364 lines
9.0 KiB
C
364 lines
9.0 KiB
C
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/* ----------------------------------------------------------------------
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* Project: CMSIS DSP Library
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* Title: arm_min_f32.c
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* Description: Minimum value of a floating-point vector
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*
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* $Date: 23 April 2021
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* $Revision: V1.9.0
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*
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* Target Processor: Cortex-M and Cortex-A cores
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* -------------------------------------------------------------------- */
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/*
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* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the License); you may
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* not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an AS IS BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "dsp/statistics_functions.h"
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#if (defined(ARM_MATH_NEON) || defined(ARM_MATH_MVEF)) && !defined(ARM_MATH_AUTOVECTORIZE)
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#include <limits.h>
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#endif
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/**
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@ingroup groupStats
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*/
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/**
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@defgroup Min Minimum
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Computes the minimum value of an array of data.
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The function returns both the minimum value and its position within the array.
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There are separate functions for floating-point, Q31, Q15, and Q7 data types.
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*/
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/**
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@addtogroup Min
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@{
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*/
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/**
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@brief Minimum value of a floating-point vector.
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@param[in] pSrc points to the input vector
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@param[in] blockSize number of samples in input vector
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@param[out] pResult minimum value returned here
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@param[out] pIndex index of minimum value returned here
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@return none
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*/
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#if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
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void arm_min_f32(
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const float32_t * pSrc,
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uint32_t blockSize,
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float32_t * pResult,
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uint32_t * pIndex)
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{
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uint32_t blkCnt; /* loop counters */
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f32x4_t vecSrc;
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float32_t const *pSrcVec;
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f32x4_t curExtremValVec = vdupq_n_f32(F32_MAX);
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float32_t minValue = F32_MAX;
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uint32_t idx = blockSize;
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uint32x4_t indexVec;
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uint32x4_t curExtremIdxVec;
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float32_t tmp;
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mve_pred16_t p0;
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indexVec = vidupq_u32((uint32_t)0, 1);
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curExtremIdxVec = vdupq_n_u32(0);
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pSrcVec = (float32_t const *) pSrc;
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/* Compute 4 outputs at a time */
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blkCnt = blockSize >> 2U;
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while (blkCnt > 0U)
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{
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vecSrc = vldrwq_f32(pSrcVec);
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pSrcVec += 4;
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/*
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* Get current max per lane and current index per lane
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* when a max is selected
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*/
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p0 = vcmpleq(vecSrc, curExtremValVec);
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curExtremValVec = vpselq(vecSrc, curExtremValVec, p0);
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curExtremIdxVec = vpselq(indexVec, curExtremIdxVec, p0);
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indexVec = indexVec + 4;
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/*
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* Decrement the blockSize loop counter
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*/
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blkCnt--;
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}
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/*
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* Get min value across the vector
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*/
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minValue = vminnmvq(minValue, curExtremValVec);
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/*
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* set index for lower values to max possible index
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*/
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p0 = vcmpleq(curExtremValVec, minValue);
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indexVec = vpselq(curExtremIdxVec, vdupq_n_u32(blockSize), p0);
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/*
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* Get min index which is thus for a max value
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*/
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idx = vminvq(idx, indexVec);
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/*
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* tail
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*/
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blkCnt = blockSize & 0x3;
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while (blkCnt > 0U)
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{
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/* Initialize minVal to the next consecutive values one by one */
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tmp = *pSrc++;
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/* compare for the minimum value */
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if (minValue > tmp)
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{
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/* Update the minimum value and it's index */
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minValue = tmp;
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idx = blockSize - blkCnt;
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}
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blkCnt--;
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}
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/*
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* Save result
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*/
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*pIndex = idx;
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*pResult = minValue;
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}
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#else
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#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
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void arm_min_f32(
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const float32_t * pSrc,
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uint32_t blockSize,
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float32_t * pResult,
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uint32_t * pIndex)
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{
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float32_t maxVal1, out; /* Temporary variables to store the output value. */
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uint32_t blkCnt, outIndex; /* loop counter */
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float32x4_t outV, srcV;
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float32x2_t outV2;
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uint32x4_t idxV;
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static const uint32_t indexInit[4]={4,5,6,7};
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static const uint32_t countVInit[4]={0,1,2,3};
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uint32x4_t maxIdx;
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uint32x4_t index;
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uint32x4_t delta;
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uint32x4_t countV;
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uint32x2_t countV2;
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maxIdx = vdupq_n_u32(ULONG_MAX);
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delta = vdupq_n_u32(4);
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index = vld1q_u32(indexInit);
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countV = vld1q_u32(countVInit);
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/* Initialise the index value to zero. */
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outIndex = 0U;
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/* Load first input value that act as reference value for comparison */
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if (blockSize <= 3)
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{
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out = *pSrc++;
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blkCnt = blockSize - 1;
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while (blkCnt > 0U)
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{
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/* Initialize maxVal to the next consecutive values one by one */
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maxVal1 = *pSrc++;
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/* compare for the maximum value */
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if (out > maxVal1)
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{
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/* Update the maximum value and it's index */
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out = maxVal1;
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outIndex = blockSize - blkCnt;
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}
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/* Decrement the loop counter */
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blkCnt--;
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}
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}
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else
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{
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outV = vld1q_f32(pSrc);
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pSrc += 4;
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/* Compute 4 outputs at a time */
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blkCnt = (blockSize - 4 ) >> 2U;
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while (blkCnt > 0U)
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{
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srcV = vld1q_f32(pSrc);
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pSrc += 4;
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idxV = vcltq_f32(srcV, outV);
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outV = vbslq_f32(idxV, srcV, outV );
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countV = vbslq_u32(idxV, index,countV );
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index = vaddq_u32(index,delta);
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/* Decrement the loop counter */
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blkCnt--;
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}
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outV2 = vpmin_f32(vget_low_f32(outV),vget_high_f32(outV));
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outV2 = vpmin_f32(outV2,outV2);
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out = vget_lane_f32(outV2,0);
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idxV = vceqq_f32(outV, vdupq_n_f32(out));
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countV = vbslq_u32(idxV, countV,maxIdx);
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countV2 = vpmin_u32(vget_low_u32(countV),vget_high_u32(countV));
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countV2 = vpmin_u32(countV2,countV2);
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outIndex = vget_lane_u32(countV2,0);
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/* if (blockSize - 1U) is not multiple of 4 */
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blkCnt = (blockSize - 4 ) % 4U;
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while (blkCnt > 0U)
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{
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/* Initialize maxVal to the next consecutive values one by one */
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maxVal1 = *pSrc++;
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/* compare for the maximum value */
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if (out > maxVal1)
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{
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/* Update the maximum value and it's index */
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out = maxVal1;
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outIndex = blockSize - blkCnt ;
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}
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/* Decrement the loop counter */
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blkCnt--;
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}
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}
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/* Store the maximum value and it's index into destination pointers */
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*pResult = out;
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*pIndex = outIndex;
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}
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#else
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void arm_min_f32(
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const float32_t * pSrc,
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uint32_t blockSize,
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float32_t * pResult,
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uint32_t * pIndex)
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{
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float32_t minVal, out; /* Temporary variables to store the output value. */
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uint32_t blkCnt, outIndex; /* Loop counter */
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#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
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uint32_t index; /* index of maximum value */
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#endif
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/* Initialise index value to zero. */
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outIndex = 0U;
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/* Load first input value that act as reference value for comparision */
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out = *pSrc++;
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#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
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/* Initialise index of maximum value. */
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index = 0U;
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/* Loop unrolling: Compute 4 outputs at a time */
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blkCnt = (blockSize - 1U) >> 2U;
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while (blkCnt > 0U)
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{
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/* Initialize minVal to next consecutive values one by one */
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minVal = *pSrc++;
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/* compare for the minimum value */
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if (out > minVal)
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{
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/* Update the minimum value and it's index */
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out = minVal;
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outIndex = index + 1U;
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}
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minVal = *pSrc++;
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if (out > minVal)
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{
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out = minVal;
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outIndex = index + 2U;
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}
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minVal = *pSrc++;
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if (out > minVal)
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{
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out = minVal;
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outIndex = index + 3U;
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}
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minVal = *pSrc++;
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if (out > minVal)
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{
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out = minVal;
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outIndex = index + 4U;
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}
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index += 4U;
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/* Decrement loop counter */
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blkCnt--;
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}
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/* Loop unrolling: Compute remaining outputs */
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blkCnt = (blockSize - 1U) % 4U;
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#else
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/* Initialize blkCnt with number of samples */
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blkCnt = (blockSize - 1U);
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#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
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while (blkCnt > 0U)
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{
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/* Initialize minVal to the next consecutive values one by one */
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minVal = *pSrc++;
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/* compare for the minimum value */
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if (out > minVal)
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{
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/* Update the minimum value and it's index */
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out = minVal;
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outIndex = blockSize - blkCnt;
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}
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/* Decrement loop counter */
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blkCnt--;
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}
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/* Store the minimum value and it's index into destination pointers */
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*pResult = out;
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*pIndex = outIndex;
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}
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#endif /* #if defined(ARM_MATH_NEON) */
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#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
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/**
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@} end of Min group
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*/
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