216 lines
6.0 KiB
Plaintext
216 lines
6.0 KiB
Plaintext
|
# SPDX-License-Identifier: GPL-2.0-only
|
||
|
#
|
||
|
# Input device configuration
|
||
|
#
|
||
|
|
||
|
menu "Input device support"
|
||
|
depends on !UML
|
||
|
|
||
|
config INPUT
|
||
|
tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT
|
||
|
default y
|
||
|
help
|
||
|
Say Y here if you have any input device (mouse, keyboard, tablet,
|
||
|
joystick, steering wheel ...) connected to your system and want
|
||
|
it to be available to applications. This includes standard PS/2
|
||
|
keyboard and mouse.
|
||
|
|
||
|
Say N here if you have a headless (no monitor, no keyboard) system.
|
||
|
|
||
|
More information is available: <file:Documentation/input/input.rst>
|
||
|
|
||
|
If unsure, say Y.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called input.
|
||
|
|
||
|
if INPUT
|
||
|
|
||
|
config INPUT_LEDS
|
||
|
tristate "Export input device LEDs in sysfs"
|
||
|
depends on LEDS_CLASS
|
||
|
default INPUT
|
||
|
help
|
||
|
Say Y here if you would like to export LEDs on input devices
|
||
|
as standard LED class devices in sysfs.
|
||
|
|
||
|
If unsure, say Y.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called input-leds.
|
||
|
|
||
|
config INPUT_FF_MEMLESS
|
||
|
tristate "Support for memoryless force-feedback devices"
|
||
|
help
|
||
|
Say Y here if you have memoryless force-feedback input device
|
||
|
such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
|
||
|
Power 2, or similar. You will also need to enable hardware-specific
|
||
|
driver.
|
||
|
|
||
|
If unsure, say N.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called ff-memless.
|
||
|
|
||
|
config INPUT_POLLDEV
|
||
|
tristate "Polled input device skeleton"
|
||
|
help
|
||
|
Say Y here if you are using a driver for an input
|
||
|
device that periodically polls hardware state. This
|
||
|
option is only useful for out-of-tree drivers since
|
||
|
in-tree drivers select it automatically.
|
||
|
|
||
|
If unsure, say N.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called input-polldev.
|
||
|
|
||
|
config INPUT_SPARSEKMAP
|
||
|
tristate "Sparse keymap support library"
|
||
|
help
|
||
|
Say Y here if you are using a driver for an input
|
||
|
device that uses sparse keymap. This option is only
|
||
|
useful for out-of-tree drivers since in-tree drivers
|
||
|
select it automatically.
|
||
|
|
||
|
If unsure, say N.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called sparse-keymap.
|
||
|
|
||
|
config INPUT_MATRIXKMAP
|
||
|
tristate "Matrix keymap support library"
|
||
|
help
|
||
|
Say Y here if you are using a driver for an input
|
||
|
device that uses matrix keymap. This option is only
|
||
|
useful for out-of-tree drivers since in-tree drivers
|
||
|
select it automatically.
|
||
|
|
||
|
If unsure, say N.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called matrix-keymap.
|
||
|
|
||
|
comment "Userland interfaces"
|
||
|
|
||
|
config INPUT_MOUSEDEV
|
||
|
tristate "Mouse interface"
|
||
|
help
|
||
|
Say Y here if you want your mouse to be accessible as char devices
|
||
|
13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
|
||
|
emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
|
||
|
programs (including SVGAlib, GPM and X) will be able to use your
|
||
|
mouse.
|
||
|
|
||
|
If unsure, say Y.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called mousedev.
|
||
|
|
||
|
config INPUT_MOUSEDEV_PSAUX
|
||
|
bool "Provide legacy /dev/psaux device"
|
||
|
depends on INPUT_MOUSEDEV
|
||
|
help
|
||
|
Say Y here if you want your mouse also be accessible as char device
|
||
|
10:1 - /dev/psaux. The data available through /dev/psaux is exactly
|
||
|
the same as the data from /dev/input/mice.
|
||
|
|
||
|
If unsure, say Y.
|
||
|
|
||
|
config INPUT_MOUSEDEV_SCREEN_X
|
||
|
int "Horizontal screen resolution"
|
||
|
depends on INPUT_MOUSEDEV
|
||
|
default "1024"
|
||
|
help
|
||
|
If you're using a digitizer, or a graphic tablet, and want to use
|
||
|
it as a mouse then the mousedev driver needs to know the X window
|
||
|
screen resolution you are using to correctly scale the data. If
|
||
|
you're not using a digitizer, this value is ignored.
|
||
|
|
||
|
config INPUT_MOUSEDEV_SCREEN_Y
|
||
|
int "Vertical screen resolution"
|
||
|
depends on INPUT_MOUSEDEV
|
||
|
default "768"
|
||
|
help
|
||
|
If you're using a digitizer, or a graphic tablet, and want to use
|
||
|
it as a mouse then the mousedev driver needs to know the X window
|
||
|
screen resolution you are using to correctly scale the data. If
|
||
|
you're not using a digitizer, this value is ignored.
|
||
|
|
||
|
config INPUT_JOYDEV
|
||
|
tristate "Joystick interface"
|
||
|
help
|
||
|
Say Y here if you want your joystick or gamepad to be
|
||
|
accessible as char device 13:0+ - /dev/input/jsX device.
|
||
|
|
||
|
If unsure, say Y.
|
||
|
|
||
|
More information is available: <file:Documentation/input/joydev/joystick.rst>
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called joydev.
|
||
|
|
||
|
config INPUT_EVDEV
|
||
|
tristate "Event interface"
|
||
|
help
|
||
|
Say Y here if you want your input device events be accessible
|
||
|
under char device 13:64+ - /dev/input/eventX in a generic way.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called evdev.
|
||
|
|
||
|
config INPUT_EVBUG
|
||
|
tristate "Event debugging"
|
||
|
help
|
||
|
Say Y here if you have a problem with the input subsystem and
|
||
|
want all events (keypresses, mouse movements), to be output to
|
||
|
the system log. While this is useful for debugging, it's also
|
||
|
a security threat - your keypresses include your passwords, of
|
||
|
course.
|
||
|
|
||
|
If unsure, say N.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called evbug.
|
||
|
|
||
|
config INPUT_APMPOWER
|
||
|
tristate "Input Power Event -> APM Bridge" if EXPERT
|
||
|
depends on INPUT && APM_EMULATION
|
||
|
help
|
||
|
Say Y here if you want suspend key events to trigger a user
|
||
|
requested suspend through APM. This is useful on embedded
|
||
|
systems where such behaviour is desired without userspace
|
||
|
interaction. If unsure, say N.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called apm-power.
|
||
|
|
||
|
comment "Input Device Drivers"
|
||
|
|
||
|
source "drivers/input/keyboard/Kconfig"
|
||
|
|
||
|
source "drivers/input/mouse/Kconfig"
|
||
|
|
||
|
source "drivers/input/joystick/Kconfig"
|
||
|
|
||
|
source "drivers/input/tablet/Kconfig"
|
||
|
|
||
|
source "drivers/input/touchscreen/Kconfig"
|
||
|
|
||
|
source "drivers/input/misc/Kconfig"
|
||
|
|
||
|
source "drivers/input/rmi4/Kconfig"
|
||
|
|
||
|
endif
|
||
|
|
||
|
menu "Hardware I/O ports"
|
||
|
|
||
|
source "drivers/input/serio/Kconfig"
|
||
|
|
||
|
source "drivers/input/gameport/Kconfig"
|
||
|
|
||
|
endmenu
|
||
|
|
||
|
endmenu
|
||
|
|