443 lines
10 KiB
C
443 lines
10 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Copyright (C) 1994 Linus Torvalds
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*
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* Pentium III FXSR, SSE support
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* General FPU state handling cleanups
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* Gareth Hughes <gareth@valinux.com>, May 2000
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*/
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#include <asm/fpu/internal.h>
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#include <asm/fpu/regset.h>
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#include <asm/fpu/signal.h>
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#include <asm/fpu/types.h>
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#include <asm/traps.h>
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#include <asm/irq_regs.h>
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#include <linux/hardirq.h>
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#include <linux/pkeys.h>
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#define CREATE_TRACE_POINTS
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#include <asm/trace/fpu.h>
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/*
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* Represents the initial FPU state. It's mostly (but not completely) zeroes,
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* depending on the FPU hardware format:
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*/
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union fpregs_state init_fpstate __read_mostly;
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/*
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* Track whether the kernel is using the FPU state
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* currently.
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*
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* This flag is used:
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*
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* - by IRQ context code to potentially use the FPU
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* if it's unused.
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*
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* - to debug kernel_fpu_begin()/end() correctness
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*/
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static DEFINE_PER_CPU(bool, in_kernel_fpu);
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/*
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* Track which context is using the FPU on the CPU:
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*/
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DEFINE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
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static bool kernel_fpu_disabled(void)
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{
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return this_cpu_read(in_kernel_fpu);
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}
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static bool interrupted_kernel_fpu_idle(void)
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{
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return !kernel_fpu_disabled();
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}
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/*
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* Were we in user mode (or vm86 mode) when we were
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* interrupted?
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*
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* Doing kernel_fpu_begin/end() is ok if we are running
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* in an interrupt context from user mode - we'll just
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* save the FPU state as required.
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*/
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static bool interrupted_user_mode(void)
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{
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struct pt_regs *regs = get_irq_regs();
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return regs && user_mode(regs);
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}
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/*
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* Can we use the FPU in kernel mode with the
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* whole "kernel_fpu_begin/end()" sequence?
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*
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* It's always ok in process context (ie "not interrupt")
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* but it is sometimes ok even from an irq.
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*/
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bool irq_fpu_usable(void)
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{
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return !in_interrupt() ||
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interrupted_user_mode() ||
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interrupted_kernel_fpu_idle();
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}
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EXPORT_SYMBOL(irq_fpu_usable);
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void kernel_fpu_begin(void)
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{
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preempt_disable();
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WARN_ON_FPU(!irq_fpu_usable());
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WARN_ON_FPU(this_cpu_read(in_kernel_fpu));
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this_cpu_write(in_kernel_fpu, true);
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if (!(current->flags & PF_KTHREAD) &&
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!test_thread_flag(TIF_NEED_FPU_LOAD)) {
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set_thread_flag(TIF_NEED_FPU_LOAD);
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/*
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* Ignore return value -- we don't care if reg state
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* is clobbered.
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*/
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copy_fpregs_to_fpstate(¤t->thread.fpu);
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}
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__cpu_invalidate_fpregs_state();
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}
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EXPORT_SYMBOL_GPL(kernel_fpu_begin);
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void kernel_fpu_end(void)
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{
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WARN_ON_FPU(!this_cpu_read(in_kernel_fpu));
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this_cpu_write(in_kernel_fpu, false);
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preempt_enable();
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}
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EXPORT_SYMBOL_GPL(kernel_fpu_end);
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/*
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* Save the FPU state (mark it for reload if necessary):
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*
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* This only ever gets called for the current task.
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*/
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void fpu__save(struct fpu *fpu)
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{
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WARN_ON_FPU(fpu != ¤t->thread.fpu);
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fpregs_lock();
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trace_x86_fpu_before_save(fpu);
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if (!test_thread_flag(TIF_NEED_FPU_LOAD)) {
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if (!copy_fpregs_to_fpstate(fpu)) {
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copy_kernel_to_fpregs(&fpu->state);
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}
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}
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trace_x86_fpu_after_save(fpu);
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fpregs_unlock();
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}
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/*
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* Legacy x87 fpstate state init:
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*/
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static inline void fpstate_init_fstate(struct fregs_state *fp)
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{
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fp->cwd = 0xffff037fu;
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fp->swd = 0xffff0000u;
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fp->twd = 0xffffffffu;
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fp->fos = 0xffff0000u;
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}
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void fpstate_init(union fpregs_state *state)
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{
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if (!static_cpu_has(X86_FEATURE_FPU)) {
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fpstate_init_soft(&state->soft);
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return;
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}
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memset(state, 0, fpu_kernel_xstate_size);
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if (static_cpu_has(X86_FEATURE_XSAVES))
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fpstate_init_xstate(&state->xsave);
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if (static_cpu_has(X86_FEATURE_FXSR))
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fpstate_init_fxstate(&state->fxsave);
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else
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fpstate_init_fstate(&state->fsave);
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}
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EXPORT_SYMBOL_GPL(fpstate_init);
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int fpu__copy(struct task_struct *dst, struct task_struct *src)
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{
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struct fpu *dst_fpu = &dst->thread.fpu;
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struct fpu *src_fpu = &src->thread.fpu;
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dst_fpu->last_cpu = -1;
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if (!static_cpu_has(X86_FEATURE_FPU))
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return 0;
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WARN_ON_FPU(src_fpu != ¤t->thread.fpu);
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/*
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* Don't let 'init optimized' areas of the XSAVE area
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* leak into the child task:
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*/
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memset(&dst_fpu->state.xsave, 0, fpu_kernel_xstate_size);
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/*
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* If the FPU registers are not current just memcpy() the state.
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* Otherwise save current FPU registers directly into the child's FPU
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* context, without any memory-to-memory copying.
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*
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* ( The function 'fails' in the FNSAVE case, which destroys
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* register contents so we have to load them back. )
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*/
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fpregs_lock();
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if (test_thread_flag(TIF_NEED_FPU_LOAD))
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memcpy(&dst_fpu->state, &src_fpu->state, fpu_kernel_xstate_size);
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else if (!copy_fpregs_to_fpstate(dst_fpu))
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copy_kernel_to_fpregs(&dst_fpu->state);
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fpregs_unlock();
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set_tsk_thread_flag(dst, TIF_NEED_FPU_LOAD);
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trace_x86_fpu_copy_src(src_fpu);
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trace_x86_fpu_copy_dst(dst_fpu);
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return 0;
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}
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/*
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* Activate the current task's in-memory FPU context,
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* if it has not been used before:
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*/
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static void fpu__initialize(struct fpu *fpu)
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{
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WARN_ON_FPU(fpu != ¤t->thread.fpu);
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set_thread_flag(TIF_NEED_FPU_LOAD);
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fpstate_init(&fpu->state);
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trace_x86_fpu_init_state(fpu);
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}
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/*
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* This function must be called before we read a task's fpstate.
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*
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* There's two cases where this gets called:
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*
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* - for the current task (when coredumping), in which case we have
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* to save the latest FPU registers into the fpstate,
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*
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* - or it's called for stopped tasks (ptrace), in which case the
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* registers were already saved by the context-switch code when
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* the task scheduled out.
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*
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* If the task has used the FPU before then save it.
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*/
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void fpu__prepare_read(struct fpu *fpu)
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{
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if (fpu == ¤t->thread.fpu)
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fpu__save(fpu);
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}
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/*
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* This function must be called before we write a task's fpstate.
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*
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* Invalidate any cached FPU registers.
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*
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* After this function call, after registers in the fpstate are
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* modified and the child task has woken up, the child task will
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* restore the modified FPU state from the modified context. If we
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* didn't clear its cached status here then the cached in-registers
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* state pending on its former CPU could be restored, corrupting
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* the modifications.
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*/
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void fpu__prepare_write(struct fpu *fpu)
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{
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/*
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* Only stopped child tasks can be used to modify the FPU
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* state in the fpstate buffer:
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*/
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WARN_ON_FPU(fpu == ¤t->thread.fpu);
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/* Invalidate any cached state: */
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__fpu_invalidate_fpregs_state(fpu);
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}
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/*
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* Drops current FPU state: deactivates the fpregs and
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* the fpstate. NOTE: it still leaves previous contents
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* in the fpregs in the eager-FPU case.
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*
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* This function can be used in cases where we know that
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* a state-restore is coming: either an explicit one,
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* or a reschedule.
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*/
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void fpu__drop(struct fpu *fpu)
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{
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preempt_disable();
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if (fpu == ¤t->thread.fpu) {
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/* Ignore delayed exceptions from user space */
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asm volatile("1: fwait\n"
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"2:\n"
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_ASM_EXTABLE(1b, 2b));
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fpregs_deactivate(fpu);
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}
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trace_x86_fpu_dropped(fpu);
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preempt_enable();
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}
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/*
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* Clear FPU registers by setting them up from
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* the init fpstate:
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*/
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static inline void copy_init_fpstate_to_fpregs(void)
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{
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fpregs_lock();
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if (use_xsave())
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copy_kernel_to_xregs(&init_fpstate.xsave, -1);
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else if (static_cpu_has(X86_FEATURE_FXSR))
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copy_kernel_to_fxregs(&init_fpstate.fxsave);
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else
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copy_kernel_to_fregs(&init_fpstate.fsave);
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if (boot_cpu_has(X86_FEATURE_OSPKE))
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copy_init_pkru_to_fpregs();
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fpregs_mark_activate();
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fpregs_unlock();
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}
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/*
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* Clear the FPU state back to init state.
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*
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* Called by sys_execve(), by the signal handler code and by various
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* error paths.
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*/
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void fpu__clear(struct fpu *fpu)
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{
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WARN_ON_FPU(fpu != ¤t->thread.fpu); /* Almost certainly an anomaly */
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fpu__drop(fpu);
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/*
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* Make sure fpstate is cleared and initialized.
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*/
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fpu__initialize(fpu);
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if (static_cpu_has(X86_FEATURE_FPU))
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copy_init_fpstate_to_fpregs();
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}
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/*
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* Load FPU context before returning to userspace.
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*/
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void switch_fpu_return(void)
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{
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if (!static_cpu_has(X86_FEATURE_FPU))
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return;
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__fpregs_load_activate();
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}
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EXPORT_SYMBOL_GPL(switch_fpu_return);
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#ifdef CONFIG_X86_DEBUG_FPU
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/*
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* If current FPU state according to its tracking (loaded FPU context on this
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* CPU) is not valid then we must have TIF_NEED_FPU_LOAD set so the context is
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* loaded on return to userland.
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*/
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void fpregs_assert_state_consistent(void)
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{
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struct fpu *fpu = ¤t->thread.fpu;
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if (test_thread_flag(TIF_NEED_FPU_LOAD))
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return;
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WARN_ON_FPU(!fpregs_state_valid(fpu, smp_processor_id()));
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}
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EXPORT_SYMBOL_GPL(fpregs_assert_state_consistent);
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#endif
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void fpregs_mark_activate(void)
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{
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struct fpu *fpu = ¤t->thread.fpu;
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fpregs_activate(fpu);
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fpu->last_cpu = smp_processor_id();
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clear_thread_flag(TIF_NEED_FPU_LOAD);
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}
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EXPORT_SYMBOL_GPL(fpregs_mark_activate);
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/*
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* x87 math exception handling:
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*/
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int fpu__exception_code(struct fpu *fpu, int trap_nr)
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{
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int err;
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if (trap_nr == X86_TRAP_MF) {
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unsigned short cwd, swd;
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/*
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* (~cwd & swd) will mask out exceptions that are not set to unmasked
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* status. 0x3f is the exception bits in these regs, 0x200 is the
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* C1 reg you need in case of a stack fault, 0x040 is the stack
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* fault bit. We should only be taking one exception at a time,
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* so if this combination doesn't produce any single exception,
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* then we have a bad program that isn't synchronizing its FPU usage
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* and it will suffer the consequences since we won't be able to
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* fully reproduce the context of the exception.
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*/
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if (boot_cpu_has(X86_FEATURE_FXSR)) {
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cwd = fpu->state.fxsave.cwd;
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swd = fpu->state.fxsave.swd;
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} else {
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cwd = (unsigned short)fpu->state.fsave.cwd;
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swd = (unsigned short)fpu->state.fsave.swd;
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}
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err = swd & ~cwd;
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} else {
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/*
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* The SIMD FPU exceptions are handled a little differently, as there
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* is only a single status/control register. Thus, to determine which
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* unmasked exception was caught we must mask the exception mask bits
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* at 0x1f80, and then use these to mask the exception bits at 0x3f.
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*/
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unsigned short mxcsr = MXCSR_DEFAULT;
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if (boot_cpu_has(X86_FEATURE_XMM))
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mxcsr = fpu->state.fxsave.mxcsr;
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err = ~(mxcsr >> 7) & mxcsr;
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}
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if (err & 0x001) { /* Invalid op */
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/*
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* swd & 0x240 == 0x040: Stack Underflow
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* swd & 0x240 == 0x240: Stack Overflow
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* User must clear the SF bit (0x40) if set
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*/
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return FPE_FLTINV;
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} else if (err & 0x004) { /* Divide by Zero */
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return FPE_FLTDIV;
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} else if (err & 0x008) { /* Overflow */
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return FPE_FLTOVF;
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} else if (err & 0x012) { /* Denormal, Underflow */
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return FPE_FLTUND;
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} else if (err & 0x020) { /* Precision */
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return FPE_FLTRES;
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}
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/*
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* If we're using IRQ 13, or supposedly even some trap
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* X86_TRAP_MF implementations, it's possible
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* we get a spurious trap, which is not an error.
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*/
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return 0;
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}
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