pred16_t p0 = vctp32q(blkCnt); vec1 = vld1q(pSrc); vstrwq_p(pDst, vabsq(vec1), p0); } } #else void arm_abs_f32( const float32_t * pSrc, float32_t * pDst, uint32_t blockSize) { uint32_t blkCnt; /* Loop counter */ #if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE) f32x4_t vec1; f32x4_t res; /* Compute 4 outputs at a time */ blkCnt = blockSize >> 2U; while (blkCnt > 0U) { /* C = |A| */ /* Calculate absolute values and then store the results in the destination buffer. */ vec1 = vld1q_f32(pSrc); res = vabsq_f32(vec1); vst1q_f32(pDst, res); /* Increment pointers */ pSrc += 4; pDst += 4; /* Decrement the loop counter */ blkCnt--; } /* Tail */ blkCnt = blockSize & 0x3; #else #if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE) /* Loop unrolling: Compute 4 outputs at a time */ blkCnt = blockSize >> 2U; while (blkCnt > 0U) { /* C = |A| */ /* Calculate absolute and store result in destination buffer. */ *pDst++ = fabsf(*pSrc++); *pDst++ = fabsf(*pSrc++); *pDst++ = fabsf(*pSrc++); *pDst++ = fabsf(*pSrc++); /* Decrement loop counter */ blkCnt--; } /* Loop unrolling: Compute remaining outputs */ blkCnt = blockSize % 0x4U; #else /* Initialize blkCnt with number of samples */ blkCnt = blockSize; #endif /* #if defined (ARM_MATH_LOOPUNROLL) */ #endif /* #if defined(ARM_MATH_NEON) */ while (blkCnt > 0U) { /* C = |A| */ /* Calculate absolute and store result in destination buffer. */ *pDst++ = fabsf(*pSrc++); /* Decrement loop counter */ blkCnt--; } } #endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */ /** @} end of BasicAbs group */