257 lines
5.6 KiB
Plaintext
257 lines
5.6 KiB
Plaintext
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
/*
|
||
|
* arch/powerpc/boot/dts/wii.dts
|
||
|
*
|
||
|
* Nintendo Wii platform device tree source
|
||
|
* Copyright (C) 2008-2009 The GameCube Linux Team
|
||
|
* Copyright (C) 2008,2009 Albert Herranz
|
||
|
*/
|
||
|
|
||
|
/dts-v1/;
|
||
|
#include <dt-bindings/gpio/gpio.h>
|
||
|
#include <dt-bindings/input/input.h>
|
||
|
|
||
|
/*
|
||
|
* This is commented-out for now.
|
||
|
* Until a later patch is merged, the kernel can use only the first
|
||
|
* contiguous RAM range and will BUG() if the memreserve is outside
|
||
|
* that range.
|
||
|
*/
|
||
|
/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */
|
||
|
|
||
|
/ {
|
||
|
model = "nintendo,wii";
|
||
|
compatible = "nintendo,wii";
|
||
|
#address-cells = <1>;
|
||
|
#size-cells = <1>;
|
||
|
|
||
|
chosen {
|
||
|
bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
|
||
|
};
|
||
|
|
||
|
memory {
|
||
|
device_type = "memory";
|
||
|
reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */
|
||
|
0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */
|
||
|
};
|
||
|
|
||
|
cpus {
|
||
|
#address-cells = <1>;
|
||
|
#size-cells = <0>;
|
||
|
|
||
|
PowerPC,broadway@0 {
|
||
|
device_type = "cpu";
|
||
|
reg = <0>;
|
||
|
clock-frequency = <729000000>; /* 729MHz */
|
||
|
bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
|
||
|
timebase-frequency = <60750000>; /* 243MHz / 4 */
|
||
|
i-cache-line-size = <32>;
|
||
|
d-cache-line-size = <32>;
|
||
|
i-cache-size = <32768>;
|
||
|
d-cache-size = <32768>;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/* devices contained in the hollywood chipset */
|
||
|
hollywood {
|
||
|
#address-cells = <1>;
|
||
|
#size-cells = <1>;
|
||
|
compatible = "nintendo,hollywood";
|
||
|
ranges = <0x0c000000 0x0c000000 0x01000000
|
||
|
0x0d000000 0x0d000000 0x00800000
|
||
|
0x0d800000 0x0d800000 0x00800000>;
|
||
|
interrupt-parent = <&PIC0>;
|
||
|
|
||
|
video@c002000 {
|
||
|
compatible = "nintendo,hollywood-vi",
|
||
|
"nintendo,flipper-vi";
|
||
|
reg = <0x0c002000 0x100>;
|
||
|
interrupts = <8>;
|
||
|
};
|
||
|
|
||
|
processor-interface@c003000 {
|
||
|
compatible = "nintendo,hollywood-pi",
|
||
|
"nintendo,flipper-pi";
|
||
|
reg = <0x0c003000 0x100>;
|
||
|
|
||
|
PIC0: pic0 {
|
||
|
#interrupt-cells = <1>;
|
||
|
compatible = "nintendo,flipper-pic";
|
||
|
interrupt-controller;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
dsp@c005000 {
|
||
|
#address-cells = <1>;
|
||
|
#size-cells = <1>;
|
||
|
compatible = "nintendo,hollywood-dsp",
|
||
|
"nintendo,flipper-dsp";
|
||
|
reg = <0x0c005000 0x200>;
|
||
|
interrupts = <6>;
|
||
|
};
|
||
|
|
||
|
gamepad-controller@d006400 {
|
||
|
compatible = "nintendo,hollywood-si",
|
||
|
"nintendo,flipper-si";
|
||
|
reg = <0x0d006400 0x100>;
|
||
|
interrupts = <3>;
|
||
|
};
|
||
|
|
||
|
audio@c006c00 {
|
||
|
compatible = "nintendo,hollywood-ai",
|
||
|
"nintendo,flipper-ai";
|
||
|
reg = <0x0d006c00 0x20>;
|
||
|
interrupts = <6>;
|
||
|
};
|
||
|
|
||
|
/* External Interface bus */
|
||
|
exi@d006800 {
|
||
|
compatible = "nintendo,hollywood-exi",
|
||
|
"nintendo,flipper-exi";
|
||
|
reg = <0x0d006800 0x40>;
|
||
|
virtual-reg = <0x0d006800>;
|
||
|
interrupts = <4>;
|
||
|
};
|
||
|
|
||
|
usb@d040000 {
|
||
|
compatible = "nintendo,hollywood-usb-ehci",
|
||
|
"usb-ehci";
|
||
|
reg = <0x0d040000 0x100>;
|
||
|
interrupts = <4>;
|
||
|
interrupt-parent = <&PIC1>;
|
||
|
};
|
||
|
|
||
|
usb@d050000 {
|
||
|
compatible = "nintendo,hollywood-usb-ohci",
|
||
|
"usb-ohci";
|
||
|
reg = <0x0d050000 0x100>;
|
||
|
interrupts = <5>;
|
||
|
interrupt-parent = <&PIC1>;
|
||
|
};
|
||
|
|
||
|
usb@d060000 {
|
||
|
compatible = "nintendo,hollywood-usb-ohci",
|
||
|
"usb-ohci";
|
||
|
reg = <0x0d060000 0x100>;
|
||
|
interrupts = <6>;
|
||
|
interrupt-parent = <&PIC1>;
|
||
|
};
|
||
|
|
||
|
sd@d070000 {
|
||
|
compatible = "nintendo,hollywood-sdhci",
|
||
|
"sdhci";
|
||
|
reg = <0x0d070000 0x200>;
|
||
|
interrupts = <7>;
|
||
|
interrupt-parent = <&PIC1>;
|
||
|
};
|
||
|
|
||
|
sdio@d080000 {
|
||
|
compatible = "nintendo,hollywood-sdhci",
|
||
|
"sdhci";
|
||
|
reg = <0x0d080000 0x200>;
|
||
|
interrupts = <8>;
|
||
|
interrupt-parent = <&PIC1>;
|
||
|
};
|
||
|
|
||
|
ipc@d000000 {
|
||
|
compatible = "nintendo,hollywood-ipc";
|
||
|
reg = <0x0d000000 0x10>;
|
||
|
interrupts = <30>;
|
||
|
interrupt-parent = <&PIC1>;
|
||
|
};
|
||
|
|
||
|
PIC1: pic1@d800030 {
|
||
|
#interrupt-cells = <1>;
|
||
|
compatible = "nintendo,hollywood-pic";
|
||
|
reg = <0x0d800030 0x10>;
|
||
|
interrupt-controller;
|
||
|
interrupts = <14>;
|
||
|
};
|
||
|
|
||
|
GPIO: gpio@d8000c0 {
|
||
|
#gpio-cells = <2>;
|
||
|
compatible = "nintendo,hollywood-gpio";
|
||
|
reg = <0x0d8000c0 0x40>;
|
||
|
gpio-controller;
|
||
|
ngpios = <24>;
|
||
|
|
||
|
gpio-line-names =
|
||
|
"POWER", "SHUTDOWN", "FAN", "DC_DC",
|
||
|
"DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN",
|
||
|
"SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK",
|
||
|
"EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA",
|
||
|
"DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3",
|
||
|
"DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7";
|
||
|
|
||
|
interrupt-controller;
|
||
|
#interrupt-cells = <2>;
|
||
|
interrupts = <10>;
|
||
|
interrupt-parent = <&PIC1>;
|
||
|
|
||
|
/*
|
||
|
* This is commented out while a standard binding
|
||
|
* for i2c over gpio is defined.
|
||
|
*/
|
||
|
/*
|
||
|
i2c-video {
|
||
|
#address-cells = <1>;
|
||
|
#size-cells = <0>;
|
||
|
compatible = "i2c-gpio";
|
||
|
|
||
|
gpios = <&GPIO 15 0
|
||
|
&GPIO 14 0>;
|
||
|
clock-frequency = <250000>;
|
||
|
no-clock-stretching;
|
||
|
scl-is-open-drain;
|
||
|
sda-is-open-drain;
|
||
|
sda-enforce-dir;
|
||
|
|
||
|
AVE: audio-video-encoder@70 {
|
||
|
compatible = "nintendo,wii-audio-video-encoder";
|
||
|
reg = <0x70>;
|
||
|
};
|
||
|
};
|
||
|
*/
|
||
|
};
|
||
|
|
||
|
control@d800100 {
|
||
|
compatible = "nintendo,hollywood-control";
|
||
|
reg = <0x0d800100 0x300>;
|
||
|
};
|
||
|
|
||
|
disk@d806000 {
|
||
|
compatible = "nintendo,hollywood-di";
|
||
|
reg = <0x0d806000 0x40>;
|
||
|
interrupts = <2>;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
gpio-leds {
|
||
|
compatible = "gpio-leds";
|
||
|
|
||
|
/* This is the blue LED in the disk drive slot */
|
||
|
drive-slot {
|
||
|
label = "wii:blue:drive_slot";
|
||
|
gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>;
|
||
|
panic-indicator;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
gpio-keys {
|
||
|
compatible = "gpio-keys";
|
||
|
|
||
|
power {
|
||
|
label = "Power Button";
|
||
|
gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>;
|
||
|
linux,code = <KEY_POWER>;
|
||
|
};
|
||
|
|
||
|
eject {
|
||
|
label = "Eject Button";
|
||
|
gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>;
|
||
|
linux,code = <KEY_EJECTCD>;
|
||
|
};
|
||
|
};
|
||
|
};
|
||
|
|