1181 lines
35 KiB
C++
1181 lines
35 KiB
C++
/* A type-safe hash table template.
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Copyright (C) 2012-2019 Free Software Foundation, Inc.
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Contributed by Lawrence Crowl <crowl@google.com>
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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/* This file implements a typed hash table.
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The implementation borrows from libiberty's htab_t in hashtab.h.
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INTRODUCTION TO TYPES
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Users of the hash table generally need to be aware of three types.
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1. The type being placed into the hash table. This type is called
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the value type.
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2. The type used to describe how to handle the value type within
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the hash table. This descriptor type provides the hash table with
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several things.
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- A typedef named 'value_type' to the value type (from above).
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- A static member function named 'hash' that takes a value_type
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(or 'const value_type &') and returns a hashval_t value.
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- A typedef named 'compare_type' that is used to test when a value
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is found. This type is the comparison type. Usually, it will be the
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same as value_type. If it is not the same type, you must generally
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explicitly compute hash values and pass them to the hash table.
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- A static member function named 'equal' that takes a value_type
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and a compare_type, and returns a bool. Both arguments can be
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const references.
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- A static function named 'remove' that takes an value_type pointer
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and frees the memory allocated by it. This function is used when
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individual elements of the table need to be disposed of (e.g.,
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when deleting a hash table, removing elements from the table, etc).
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- An optional static function named 'keep_cache_entry'. This
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function is provided only for garbage-collected elements that
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are not marked by the normal gc mark pass. It describes what
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what should happen to the element at the end of the gc mark phase.
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The return value should be:
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- 0 if the element should be deleted
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- 1 if the element should be kept and needs to be marked
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- -1 if the element should be kept and is already marked.
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Returning -1 rather than 1 is purely an optimization.
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3. The type of the hash table itself. (More later.)
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In very special circumstances, users may need to know about a fourth type.
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4. The template type used to describe how hash table memory
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is allocated. This type is called the allocator type. It is
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parameterized on the value type. It provides two functions:
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- A static member function named 'data_alloc'. This function
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allocates the data elements in the table.
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- A static member function named 'data_free'. This function
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deallocates the data elements in the table.
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Hash table are instantiated with two type arguments.
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* The descriptor type, (2) above.
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* The allocator type, (4) above. In general, you will not need to
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provide your own allocator type. By default, hash tables will use
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the class template xcallocator, which uses malloc/free for allocation.
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DEFINING A DESCRIPTOR TYPE
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The first task in using the hash table is to describe the element type.
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We compose this into a few steps.
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1. Decide on a removal policy for values stored in the table.
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hash-traits.h provides class templates for the four most common
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policies:
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* typed_free_remove implements the static 'remove' member function
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by calling free().
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* typed_noop_remove implements the static 'remove' member function
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by doing nothing.
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* ggc_remove implements the static 'remove' member by doing nothing,
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but instead provides routines for gc marking and for PCH streaming.
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Use this for garbage-collected data that needs to be preserved across
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collections.
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* ggc_cache_remove is like ggc_remove, except that it does not
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mark the entries during the normal gc mark phase. Instead it
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uses 'keep_cache_entry' (described above) to keep elements that
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were not collected and delete those that were. Use this for
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garbage-collected caches that should not in themselves stop
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the data from being collected.
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You can use these policies by simply deriving the descriptor type
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from one of those class template, with the appropriate argument.
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Otherwise, you need to write the static 'remove' member function
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in the descriptor class.
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2. Choose a hash function. Write the static 'hash' member function.
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3. Decide whether the lookup function should take as input an object
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of type value_type or something more restricted. Define compare_type
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accordingly.
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4. Choose an equality testing function 'equal' that compares a value_type
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and a compare_type.
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If your elements are pointers, it is usually easiest to start with one
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of the generic pointer descriptors described below and override the bits
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you need to change.
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AN EXAMPLE DESCRIPTOR TYPE
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Suppose you want to put some_type into the hash table. You could define
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the descriptor type as follows.
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struct some_type_hasher : nofree_ptr_hash <some_type>
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// Deriving from nofree_ptr_hash means that we get a 'remove' that does
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// nothing. This choice is good for raw values.
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{
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static inline hashval_t hash (const value_type *);
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static inline bool equal (const value_type *, const compare_type *);
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};
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inline hashval_t
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some_type_hasher::hash (const value_type *e)
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{ ... compute and return a hash value for E ... }
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inline bool
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some_type_hasher::equal (const value_type *p1, const compare_type *p2)
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{ ... compare P1 vs P2. Return true if they are the 'same' ... }
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AN EXAMPLE HASH_TABLE DECLARATION
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To instantiate a hash table for some_type:
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hash_table <some_type_hasher> some_type_hash_table;
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There is no need to mention some_type directly, as the hash table will
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obtain it using some_type_hasher::value_type.
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You can then use any of the functions in hash_table's public interface.
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See hash_table for details. The interface is very similar to libiberty's
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htab_t.
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If a hash table is used only in some rare cases, it is possible
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to construct the hash_table lazily before first use. This is done
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through:
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hash_table <some_type_hasher, true> some_type_hash_table;
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which will cause whatever methods actually need the allocated entries
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array to allocate it later.
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EASY DESCRIPTORS FOR POINTERS
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There are four descriptors for pointer elements, one for each of
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the removal policies above:
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* nofree_ptr_hash (based on typed_noop_remove)
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* free_ptr_hash (based on typed_free_remove)
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* ggc_ptr_hash (based on ggc_remove)
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* ggc_cache_ptr_hash (based on ggc_cache_remove)
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These descriptors hash and compare elements by their pointer value,
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rather than what they point to. So, to instantiate a hash table over
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pointers to whatever_type, without freeing the whatever_types, use:
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hash_table <nofree_ptr_hash <whatever_type> > whatever_type_hash_table;
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HASH TABLE ITERATORS
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The hash table provides standard C++ iterators. For example, consider a
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hash table of some_info. We wish to consume each element of the table:
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extern void consume (some_info *);
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We define a convenience typedef and the hash table:
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typedef hash_table <some_info_hasher> info_table_type;
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info_table_type info_table;
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Then we write the loop in typical C++ style:
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for (info_table_type::iterator iter = info_table.begin ();
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iter != info_table.end ();
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++iter)
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if ((*iter).status == INFO_READY)
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consume (&*iter);
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Or with common sub-expression elimination:
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for (info_table_type::iterator iter = info_table.begin ();
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iter != info_table.end ();
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++iter)
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{
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some_info &elem = *iter;
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if (elem.status == INFO_READY)
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consume (&elem);
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}
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One can also use a more typical GCC style:
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typedef some_info *some_info_p;
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some_info *elem_ptr;
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info_table_type::iterator iter;
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FOR_EACH_HASH_TABLE_ELEMENT (info_table, elem_ptr, some_info_p, iter)
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if (elem_ptr->status == INFO_READY)
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consume (elem_ptr);
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*/
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#ifndef TYPED_HASHTAB_H
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#define TYPED_HASHTAB_H
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#include "statistics.h"
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#include "ggc.h"
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#include "vec.h"
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#include "hashtab.h"
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#include "inchash.h"
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#include "mem-stats-traits.h"
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#include "hash-traits.h"
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#include "hash-map-traits.h"
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template<typename, typename, typename> class hash_map;
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template<typename, bool, typename> class hash_set;
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/* The ordinary memory allocator. */
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/* FIXME (crowl): This allocator may be extracted for wider sharing later. */
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template <typename Type>
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struct xcallocator
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{
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static Type *data_alloc (size_t count);
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static void data_free (Type *memory);
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};
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/* Allocate memory for COUNT data blocks. */
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template <typename Type>
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inline Type *
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xcallocator <Type>::data_alloc (size_t count)
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{
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return static_cast <Type *> (xcalloc (count, sizeof (Type)));
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}
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/* Free memory for data blocks. */
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template <typename Type>
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inline void
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xcallocator <Type>::data_free (Type *memory)
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{
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return ::free (memory);
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}
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/* Table of primes and their inversion information. */
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struct prime_ent
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{
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hashval_t prime;
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hashval_t inv;
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hashval_t inv_m2; /* inverse of prime-2 */
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hashval_t shift;
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};
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extern struct prime_ent const prime_tab[];
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/* Functions for computing hash table indexes. */
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extern unsigned int hash_table_higher_prime_index (unsigned long n)
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ATTRIBUTE_PURE;
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/* Return X % Y using multiplicative inverse values INV and SHIFT.
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The multiplicative inverses computed above are for 32-bit types,
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and requires that we be able to compute a highpart multiply.
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FIX: I am not at all convinced that
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3 loads, 2 multiplications, 3 shifts, and 3 additions
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will be faster than
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1 load and 1 modulus
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on modern systems running a compiler. */
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inline hashval_t
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mul_mod (hashval_t x, hashval_t y, hashval_t inv, int shift)
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{
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hashval_t t1, t2, t3, t4, q, r;
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t1 = ((uint64_t)x * inv) >> 32;
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t2 = x - t1;
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t3 = t2 >> 1;
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t4 = t1 + t3;
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q = t4 >> shift;
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r = x - (q * y);
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return r;
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}
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/* Compute the primary table index for HASH given current prime index. */
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inline hashval_t
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hash_table_mod1 (hashval_t hash, unsigned int index)
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{
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const struct prime_ent *p = &prime_tab[index];
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gcc_checking_assert (sizeof (hashval_t) * CHAR_BIT <= 32);
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return mul_mod (hash, p->prime, p->inv, p->shift);
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}
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/* Compute the secondary table index for HASH given current prime index. */
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inline hashval_t
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hash_table_mod2 (hashval_t hash, unsigned int index)
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{
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const struct prime_ent *p = &prime_tab[index];
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gcc_checking_assert (sizeof (hashval_t) * CHAR_BIT <= 32);
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return 1 + mul_mod (hash, p->prime - 2, p->inv_m2, p->shift);
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}
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class mem_usage;
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/* User-facing hash table type.
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The table stores elements of type Descriptor::value_type and uses
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the static descriptor functions described at the top of the file
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to hash, compare and remove elements.
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Specify the template Allocator to allocate and free memory.
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The default is xcallocator.
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Storage is an implementation detail and should not be used outside the
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hash table code.
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*/
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template <typename Descriptor, bool Lazy = false,
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template<typename Type> class Allocator = xcallocator>
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class hash_table
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{
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typedef typename Descriptor::value_type value_type;
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typedef typename Descriptor::compare_type compare_type;
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public:
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explicit hash_table (size_t, bool ggc = false,
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bool gather_mem_stats = GATHER_STATISTICS,
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mem_alloc_origin origin = HASH_TABLE_ORIGIN
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CXX_MEM_STAT_INFO);
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explicit hash_table (const hash_table &, bool ggc = false,
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bool gather_mem_stats = GATHER_STATISTICS,
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mem_alloc_origin origin = HASH_TABLE_ORIGIN
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CXX_MEM_STAT_INFO);
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~hash_table ();
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/* Create a hash_table in gc memory. */
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static hash_table *
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create_ggc (size_t n CXX_MEM_STAT_INFO)
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{
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hash_table *table = ggc_alloc<hash_table> ();
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new (table) hash_table (n, true, GATHER_STATISTICS,
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HASH_TABLE_ORIGIN PASS_MEM_STAT);
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return table;
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}
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/* Current size (in entries) of the hash table. */
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size_t size () const { return m_size; }
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/* Return the current number of elements in this hash table. */
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size_t elements () const { return m_n_elements - m_n_deleted; }
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/* Return the current number of elements in this hash table. */
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size_t elements_with_deleted () const { return m_n_elements; }
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/* This function clears all entries in this hash table. */
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void empty () { if (elements ()) empty_slow (); }
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/* This function clears a specified SLOT in a hash table. It is
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useful when you've already done the lookup and don't want to do it
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again. */
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void clear_slot (value_type *);
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/* This function searches for a hash table entry equal to the given
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COMPARABLE element starting with the given HASH value. It cannot
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be used to insert or delete an element. */
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value_type &find_with_hash (const compare_type &, hashval_t);
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/* Like find_slot_with_hash, but compute the hash value from the element. */
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value_type &find (const value_type &value)
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{
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return find_with_hash (value, Descriptor::hash (value));
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}
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value_type *find_slot (const value_type &value, insert_option insert)
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{
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return find_slot_with_hash (value, Descriptor::hash (value), insert);
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}
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/* This function searches for a hash table slot containing an entry
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equal to the given COMPARABLE element and starting with the given
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HASH. To delete an entry, call this with insert=NO_INSERT, then
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call clear_slot on the slot returned (possibly after doing some
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checks). To insert an entry, call this with insert=INSERT, then
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write the value you want into the returned slot. When inserting an
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entry, NULL may be returned if memory allocation fails. */
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value_type *find_slot_with_hash (const compare_type &comparable,
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hashval_t hash, enum insert_option insert);
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/* This function deletes an element with the given COMPARABLE value
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from hash table starting with the given HASH. If there is no
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matching element in the hash table, this function does nothing. */
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void remove_elt_with_hash (const compare_type &, hashval_t);
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/* Like remove_elt_with_hash, but compute the hash value from the
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element. */
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void remove_elt (const value_type &value)
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{
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remove_elt_with_hash (value, Descriptor::hash (value));
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}
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/* This function scans over the entire hash table calling CALLBACK for
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each live entry. If CALLBACK returns false, the iteration stops.
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ARGUMENT is passed as CALLBACK's second argument. */
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template <typename Argument,
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int (*Callback) (value_type *slot, Argument argument)>
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void traverse_noresize (Argument argument);
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/* Like traverse_noresize, but does resize the table when it is too empty
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to improve effectivity of subsequent calls. */
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template <typename Argument,
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int (*Callback) (value_type *slot, Argument argument)>
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void traverse (Argument argument);
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class iterator
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{
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public:
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iterator () : m_slot (NULL), m_limit (NULL) {}
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iterator (value_type *slot, value_type *limit) :
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m_slot (slot), m_limit (limit) {}
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inline value_type &operator * () { return *m_slot; }
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void slide ();
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inline iterator &operator ++ ();
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bool operator != (const iterator &other) const
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{
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return m_slot != other.m_slot || m_limit != other.m_limit;
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}
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private:
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value_type *m_slot;
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value_type *m_limit;
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};
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iterator begin () const
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{
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if (Lazy && m_entries == NULL)
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return iterator ();
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iterator iter (m_entries, m_entries + m_size);
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iter.slide ();
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return iter;
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}
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iterator end () const { return iterator (); }
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double collisions () const
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{
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return m_searches ? static_cast <double> (m_collisions) / m_searches : 0;
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}
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private:
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template<typename T> friend void gt_ggc_mx (hash_table<T> *);
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template<typename T> friend void gt_pch_nx (hash_table<T> *);
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template<typename T> friend void
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hashtab_entry_note_pointers (void *, void *, gt_pointer_operator, void *);
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template<typename T, typename U, typename V> friend void
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gt_pch_nx (hash_map<T, U, V> *, gt_pointer_operator, void *);
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template<typename T, typename U>
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friend void gt_pch_nx (hash_set<T, false, U> *, gt_pointer_operator, void *);
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template<typename T> friend void gt_pch_nx (hash_table<T> *,
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gt_pointer_operator, void *);
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template<typename T> friend void gt_cleare_cache (hash_table<T> *);
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void empty_slow ();
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value_type *alloc_entries (size_t n CXX_MEM_STAT_INFO) const;
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value_type *find_empty_slot_for_expand (hashval_t);
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bool too_empty_p (unsigned int);
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void expand ();
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static bool is_deleted (value_type &v)
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{
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return Descriptor::is_deleted (v);
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}
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static bool is_empty (value_type &v)
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{
|
|
return Descriptor::is_empty (v);
|
|
}
|
|
|
|
static void mark_deleted (value_type &v)
|
|
{
|
|
Descriptor::mark_deleted (v);
|
|
}
|
|
|
|
static void mark_empty (value_type &v)
|
|
{
|
|
Descriptor::mark_empty (v);
|
|
}
|
|
|
|
/* Table itself. */
|
|
typename Descriptor::value_type *m_entries;
|
|
|
|
size_t m_size;
|
|
|
|
/* Current number of elements including also deleted elements. */
|
|
size_t m_n_elements;
|
|
|
|
/* Current number of deleted elements in the table. */
|
|
size_t m_n_deleted;
|
|
|
|
/* The following member is used for debugging. Its value is number
|
|
of all calls of `htab_find_slot' for the hash table. */
|
|
unsigned int m_searches;
|
|
|
|
/* The following member is used for debugging. Its value is number
|
|
of collisions fixed for time of work with the hash table. */
|
|
unsigned int m_collisions;
|
|
|
|
/* Current size (in entries) of the hash table, as an index into the
|
|
table of primes. */
|
|
unsigned int m_size_prime_index;
|
|
|
|
/* if m_entries is stored in ggc memory. */
|
|
bool m_ggc;
|
|
|
|
/* If we should gather memory statistics for the table. */
|
|
#if GATHER_STATISTICS
|
|
bool m_gather_mem_stats;
|
|
#else
|
|
static const bool m_gather_mem_stats = false;
|
|
#endif
|
|
};
|
|
|
|
/* As mem-stats.h heavily utilizes hash maps (hash tables), we have to include
|
|
mem-stats.h after hash_table declaration. */
|
|
|
|
#include "mem-stats.h"
|
|
#include "hash-map.h"
|
|
|
|
extern mem_alloc_description<mem_usage>& hash_table_usage (void);
|
|
|
|
/* Support function for statistics. */
|
|
extern void dump_hash_table_loc_statistics (void);
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
hash_table<Descriptor, Lazy, Allocator>::hash_table (size_t size, bool ggc,
|
|
bool gather_mem_stats
|
|
ATTRIBUTE_UNUSED,
|
|
mem_alloc_origin origin
|
|
MEM_STAT_DECL) :
|
|
m_n_elements (0), m_n_deleted (0), m_searches (0), m_collisions (0),
|
|
m_ggc (ggc)
|
|
#if GATHER_STATISTICS
|
|
, m_gather_mem_stats (gather_mem_stats)
|
|
#endif
|
|
{
|
|
unsigned int size_prime_index;
|
|
|
|
size_prime_index = hash_table_higher_prime_index (size);
|
|
size = prime_tab[size_prime_index].prime;
|
|
|
|
if (m_gather_mem_stats)
|
|
hash_table_usage ().register_descriptor (this, origin, ggc
|
|
FINAL_PASS_MEM_STAT);
|
|
|
|
if (Lazy)
|
|
m_entries = NULL;
|
|
else
|
|
m_entries = alloc_entries (size PASS_MEM_STAT);
|
|
m_size = size;
|
|
m_size_prime_index = size_prime_index;
|
|
}
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
hash_table<Descriptor, Lazy, Allocator>::hash_table (const hash_table &h,
|
|
bool ggc,
|
|
bool gather_mem_stats
|
|
ATTRIBUTE_UNUSED,
|
|
mem_alloc_origin origin
|
|
MEM_STAT_DECL) :
|
|
m_n_elements (h.m_n_elements), m_n_deleted (h.m_n_deleted),
|
|
m_searches (0), m_collisions (0), m_ggc (ggc)
|
|
#if GATHER_STATISTICS
|
|
, m_gather_mem_stats (gather_mem_stats)
|
|
#endif
|
|
{
|
|
size_t size = h.m_size;
|
|
|
|
if (m_gather_mem_stats)
|
|
hash_table_usage ().register_descriptor (this, origin, ggc
|
|
FINAL_PASS_MEM_STAT);
|
|
|
|
if (Lazy && h.m_entries == NULL)
|
|
m_entries = NULL;
|
|
else
|
|
{
|
|
value_type *nentries = alloc_entries (size PASS_MEM_STAT);
|
|
for (size_t i = 0; i < size; ++i)
|
|
{
|
|
value_type &entry = h.m_entries[i];
|
|
if (is_deleted (entry))
|
|
mark_deleted (nentries[i]);
|
|
else if (!is_empty (entry))
|
|
nentries[i] = entry;
|
|
}
|
|
m_entries = nentries;
|
|
}
|
|
m_size = size;
|
|
m_size_prime_index = h.m_size_prime_index;
|
|
}
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
hash_table<Descriptor, Lazy, Allocator>::~hash_table ()
|
|
{
|
|
if (!Lazy || m_entries)
|
|
{
|
|
for (size_t i = m_size - 1; i < m_size; i--)
|
|
if (!is_empty (m_entries[i]) && !is_deleted (m_entries[i]))
|
|
Descriptor::remove (m_entries[i]);
|
|
|
|
if (!m_ggc)
|
|
Allocator <value_type> ::data_free (m_entries);
|
|
else
|
|
ggc_free (m_entries);
|
|
if (m_gather_mem_stats)
|
|
hash_table_usage ().release_instance_overhead (this,
|
|
sizeof (value_type)
|
|
* m_size, true);
|
|
}
|
|
else if (m_gather_mem_stats)
|
|
hash_table_usage ().unregister_descriptor (this);
|
|
}
|
|
|
|
/* This function returns an array of empty hash table elements. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
inline typename hash_table<Descriptor, Lazy, Allocator>::value_type *
|
|
hash_table<Descriptor, Lazy,
|
|
Allocator>::alloc_entries (size_t n MEM_STAT_DECL) const
|
|
{
|
|
value_type *nentries;
|
|
|
|
if (m_gather_mem_stats)
|
|
hash_table_usage ().register_instance_overhead (sizeof (value_type) * n, this);
|
|
|
|
if (!m_ggc)
|
|
nentries = Allocator <value_type> ::data_alloc (n);
|
|
else
|
|
nentries = ::ggc_cleared_vec_alloc<value_type> (n PASS_MEM_STAT);
|
|
|
|
gcc_assert (nentries != NULL);
|
|
for (size_t i = 0; i < n; i++)
|
|
mark_empty (nentries[i]);
|
|
|
|
return nentries;
|
|
}
|
|
|
|
/* Similar to find_slot, but without several unwanted side effects:
|
|
- Does not call equal when it finds an existing entry.
|
|
- Does not change the count of elements/searches/collisions in the
|
|
hash table.
|
|
This function also assumes there are no deleted entries in the table.
|
|
HASH is the hash value for the element to be inserted. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
typename hash_table<Descriptor, Lazy, Allocator>::value_type *
|
|
hash_table<Descriptor, Lazy,
|
|
Allocator>::find_empty_slot_for_expand (hashval_t hash)
|
|
{
|
|
hashval_t index = hash_table_mod1 (hash, m_size_prime_index);
|
|
size_t size = m_size;
|
|
value_type *slot = m_entries + index;
|
|
hashval_t hash2;
|
|
|
|
if (is_empty (*slot))
|
|
return slot;
|
|
gcc_checking_assert (!is_deleted (*slot));
|
|
|
|
hash2 = hash_table_mod2 (hash, m_size_prime_index);
|
|
for (;;)
|
|
{
|
|
index += hash2;
|
|
if (index >= size)
|
|
index -= size;
|
|
|
|
slot = m_entries + index;
|
|
if (is_empty (*slot))
|
|
return slot;
|
|
gcc_checking_assert (!is_deleted (*slot));
|
|
}
|
|
}
|
|
|
|
/* Return true if the current table is excessively big for ELTS elements. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
inline bool
|
|
hash_table<Descriptor, Lazy, Allocator>::too_empty_p (unsigned int elts)
|
|
{
|
|
return elts * 8 < m_size && m_size > 32;
|
|
}
|
|
|
|
/* The following function changes size of memory allocated for the
|
|
entries and repeatedly inserts the table elements. The occupancy
|
|
of the table after the call will be about 50%. Naturally the hash
|
|
table must already exist. Remember also that the place of the
|
|
table entries is changed. If memory allocation fails, this function
|
|
will abort. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
void
|
|
hash_table<Descriptor, Lazy, Allocator>::expand ()
|
|
{
|
|
value_type *oentries = m_entries;
|
|
unsigned int oindex = m_size_prime_index;
|
|
size_t osize = size ();
|
|
value_type *olimit = oentries + osize;
|
|
size_t elts = elements ();
|
|
|
|
/* Resize only when table after removal of unused elements is either
|
|
too full or too empty. */
|
|
unsigned int nindex;
|
|
size_t nsize;
|
|
if (elts * 2 > osize || too_empty_p (elts))
|
|
{
|
|
nindex = hash_table_higher_prime_index (elts * 2);
|
|
nsize = prime_tab[nindex].prime;
|
|
}
|
|
else
|
|
{
|
|
nindex = oindex;
|
|
nsize = osize;
|
|
}
|
|
|
|
value_type *nentries = alloc_entries (nsize);
|
|
|
|
if (m_gather_mem_stats)
|
|
hash_table_usage ().release_instance_overhead (this, sizeof (value_type)
|
|
* osize);
|
|
|
|
m_entries = nentries;
|
|
m_size = nsize;
|
|
m_size_prime_index = nindex;
|
|
m_n_elements -= m_n_deleted;
|
|
m_n_deleted = 0;
|
|
|
|
value_type *p = oentries;
|
|
do
|
|
{
|
|
value_type &x = *p;
|
|
|
|
if (!is_empty (x) && !is_deleted (x))
|
|
{
|
|
value_type *q = find_empty_slot_for_expand (Descriptor::hash (x));
|
|
|
|
*q = x;
|
|
}
|
|
|
|
p++;
|
|
}
|
|
while (p < olimit);
|
|
|
|
if (!m_ggc)
|
|
Allocator <value_type> ::data_free (oentries);
|
|
else
|
|
ggc_free (oentries);
|
|
}
|
|
|
|
/* Implements empty() in cases where it isn't a no-op. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
void
|
|
hash_table<Descriptor, Lazy, Allocator>::empty_slow ()
|
|
{
|
|
size_t size = m_size;
|
|
size_t nsize = size;
|
|
value_type *entries = m_entries;
|
|
int i;
|
|
|
|
for (i = size - 1; i >= 0; i--)
|
|
if (!is_empty (entries[i]) && !is_deleted (entries[i]))
|
|
Descriptor::remove (entries[i]);
|
|
|
|
/* Instead of clearing megabyte, downsize the table. */
|
|
if (size > 1024*1024 / sizeof (value_type))
|
|
nsize = 1024 / sizeof (value_type);
|
|
else if (too_empty_p (m_n_elements))
|
|
nsize = m_n_elements * 2;
|
|
|
|
if (nsize != size)
|
|
{
|
|
int nindex = hash_table_higher_prime_index (nsize);
|
|
int nsize = prime_tab[nindex].prime;
|
|
|
|
if (!m_ggc)
|
|
Allocator <value_type> ::data_free (m_entries);
|
|
else
|
|
ggc_free (m_entries);
|
|
|
|
m_entries = alloc_entries (nsize);
|
|
m_size = nsize;
|
|
m_size_prime_index = nindex;
|
|
}
|
|
else
|
|
{
|
|
#ifndef BROKEN_VALUE_INITIALIZATION
|
|
for ( ; size; ++entries, --size)
|
|
*entries = value_type ();
|
|
#else
|
|
memset (entries, 0, size * sizeof (value_type));
|
|
#endif
|
|
}
|
|
m_n_deleted = 0;
|
|
m_n_elements = 0;
|
|
}
|
|
|
|
/* This function clears a specified SLOT in a hash table. It is
|
|
useful when you've already done the lookup and don't want to do it
|
|
again. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
void
|
|
hash_table<Descriptor, Lazy, Allocator>::clear_slot (value_type *slot)
|
|
{
|
|
gcc_checking_assert (!(slot < m_entries || slot >= m_entries + size ()
|
|
|| is_empty (*slot) || is_deleted (*slot)));
|
|
|
|
Descriptor::remove (*slot);
|
|
|
|
mark_deleted (*slot);
|
|
m_n_deleted++;
|
|
}
|
|
|
|
/* This function searches for a hash table entry equal to the given
|
|
COMPARABLE element starting with the given HASH value. It cannot
|
|
be used to insert or delete an element. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
typename hash_table<Descriptor, Lazy, Allocator>::value_type &
|
|
hash_table<Descriptor, Lazy, Allocator>
|
|
::find_with_hash (const compare_type &comparable, hashval_t hash)
|
|
{
|
|
m_searches++;
|
|
size_t size = m_size;
|
|
hashval_t index = hash_table_mod1 (hash, m_size_prime_index);
|
|
|
|
if (Lazy && m_entries == NULL)
|
|
m_entries = alloc_entries (size);
|
|
value_type *entry = &m_entries[index];
|
|
if (is_empty (*entry)
|
|
|| (!is_deleted (*entry) && Descriptor::equal (*entry, comparable)))
|
|
return *entry;
|
|
|
|
hashval_t hash2 = hash_table_mod2 (hash, m_size_prime_index);
|
|
for (;;)
|
|
{
|
|
m_collisions++;
|
|
index += hash2;
|
|
if (index >= size)
|
|
index -= size;
|
|
|
|
entry = &m_entries[index];
|
|
if (is_empty (*entry)
|
|
|| (!is_deleted (*entry) && Descriptor::equal (*entry, comparable)))
|
|
return *entry;
|
|
}
|
|
}
|
|
|
|
/* This function searches for a hash table slot containing an entry
|
|
equal to the given COMPARABLE element and starting with the given
|
|
HASH. To delete an entry, call this with insert=NO_INSERT, then
|
|
call clear_slot on the slot returned (possibly after doing some
|
|
checks). To insert an entry, call this with insert=INSERT, then
|
|
write the value you want into the returned slot. When inserting an
|
|
entry, NULL may be returned if memory allocation fails. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
typename hash_table<Descriptor, Lazy, Allocator>::value_type *
|
|
hash_table<Descriptor, Lazy, Allocator>
|
|
::find_slot_with_hash (const compare_type &comparable, hashval_t hash,
|
|
enum insert_option insert)
|
|
{
|
|
if (Lazy && m_entries == NULL)
|
|
{
|
|
if (insert == INSERT)
|
|
m_entries = alloc_entries (m_size);
|
|
else
|
|
return NULL;
|
|
}
|
|
if (insert == INSERT && m_size * 3 <= m_n_elements * 4)
|
|
expand ();
|
|
|
|
m_searches++;
|
|
|
|
value_type *first_deleted_slot = NULL;
|
|
hashval_t index = hash_table_mod1 (hash, m_size_prime_index);
|
|
hashval_t hash2 = hash_table_mod2 (hash, m_size_prime_index);
|
|
value_type *entry = &m_entries[index];
|
|
size_t size = m_size;
|
|
if (is_empty (*entry))
|
|
goto empty_entry;
|
|
else if (is_deleted (*entry))
|
|
first_deleted_slot = &m_entries[index];
|
|
else if (Descriptor::equal (*entry, comparable))
|
|
return &m_entries[index];
|
|
|
|
for (;;)
|
|
{
|
|
m_collisions++;
|
|
index += hash2;
|
|
if (index >= size)
|
|
index -= size;
|
|
|
|
entry = &m_entries[index];
|
|
if (is_empty (*entry))
|
|
goto empty_entry;
|
|
else if (is_deleted (*entry))
|
|
{
|
|
if (!first_deleted_slot)
|
|
first_deleted_slot = &m_entries[index];
|
|
}
|
|
else if (Descriptor::equal (*entry, comparable))
|
|
return &m_entries[index];
|
|
}
|
|
|
|
empty_entry:
|
|
if (insert == NO_INSERT)
|
|
return NULL;
|
|
|
|
if (first_deleted_slot)
|
|
{
|
|
m_n_deleted--;
|
|
mark_empty (*first_deleted_slot);
|
|
return first_deleted_slot;
|
|
}
|
|
|
|
m_n_elements++;
|
|
return &m_entries[index];
|
|
}
|
|
|
|
/* This function deletes an element with the given COMPARABLE value
|
|
from hash table starting with the given HASH. If there is no
|
|
matching element in the hash table, this function does nothing. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
void
|
|
hash_table<Descriptor, Lazy, Allocator>
|
|
::remove_elt_with_hash (const compare_type &comparable, hashval_t hash)
|
|
{
|
|
value_type *slot = find_slot_with_hash (comparable, hash, NO_INSERT);
|
|
if (slot == NULL)
|
|
return;
|
|
|
|
Descriptor::remove (*slot);
|
|
|
|
mark_deleted (*slot);
|
|
m_n_deleted++;
|
|
}
|
|
|
|
/* This function scans over the entire hash table calling CALLBACK for
|
|
each live entry. If CALLBACK returns false, the iteration stops.
|
|
ARGUMENT is passed as CALLBACK's second argument. */
|
|
|
|
template<typename Descriptor, bool Lazy,
|
|
template<typename Type> class Allocator>
|
|
template<typename Argument,
|
|
int (*Callback)
|
|
(typename hash_table<Descriptor, Lazy, Allocator>::value_type *slot,
|
|
Argument argument)>
|
|
void
|
|
hash_table<Descriptor, Lazy, Allocator>::traverse_noresize (Argument argument)
|
|
{
|
|
if (Lazy && m_entries == NULL)
|
|
return;
|
|
|
|
value_type *slot = m_entries;
|
|
value_type *limit = slot + size ();
|
|
|
|
do
|
|
{
|
|
value_type &x = *slot;
|
|
|
|
if (!is_empty (x) && !is_deleted (x))
|
|
if (! Callback (slot, argument))
|
|
break;
|
|
}
|
|
while (++slot < limit);
|
|
}
|
|
|
|
/* Like traverse_noresize, but does resize the table when it is too empty
|
|
to improve effectivity of subsequent calls. */
|
|
|
|
template <typename Descriptor, bool Lazy,
|
|
template <typename Type> class Allocator>
|
|
template <typename Argument,
|
|
int (*Callback)
|
|
(typename hash_table<Descriptor, Lazy, Allocator>::value_type *slot,
|
|
Argument argument)>
|
|
void
|
|
hash_table<Descriptor, Lazy, Allocator>::traverse (Argument argument)
|
|
{
|
|
if (too_empty_p (elements ()) && (!Lazy || m_entries))
|
|
expand ();
|
|
|
|
traverse_noresize <Argument, Callback> (argument);
|
|
}
|
|
|
|
/* Slide down the iterator slots until an active entry is found. */
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|
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|
template<typename Descriptor, bool Lazy,
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template<typename Type> class Allocator>
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|
void
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hash_table<Descriptor, Lazy, Allocator>::iterator::slide ()
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|
{
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|
for ( ; m_slot < m_limit; ++m_slot )
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{
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|
value_type &x = *m_slot;
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if (!is_empty (x) && !is_deleted (x))
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return;
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|
}
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m_slot = NULL;
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m_limit = NULL;
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}
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|
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/* Bump the iterator. */
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|
|
|
template<typename Descriptor, bool Lazy,
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|
template<typename Type> class Allocator>
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inline typename hash_table<Descriptor, Lazy, Allocator>::iterator &
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|
hash_table<Descriptor, Lazy, Allocator>::iterator::operator ++ ()
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|
{
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|
++m_slot;
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|
slide ();
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|
return *this;
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|
}
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|
|
|
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/* Iterate through the elements of hash_table HTAB,
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using hash_table <....>::iterator ITER,
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storing each element in RESULT, which is of type TYPE. */
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|
|
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#define FOR_EACH_HASH_TABLE_ELEMENT(HTAB, RESULT, TYPE, ITER) \
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for ((ITER) = (HTAB).begin (); \
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(ITER) != (HTAB).end () ? (RESULT = *(ITER) , true) : false; \
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++(ITER))
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|
|
/* ggc walking routines. */
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|
|
|
template<typename E>
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static inline void
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|
gt_ggc_mx (hash_table<E> *h)
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|
{
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|
typedef hash_table<E> table;
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|
|
|
if (!ggc_test_and_set_mark (h->m_entries))
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|
return;
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|
|
|
for (size_t i = 0; i < h->m_size; i++)
|
|
{
|
|
if (table::is_empty (h->m_entries[i])
|
|
|| table::is_deleted (h->m_entries[i]))
|
|
continue;
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|
|
|
/* Use ggc_maxbe_mx so we don't mark right away for cache tables; we'll
|
|
mark in gt_cleare_cache if appropriate. */
|
|
E::ggc_maybe_mx (h->m_entries[i]);
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|
}
|
|
}
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|
|
|
template<typename D>
|
|
static inline void
|
|
hashtab_entry_note_pointers (void *obj, void *h, gt_pointer_operator op,
|
|
void *cookie)
|
|
{
|
|
hash_table<D> *map = static_cast<hash_table<D> *> (h);
|
|
gcc_checking_assert (map->m_entries == obj);
|
|
for (size_t i = 0; i < map->m_size; i++)
|
|
{
|
|
typedef hash_table<D> table;
|
|
if (table::is_empty (map->m_entries[i])
|
|
|| table::is_deleted (map->m_entries[i]))
|
|
continue;
|
|
|
|
D::pch_nx (map->m_entries[i], op, cookie);
|
|
}
|
|
}
|
|
|
|
template<typename D>
|
|
static void
|
|
gt_pch_nx (hash_table<D> *h)
|
|
{
|
|
bool success
|
|
= gt_pch_note_object (h->m_entries, h, hashtab_entry_note_pointers<D>);
|
|
gcc_checking_assert (success);
|
|
for (size_t i = 0; i < h->m_size; i++)
|
|
{
|
|
if (hash_table<D>::is_empty (h->m_entries[i])
|
|
|| hash_table<D>::is_deleted (h->m_entries[i]))
|
|
continue;
|
|
|
|
D::pch_nx (h->m_entries[i]);
|
|
}
|
|
}
|
|
|
|
template<typename D>
|
|
static inline void
|
|
gt_pch_nx (hash_table<D> *h, gt_pointer_operator op, void *cookie)
|
|
{
|
|
op (&h->m_entries, cookie);
|
|
}
|
|
|
|
template<typename H>
|
|
inline void
|
|
gt_cleare_cache (hash_table<H> *h)
|
|
{
|
|
typedef hash_table<H> table;
|
|
if (!h)
|
|
return;
|
|
|
|
for (typename table::iterator iter = h->begin (); iter != h->end (); ++iter)
|
|
if (!table::is_empty (*iter) && !table::is_deleted (*iter))
|
|
{
|
|
int res = H::keep_cache_entry (*iter);
|
|
if (res == 0)
|
|
h->clear_slot (&*iter);
|
|
else if (res != -1)
|
|
H::ggc_mx (*iter);
|
|
}
|
|
}
|
|
|
|
#endif /* TYPED_HASHTAB_H */
|