342 lines
9.4 KiB
C
342 lines
9.4 KiB
C
/**
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* @file lv_timer.c
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_timer.h"
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#include "../hal/lv_hal_tick.h"
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#include "lv_assert.h"
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#include "lv_mem.h"
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#include "lv_ll.h"
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#include "lv_gc.h"
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/*********************
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* DEFINES
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*********************/
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#define IDLE_MEAS_PERIOD 500 /*[ms]*/
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#define DEF_PERIOD 500
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static bool lv_timer_exec(lv_timer_t * timer);
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static uint32_t lv_timer_time_remaining(lv_timer_t * timer);
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/**********************
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* STATIC VARIABLES
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**********************/
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static bool lv_timer_run = false;
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static uint8_t idle_last = 0;
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static bool timer_deleted;
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static bool timer_created;
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/**********************
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* MACROS
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**********************/
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#if LV_LOG_TRACE_TIMER
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#define TIMER_TRACE(...) LV_LOG_TRACE(__VA_ARGS__)
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#else
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#define TIMER_TRACE(...)
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#endif
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Init the lv_timer module
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*/
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void _lv_timer_core_init(void)
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{
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_lv_ll_init(&LV_GC_ROOT(_lv_timer_ll), sizeof(lv_timer_t));
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/*Initially enable the lv_timer handling*/
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lv_timer_enable(true);
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}
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/**
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* Call it periodically to handle lv_timers.
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* @return the time after which it must be called again
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*/
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LV_ATTRIBUTE_TIMER_HANDLER uint32_t lv_timer_handler(void)
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{
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TIMER_TRACE("begin");
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/*Avoid concurrent running of the timer handler*/
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static bool already_running = false;
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if(already_running) {
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TIMER_TRACE("already running, concurrent calls are not allow, returning");
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return 1;
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}
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already_running = true;
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if(lv_timer_run == false) {
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already_running = false; /*Release mutex*/
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return 1;
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}
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static uint32_t idle_period_start = 0;
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static uint32_t busy_time = 0;
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uint32_t handler_start = lv_tick_get();
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if(handler_start == 0) {
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static uint32_t run_cnt = 0;
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run_cnt++;
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if(run_cnt > 100) {
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run_cnt = 0;
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LV_LOG_WARN("It seems lv_tick_inc() is not called.");
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}
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}
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/*Run all timer from the list*/
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lv_timer_t * next;
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do {
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timer_deleted = false;
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timer_created = false;
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LV_GC_ROOT(_lv_timer_act) = _lv_ll_get_head(&LV_GC_ROOT(_lv_timer_ll));
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while(LV_GC_ROOT(_lv_timer_act)) {
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/*The timer might be deleted if it runs only once ('repeat_count = 1')
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*So get next element until the current is surely valid*/
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next = _lv_ll_get_next(&LV_GC_ROOT(_lv_timer_ll), LV_GC_ROOT(_lv_timer_act));
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if(lv_timer_exec(LV_GC_ROOT(_lv_timer_act))) {
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/*If a timer was created or deleted then this or the next item might be corrupted*/
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if(timer_created || timer_deleted) {
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TIMER_TRACE("Start from the first timer again because a timer was created or deleted");
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break;
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}
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}
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LV_GC_ROOT(_lv_timer_act) = next; /*Load the next timer*/
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}
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} while(LV_GC_ROOT(_lv_timer_act));
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uint32_t time_till_next = LV_NO_TIMER_READY;
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next = _lv_ll_get_head(&LV_GC_ROOT(_lv_timer_ll));
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while(next) {
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if(!next->paused) {
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uint32_t delay = lv_timer_time_remaining(next);
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if(delay < time_till_next)
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time_till_next = delay;
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}
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next = _lv_ll_get_next(&LV_GC_ROOT(_lv_timer_ll), next); /*Find the next timer*/
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}
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busy_time += lv_tick_elaps(handler_start);
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uint32_t idle_period_time = lv_tick_elaps(idle_period_start);
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if(idle_period_time >= IDLE_MEAS_PERIOD) {
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idle_last = (busy_time * 100) / idle_period_time; /*Calculate the busy percentage*/
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idle_last = idle_last > 100 ? 0 : 100 - idle_last; /*But we need idle time*/
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busy_time = 0;
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idle_period_start = lv_tick_get();
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}
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already_running = false; /*Release the mutex*/
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TIMER_TRACE("finished (%d ms until the next timer call)", time_till_next);
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return time_till_next;
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}
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/**
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* Create an "empty" timer. It needs to initialized with at least
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* `lv_timer_set_cb` and `lv_timer_set_period`
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* @return pointer to the created timer
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*/
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lv_timer_t * lv_timer_create_basic(void)
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{
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return lv_timer_create(NULL, DEF_PERIOD, NULL);
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}
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/**
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* Create a new lv_timer
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* @param timer_xcb a callback which is the timer itself. It will be called periodically.
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* (the 'x' in the argument name indicates that it's not a fully generic function because it not follows
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* the `func_name(object, callback, ...)` convention)
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* @param period call period in ms unit
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* @param user_data custom parameter
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* @return pointer to the new timer
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*/
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lv_timer_t * lv_timer_create(lv_timer_cb_t timer_xcb, uint32_t period, void * user_data)
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{
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lv_timer_t * new_timer = NULL;
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new_timer = _lv_ll_ins_head(&LV_GC_ROOT(_lv_timer_ll));
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LV_ASSERT_MALLOC(new_timer);
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if(new_timer == NULL) return NULL;
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new_timer->period = period;
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new_timer->timer_cb = timer_xcb;
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new_timer->repeat_count = -1;
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new_timer->paused = 0;
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new_timer->last_run = lv_tick_get();
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new_timer->user_data = user_data;
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timer_created = true;
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return new_timer;
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}
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/**
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* Set the callback the timer (the function to call periodically)
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* @param timer pointer to a timer
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* @param timer_cb the function to call periodically
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*/
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void lv_timer_set_cb(lv_timer_t * timer, lv_timer_cb_t timer_cb)
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{
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timer->timer_cb = timer_cb;
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}
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/**
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* Delete a lv_timer
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* @param timer pointer to timer created by timer
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*/
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void lv_timer_del(lv_timer_t * timer)
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{
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_lv_ll_remove(&LV_GC_ROOT(_lv_timer_ll), timer);
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timer_deleted = true;
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lv_mem_free(timer);
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}
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/**
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* Pause/resume a timer.
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* @param timer pointer to an lv_timer
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*/
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void lv_timer_pause(lv_timer_t * timer)
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{
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timer->paused = true;
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}
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void lv_timer_resume(lv_timer_t * timer)
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{
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timer->paused = false;
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}
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/**
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* Set new period for a lv_timer
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* @param timer pointer to a lv_timer
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* @param period the new period
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*/
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void lv_timer_set_period(lv_timer_t * timer, uint32_t period)
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{
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timer->period = period;
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}
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/**
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* Make a lv_timer ready. It will not wait its period.
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* @param timer pointer to a lv_timer.
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*/
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void lv_timer_ready(lv_timer_t * timer)
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{
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timer->last_run = lv_tick_get() - timer->period - 1;
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}
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/**
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* Set the number of times a timer will repeat.
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* @param timer pointer to a lv_timer.
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* @param repeat_count -1 : infinity; 0 : stop ; n >0: residual times
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*/
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void lv_timer_set_repeat_count(lv_timer_t * timer, int32_t repeat_count)
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{
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timer->repeat_count = repeat_count;
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}
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/**
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* Reset a lv_timer.
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* It will be called the previously set period milliseconds later.
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* @param timer pointer to a lv_timer.
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*/
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void lv_timer_reset(lv_timer_t * timer)
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{
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timer->last_run = lv_tick_get();
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}
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/**
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* Enable or disable the whole lv_timer handling
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* @param en true: lv_timer handling is running, false: lv_timer handling is suspended
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*/
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void lv_timer_enable(bool en)
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{
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lv_timer_run = en;
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}
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/**
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* Get idle percentage
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* @return the lv_timer idle in percentage
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*/
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uint8_t lv_timer_get_idle(void)
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{
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return idle_last;
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}
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/**
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* Iterate through the timers
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* @param timer NULL to start iteration or the previous return value to get the next timer
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* @return the next timer or NULL if there is no more timer
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*/
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lv_timer_t * lv_timer_get_next(lv_timer_t * timer)
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{
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if(timer == NULL) return _lv_ll_get_head(&LV_GC_ROOT(_lv_timer_ll));
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else return _lv_ll_get_next(&LV_GC_ROOT(_lv_timer_ll), timer);
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* Execute timer if its remaining time is zero
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* @param timer pointer to lv_timer
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* @return true: execute, false: not executed
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*/
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static bool lv_timer_exec(lv_timer_t * timer)
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{
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if(timer->paused) return false;
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bool exec = false;
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if(lv_timer_time_remaining(timer) == 0) {
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/* Decrement the repeat count before executing the timer_cb.
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* If any timer is deleted `if(timer->repeat_count == 0)` is not executed below
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* but at least the repeat count is zero and the timer can be deleted in the next round*/
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int32_t original_repeat_count = timer->repeat_count;
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if(timer->repeat_count > 0) timer->repeat_count--;
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timer->last_run = lv_tick_get();
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TIMER_TRACE("calling timer callback: %p", *((void **)&timer->timer_cb));
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if(timer->timer_cb && original_repeat_count != 0) timer->timer_cb(timer);
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TIMER_TRACE("timer callback %p finished", *((void **)&timer->timer_cb));
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LV_ASSERT_MEM_INTEGRITY();
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exec = true;
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}
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if(timer_deleted == false) { /*The timer might be deleted by itself as well*/
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if(timer->repeat_count == 0) { /*The repeat count is over, delete the timer*/
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TIMER_TRACE("deleting timer with %p callback because the repeat count is over", *((void **)&timer->timer_cb));
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lv_timer_del(timer);
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}
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}
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return exec;
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}
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/**
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* Find out how much time remains before a timer must be run.
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* @param timer pointer to lv_timer
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* @return the time remaining, or 0 if it needs to be run again
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*/
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static uint32_t lv_timer_time_remaining(lv_timer_t * timer)
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{
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/*Check if at least 'period' time elapsed*/
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uint32_t elp = lv_tick_elaps(timer->last_run);
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if(elp >= timer->period)
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return 0;
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return timer->period - elp;
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}
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