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<h2 class="chapter">5 Stopping and Continuing</h2>

<p>The principal purposes of using a debugger are so that you can stop your
program before it terminates; or so that, if your program runs into
trouble, you can investigate and find out why.

   <p>Inside <span class="sc">gdb</span>, your program may stop for any of several reasons,
such as a signal, a breakpoint, or reaching a new line after a
<span class="sc">gdb</span> command such as <code>step</code>.  You may then examine and
change variables, set new breakpoints or remove old ones, and then
continue execution.  Usually, the messages shown by <span class="sc">gdb</span> provide
ample explanation of the status of your program&mdash;but you can also
explicitly request this information at any time.

     
<a name="index-info-program-227"></a>
<dl><dt><code>info program</code><dd>Display information about the status of your program: whether it is
running or not, what process it is, and why it stopped. 
</dl>

<ul class="menu">
<li><a accesskey="1" href="Breakpoints.html#Breakpoints">Breakpoints</a>:                  Breakpoints, watchpoints, and catchpoints
<li><a accesskey="2" href="Continuing-and-Stepping.html#Continuing-and-Stepping">Continuing and Stepping</a>:      Resuming execution
<li><a accesskey="3" href="Skipping-Over-Functions-and-Files.html#Skipping-Over-Functions-and-Files">Skipping Over Functions and Files</a>
                                Skipping over functions and files
<li><a accesskey="4" href="Signals.html#Signals">Signals</a>:                      Signals
<li><a accesskey="5" href="Thread-Stops.html#Thread-Stops">Thread Stops</a>:                 Stopping and starting multi-thread programs
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