/* ---------------------------------------------------------------------- * Project: CMSIS DSP Library * Title: arm_mse_f32.c * Description: Floating point mean square error * * $Date: 05 April 2022 * $Revision: V1.10.0 * * Target Processor: Cortex-M and Cortex-A cores * -------------------------------------------------------------------- */ /* * Copyright (C) 2010-2022 ARM Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "dsp/statistics_functions.h" /** @ingroup groupStats */ /** @addtogroup MSE @{ */ /** @brief Mean square error between two floating point vectors. @param[in] pSrcA points to the first input vector @param[in] pSrcB points to the second input vector @param[in] blockSize number of samples in input vector @param[out] result mean square error @return none */ #if !defined(ARM_MATH_AUTOVECTORIZE) #if defined(ARM_MATH_MVEF) #include "arm_helium_utils.h" void arm_mse_f32( const float32_t * pSrcA, const float32_t * pSrcB, uint32_t blockSize, float32_t * result) { float32x4_t vecA, vecB; float32x4_t vecSum; uint32_t blkCnt; float32_t sum = 0.0f; vecSum = vdupq_n_f32(0.0f); /* Compute 4 outputs at a time */ blkCnt = (blockSize) >> 2; while (blkCnt > 0U) { vecA = vld1q(pSrcA); pSrcA += 4; vecB = vld1q(pSrcB); pSrcB += 4; vecA = vsubq(vecA, vecB); vecSum = vfmaq(vecSum, vecA, vecA); /* * Decrement the blockSize loop counter */ blkCnt --; } blkCnt = (blockSize) & 3; if (blkCnt > 0U) { mve_pred16_t p0 = vctp32q(blkCnt); vecA = vld1q(pSrcA); vecB = vld1q(pSrcB); vecA = vsubq(vecA, vecB); vecSum = vfmaq_m(vecSum, vecA, vecA, p0); } sum = vecAddAcrossF32Mve(vecSum); /* Store result in destination buffer */ *result = sum / blockSize; } #endif #if defined(ARM_MATH_NEON) void arm_mse_f32( const float32_t * pSrcA, const float32_t * pSrcB, uint32_t blockSize, float32_t * result) { float32x4_t vecA, vecB; float32x4_t vecSum; uint32_t blkCnt; float32_t inA, inB; float32_t sum = 0.0f; vecSum = vdupq_n_f32(0.0f); #if !defined(__aarch64__) f32x2_t tmp = vdup_n_f32(0.0f); #endif /* Compute 4 outputs at a time */ blkCnt = (blockSize) >> 2; while (blkCnt > 0U) { vecA = vld1q_f32(pSrcA); pSrcA += 4; vecB = vld1q_f32(pSrcB); pSrcB += 4; vecA = vsubq_f32(vecA, vecB); vecSum = vfmaq_f32(vecSum, vecA, vecA); /* * Decrement the blockSize loop counter */ blkCnt --; } #if defined(__aarch64__) sum = vpadds_f32(vpadd_f32(vget_low_f32(vecSum), vget_high_f32(vecSum))); #else tmp = vpadd_f32(vget_low_f32(vecSum), vget_high_f32(vecSum)); sum = vget_lane_f32(tmp, 0) + vget_lane_f32(tmp, 1); #endif blkCnt = (blockSize) & 3; while (blkCnt > 0U) { /* Calculate dot product and store result in a temporary buffer. */ inA = *pSrcA++; inB = *pSrcB++; inA = inA - inB; sum += inA * inA; /* Decrement loop counter */ blkCnt--; } /* Store result in destination buffer */ *result = sum / blockSize; } #endif #endif /*#if !defined(ARM_MATH_AUTOVECTORIZE)*/ #if (!defined(ARM_MATH_MVEF) && !defined(ARM_MATH_NEON)) || defined(ARM_MATH_AUTOVECTORIZE) void arm_mse_f32( const float32_t * pSrcA, const float32_t * pSrcB, uint32_t blockSize, float32_t * result) { uint32_t blkCnt; /* Loop counter */ float32_t inA, inB; float32_t sum = 0.0f; /* Temporary return variable */ #if defined (ARM_MATH_LOOPUNROLL) /* Loop unrolling: Compute 4 outputs at a time */ blkCnt = (blockSize) >> 2; /* First part of the processing with loop unrolling. Compute 4 outputs at a time. ** a second loop below computes the remaining 1 to 3 samples. */ while (blkCnt > 0U) { inA = *pSrcA++; inB = *pSrcB++; inA = inA - inB; sum += inA * inA; inA = *pSrcA++; inB = *pSrcB++; inA = inA - inB; sum += inA * inA; inA = *pSrcA++; inB = *pSrcB++; inA = inA - inB; sum += inA * inA; inA = *pSrcA++; inB = *pSrcB++; inA = inA - inB; sum += inA * inA; /* Decrement loop counter */ blkCnt--; } /* Loop unrolling: Compute remaining outputs */ blkCnt = (blockSize) & 3; #else /* Initialize blkCnt with number of samples */ blkCnt = blockSize; #endif while (blkCnt > 0U) { inA = *pSrcA++; inB = *pSrcB++; inA = inA - inB; sum += inA * inA; /* Decrement loop counter */ blkCnt--; } /* Store result in destination buffer */ *result = sum / blockSize; } #endif /* end of test for vector instruction availability */ /** @} end of MSE group */