543 lines
18 KiB
C
543 lines
18 KiB
C
/**
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* @file lv_style.h
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*
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*/
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#ifndef LV_STYLE_H
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#define LV_STYLE_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#include <stdbool.h>
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#include <stdint.h>
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#include "../font/lv_font.h"
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#include "lv_color.h"
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#include "lv_area.h"
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#include "lv_anim.h"
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#include "lv_txt.h"
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#include "lv_types.h"
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#include "lv_assert.h"
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#include "lv_bidi.h"
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/*********************
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* DEFINES
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*********************/
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#define LV_STYLE_SENTINEL_VALUE 0xAABBCCDD
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/**
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* Flags for style behavior
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*
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* The rest of the flags will have _FLAG added to their name in v9.
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*/
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#define LV_STYLE_PROP_FLAG_NONE (0)
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#define LV_STYLE_PROP_INHERIT (1 << 0) /*Inherited*/
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#define LV_STYLE_PROP_EXT_DRAW (1 << 1) /*Requires ext. draw size update when changed*/
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#define LV_STYLE_PROP_LAYOUT_REFR (1 << 2) /*Requires layout update when changed*/
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#define LV_STYLE_PROP_PARENT_LAYOUT_REFR (1 << 3) /*Requires layout update on parent when changed*/
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/**
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* Other constants
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*/
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#define LV_IMG_ZOOM_NONE 256 /*Value for not zooming the image*/
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LV_EXPORT_CONST_INT(LV_IMG_ZOOM_NONE);
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#if LV_USE_ASSERT_STYLE
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#define LV_STYLE_CONST_INIT(var_name, prop_array) const lv_style_t var_name = { .sentinel = LV_STYLE_SENTINEL_VALUE, .v_p = { .const_props = prop_array }, .has_group = 0xFF, .is_const = 1 }
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#else
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#define LV_STYLE_CONST_INIT(var_name, prop_array) const lv_style_t var_name = { .v_p = { .const_props = prop_array }, .has_group = 0xFF, .is_const = 1 }
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#endif
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/** On simple system, don't waste resources on gradients */
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#if !defined(LV_DRAW_COMPLEX) || !defined(LV_GRADIENT_MAX_STOPS)
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#define LV_GRADIENT_MAX_STOPS 2
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#endif
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/**********************
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* TYPEDEFS
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**********************/
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/**
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* Possible options how to blend opaque drawings
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*/
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enum {
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LV_BLEND_MODE_NORMAL, /**< Simply mix according to the opacity value*/
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LV_BLEND_MODE_ADDITIVE, /**< Add the respective color channels*/
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LV_BLEND_MODE_SUBTRACTIVE,/**< Subtract the foreground from the background*/
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LV_BLEND_MODE_MULTIPLY, /**< Multiply the foreground and background*/
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LV_BLEND_MODE_REPLACE, /**< Replace background with foreground in the area*/
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};
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typedef uint8_t lv_blend_mode_t;
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/**
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* Some options to apply decorations on texts.
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* 'OR'ed values can be used.
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*/
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enum {
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LV_TEXT_DECOR_NONE = 0x00,
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LV_TEXT_DECOR_UNDERLINE = 0x01,
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LV_TEXT_DECOR_STRIKETHROUGH = 0x02,
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};
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typedef uint8_t lv_text_decor_t;
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/**
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* Selects on which sides border should be drawn
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* 'OR'ed values can be used.
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*/
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enum {
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LV_BORDER_SIDE_NONE = 0x00,
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LV_BORDER_SIDE_BOTTOM = 0x01,
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LV_BORDER_SIDE_TOP = 0x02,
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LV_BORDER_SIDE_LEFT = 0x04,
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LV_BORDER_SIDE_RIGHT = 0x08,
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LV_BORDER_SIDE_FULL = 0x0F,
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LV_BORDER_SIDE_INTERNAL = 0x10, /**< FOR matrix-like objects (e.g. Button matrix)*/
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};
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typedef uint8_t lv_border_side_t;
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/**
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* The direction of the gradient.
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*/
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enum {
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LV_GRAD_DIR_NONE, /**< No gradient (the `grad_color` property is ignored)*/
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LV_GRAD_DIR_VER, /**< Vertical (top to bottom) gradient*/
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LV_GRAD_DIR_HOR, /**< Horizontal (left to right) gradient*/
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};
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typedef uint8_t lv_grad_dir_t;
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/**
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* The dithering algorithm for the gradient
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* Depends on LV_DITHER_GRADIENT
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*/
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enum {
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LV_DITHER_NONE, /**< No dithering, colors are just quantized to the output resolution*/
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LV_DITHER_ORDERED, /**< Ordered dithering. Faster to compute and use less memory but lower quality*/
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LV_DITHER_ERR_DIFF, /**< Error diffusion mode. Slower to compute and use more memory but give highest dither quality*/
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};
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typedef uint8_t lv_dither_mode_t;
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/** A gradient stop definition.
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* This matches a color and a position in a virtual 0-255 scale.
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*/
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typedef struct {
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lv_color_t color; /**< The stop color */
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uint8_t frac; /**< The stop position in 1/255 unit */
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} lv_gradient_stop_t;
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/** A descriptor of a gradient. */
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typedef struct {
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lv_gradient_stop_t stops[LV_GRADIENT_MAX_STOPS]; /**< A gradient stop array */
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uint8_t stops_count; /**< The number of used stops in the array */
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lv_grad_dir_t dir : 3; /**< The gradient direction.
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* Any of LV_GRAD_DIR_HOR, LV_GRAD_DIR_VER, LV_GRAD_DIR_NONE */
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lv_dither_mode_t dither : 3; /**< Whether to dither the gradient or not.
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* Any of LV_DITHER_NONE, LV_DITHER_ORDERED, LV_DITHER_ERR_DIFF */
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} lv_grad_dsc_t;
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/**
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* A common type to handle all the property types in the same way.
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*/
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typedef union {
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int32_t num; /**< Number integer number (opacity, enums, booleans or "normal" numbers)*/
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const void * ptr; /**< Constant pointers (font, cone text, etc)*/
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lv_color_t color; /**< Colors*/
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} lv_style_value_t;
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/**
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* Enumeration of all built in style properties
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*
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* Props are split into groups of 16. When adding a new prop to a group, ensure it does not overflow into the next one.
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*/
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typedef enum {
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LV_STYLE_PROP_INV,
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/*Group 0*/
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LV_STYLE_WIDTH = 1,
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LV_STYLE_MIN_WIDTH = 2,
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LV_STYLE_MAX_WIDTH = 3,
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LV_STYLE_HEIGHT = 4,
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LV_STYLE_MIN_HEIGHT = 5,
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LV_STYLE_MAX_HEIGHT = 6,
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LV_STYLE_X = 7,
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LV_STYLE_Y = 8,
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LV_STYLE_ALIGN = 9,
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LV_STYLE_TRANSFORM_WIDTH = 10,
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LV_STYLE_TRANSFORM_HEIGHT = 11,
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LV_STYLE_TRANSLATE_X = 12,
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LV_STYLE_TRANSLATE_Y = 13,
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LV_STYLE_TRANSFORM_ZOOM = 14,
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LV_STYLE_TRANSFORM_ANGLE = 15,
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/*Group 1*/
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LV_STYLE_PAD_TOP = 16,
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LV_STYLE_PAD_BOTTOM = 17,
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LV_STYLE_PAD_LEFT = 18,
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LV_STYLE_PAD_RIGHT = 19,
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LV_STYLE_PAD_ROW = 20,
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LV_STYLE_PAD_COLUMN = 21,
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/*Group 2*/
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LV_STYLE_BG_COLOR = 32,
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LV_STYLE_BG_OPA = 33,
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LV_STYLE_BG_GRAD_COLOR = 34,
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LV_STYLE_BG_GRAD_DIR = 35,
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LV_STYLE_BG_MAIN_STOP = 36,
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LV_STYLE_BG_GRAD_STOP = 37,
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LV_STYLE_BG_GRAD = 38,
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LV_STYLE_BG_DITHER_MODE = 39,
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LV_STYLE_BG_IMG_SRC = 40,
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LV_STYLE_BG_IMG_OPA = 41,
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LV_STYLE_BG_IMG_RECOLOR = 42,
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LV_STYLE_BG_IMG_RECOLOR_OPA = 43,
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LV_STYLE_BG_IMG_TILED = 44,
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/*Group 3*/
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LV_STYLE_BORDER_COLOR = 48,
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LV_STYLE_BORDER_OPA = 49,
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LV_STYLE_BORDER_WIDTH = 50,
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LV_STYLE_BORDER_SIDE = 51,
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LV_STYLE_BORDER_POST = 52,
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LV_STYLE_OUTLINE_WIDTH = 53,
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LV_STYLE_OUTLINE_COLOR = 54,
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LV_STYLE_OUTLINE_OPA = 55,
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LV_STYLE_OUTLINE_PAD = 56,
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/*Group 4*/
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LV_STYLE_SHADOW_WIDTH = 64,
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LV_STYLE_SHADOW_OFS_X = 65,
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LV_STYLE_SHADOW_OFS_Y = 66,
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LV_STYLE_SHADOW_SPREAD = 67,
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LV_STYLE_SHADOW_COLOR = 68,
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LV_STYLE_SHADOW_OPA = 69,
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LV_STYLE_IMG_OPA = 70,
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LV_STYLE_IMG_RECOLOR = 71,
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LV_STYLE_IMG_RECOLOR_OPA = 72,
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LV_STYLE_LINE_WIDTH = 73,
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LV_STYLE_LINE_DASH_WIDTH = 74,
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LV_STYLE_LINE_DASH_GAP = 75,
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LV_STYLE_LINE_ROUNDED = 76,
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LV_STYLE_LINE_COLOR = 77,
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LV_STYLE_LINE_OPA = 78,
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/*Group 5*/
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LV_STYLE_ARC_WIDTH = 80,
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LV_STYLE_ARC_ROUNDED = 81,
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LV_STYLE_ARC_COLOR = 82,
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LV_STYLE_ARC_OPA = 83,
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LV_STYLE_ARC_IMG_SRC = 84,
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LV_STYLE_TEXT_COLOR = 85,
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LV_STYLE_TEXT_OPA = 86,
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LV_STYLE_TEXT_FONT = 87,
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LV_STYLE_TEXT_LETTER_SPACE = 88,
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LV_STYLE_TEXT_LINE_SPACE = 89,
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LV_STYLE_TEXT_DECOR = 90,
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LV_STYLE_TEXT_ALIGN = 91,
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/*Group 6*/
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LV_STYLE_RADIUS = 96,
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LV_STYLE_CLIP_CORNER = 97,
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LV_STYLE_OPA = 98,
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LV_STYLE_COLOR_FILTER_DSC = 99,
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LV_STYLE_COLOR_FILTER_OPA = 100,
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LV_STYLE_ANIM = 101,
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LV_STYLE_ANIM_TIME = 102,
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LV_STYLE_ANIM_SPEED = 103,
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LV_STYLE_TRANSITION = 104,
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LV_STYLE_BLEND_MODE = 105,
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LV_STYLE_LAYOUT = 106,
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LV_STYLE_BASE_DIR = 107,
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_LV_STYLE_LAST_BUILT_IN_PROP = 111,
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_LV_STYLE_NUM_BUILT_IN_PROPS = _LV_STYLE_LAST_BUILT_IN_PROP + 1,
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LV_STYLE_PROP_ANY = 0xFFFF
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} lv_style_prop_t;
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/**
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* Descriptor for style transitions
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*/
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typedef struct {
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const lv_style_prop_t * props; /**< An array with the properties to animate.*/
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#if LV_USE_USER_DATA
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void * user_data; /**< A custom user data that will be passed to the animation's user_data */
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#endif
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lv_anim_path_cb_t path_xcb; /**< A path for the animation.*/
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uint32_t time; /**< Duration of the transition in [ms]*/
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uint32_t delay; /**< Delay before the transition in [ms]*/
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} lv_style_transition_dsc_t;
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/**
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* Descriptor of a constant style property.
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*/
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typedef struct {
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lv_style_prop_t prop;
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lv_style_value_t value;
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} lv_style_const_prop_t;
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/**
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* Descriptor of a style (a collection of properties and values).
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*/
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typedef struct {
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#if LV_USE_ASSERT_STYLE
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uint32_t sentinel;
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#endif
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/*If there is only one property store it directly.
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*For more properties allocate an array*/
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union {
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lv_style_value_t value1;
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uint8_t * values_and_props;
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const lv_style_const_prop_t * const_props;
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} v_p;
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uint16_t prop1 : 15;
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uint16_t is_const : 1;
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uint8_t has_group;
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uint8_t prop_cnt;
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} lv_style_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Initialize a style
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* @param style pointer to a style to initialize
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* @note Do not call `lv_style_init` on styles that already have some properties
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* because this function won't free the used memory, just sets a default state for the style.
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* In other words be sure to initialize styles only once!
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*/
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void lv_style_init(lv_style_t * style);
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/**
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* Clear all properties from a style and free all allocated memories.
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* @param style pointer to a style
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*/
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void lv_style_reset(lv_style_t * style);
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/**
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* Register a new style property for custom usage
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* @return a new property ID, or LV_STYLE_PROP_INV if there are no more available.
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* @example
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* lv_style_prop_t MY_PROP;
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* static inline void lv_style_set_my_prop(lv_style_t * style, lv_color_t value) {
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* lv_style_value_t v = {.color = value}; lv_style_set_prop(style, MY_PROP, v); }
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*
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* ...
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* MY_PROP = lv_style_register_prop();
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* ...
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* lv_style_set_my_prop(&style1, lv_palette_main(LV_PALETTE_RED));
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*/
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lv_style_prop_t lv_style_register_prop(uint8_t flag);
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/**
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* Get the number of custom properties that have been registered thus far.
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*/
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lv_style_prop_t lv_style_get_num_custom_props(void);
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/**
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* Remove a property from a style
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* @param style pointer to a style
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* @param prop a style property ORed with a state.
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* @return true: the property was found and removed; false: the property wasn't found
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*/
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bool lv_style_remove_prop(lv_style_t * style, lv_style_prop_t prop);
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/**
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* Set the value of property in a style.
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* This function shouldn't be used directly by the user.
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* Instead use `lv_style_set_<prop_name>()`. E.g. `lv_style_set_bg_color()`
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* @param style pointer to style
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* @param prop the ID of a property (e.g. `LV_STYLE_BG_COLOR`)
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* @param value `lv_style_value_t` variable in which a field is set according to the type of `prop`
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*/
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void lv_style_set_prop(lv_style_t * style, lv_style_prop_t prop, lv_style_value_t value);
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/**
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* Get the value of a property
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* @param style pointer to a style
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* @param prop the ID of a property
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* @param value pointer to a `lv_style_value_t` variable to store the value
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* @return LV_RES_INV: the property wasn't found in the style (`value` is unchanged)
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* LV_RES_OK: the property was fond, and `value` is set accordingly
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* @note For performance reasons there are no sanity check on `style`
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*/
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lv_res_t lv_style_get_prop(const lv_style_t * style, lv_style_prop_t prop, lv_style_value_t * value);
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/**
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* Get the value of a property
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* @param style pointer to a style
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* @param prop the ID of a property
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* @param value pointer to a `lv_style_value_t` variable to store the value
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* @return LV_RES_INV: the property wasn't found in the style (`value` is unchanged)
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* LV_RES_OK: the property was fond, and `value` is set accordingly
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* @note For performance reasons there are no sanity check on `style`
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* @note This function is the same as ::lv_style_get_prop but inlined. Use it only on performance critical places
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*/
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static inline lv_res_t lv_style_get_prop_inlined(const lv_style_t * style, lv_style_prop_t prop,
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lv_style_value_t * value)
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{
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if(style->is_const) {
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const lv_style_const_prop_t * const_prop;
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for(const_prop = style->v_p.const_props; const_prop->prop != LV_STYLE_PROP_INV; const_prop++) {
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if(const_prop->prop == prop) {
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*value = const_prop->value;
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return LV_RES_OK;
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}
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}
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return LV_RES_INV;
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}
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if(style->prop_cnt == 0) return LV_RES_INV;
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if(style->prop_cnt > 1) {
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uint8_t * tmp = style->v_p.values_and_props + style->prop_cnt * sizeof(lv_style_value_t);
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uint16_t * props = (uint16_t *)tmp;
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uint32_t i;
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for(i = 0; i < style->prop_cnt; i++) {
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if(props[i] == prop) {
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lv_style_value_t * values = (lv_style_value_t *)style->v_p.values_and_props;
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*value = values[i];
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return LV_RES_OK;
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}
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}
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}
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else if(style->prop1 == prop) {
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*value = style->v_p.value1;
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return LV_RES_OK;
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}
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return LV_RES_INV;
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}
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/**
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* Initialize a transition descriptor.
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* @param tr pointer to a transition descriptor to initialize
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* @param props an array with the properties to transition. The last element must be zero.
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* @param path_cb an animation path (ease) callback. If `NULL` liner path will be used.
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* @param time duration of the transition in [ms]
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* @param delay delay before the transition in [ms]
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* @param user_data any custom data that will be saved in the transition animation and will be available when `path_cb` is called
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* @example
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* const static lv_style_prop_t trans_props[] = { LV_STYLE_BG_OPA, LV_STYLE_BG_COLOR, 0 };
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* static lv_style_transition_dsc_t trans1;
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* lv_style_transition_dsc_init(&trans1, trans_props, NULL, 300, 0, NULL);
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*/
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void lv_style_transition_dsc_init(lv_style_transition_dsc_t * tr, const lv_style_prop_t props[],
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lv_anim_path_cb_t path_cb, uint32_t time, uint32_t delay, void * user_data);
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/**
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* Get the default value of a property
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* @param prop the ID of a property
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* @return the default value
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*/
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lv_style_value_t lv_style_prop_get_default(lv_style_prop_t prop);
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/**
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* Checks if a style is empty (has no properties)
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* @param style pointer to a style
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* @return true if the style is empty
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*/
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bool lv_style_is_empty(const lv_style_t * style);
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/**
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* Tell the group of a property. If the a property from a group is set in a style the (1 << group) bit of style->has_group is set.
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* It allows early skipping the style if the property is not exists in the style at all.
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* @param prop a style property
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* @return the group [0..7] 7 means all the custom properties with index > 112
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*/
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uint8_t _lv_style_get_prop_group(lv_style_prop_t prop);
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|
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/**
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* Get the flags of a built-in or custom property.
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*
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* @param prop a style property
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* @return the flags of the property
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*/
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uint8_t _lv_style_prop_lookup_flags(lv_style_prop_t prop);
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|
|
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#include "lv_style_gen.h"
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|
|
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static inline void lv_style_set_size(lv_style_t * style, lv_coord_t value)
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|
{
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lv_style_set_width(style, value);
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lv_style_set_height(style, value);
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}
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|
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static inline void lv_style_set_pad_all(lv_style_t * style, lv_coord_t value)
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|
{
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lv_style_set_pad_left(style, value);
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lv_style_set_pad_right(style, value);
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lv_style_set_pad_top(style, value);
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lv_style_set_pad_bottom(style, value);
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}
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|
|
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static inline void lv_style_set_pad_hor(lv_style_t * style, lv_coord_t value)
|
|
{
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|
lv_style_set_pad_left(style, value);
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|
lv_style_set_pad_right(style, value);
|
|
}
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|
|
|
static inline void lv_style_set_pad_ver(lv_style_t * style, lv_coord_t value)
|
|
{
|
|
lv_style_set_pad_top(style, value);
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|
lv_style_set_pad_bottom(style, value);
|
|
}
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|
|
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static inline void lv_style_set_pad_gap(lv_style_t * style, lv_coord_t value)
|
|
{
|
|
lv_style_set_pad_row(style, value);
|
|
lv_style_set_pad_column(style, value);
|
|
}
|
|
|
|
/**
|
|
* @brief Check if the style property has a specified behavioral flag.
|
|
*
|
|
* Do not pass multiple flags to this function as backwards-compatibility is not guaranteed
|
|
* for that.
|
|
*
|
|
* @param prop Property ID
|
|
* @param flag Flag
|
|
* @return true if the flag is set for this property
|
|
*/
|
|
static inline bool lv_style_prop_has_flag(lv_style_prop_t prop, uint8_t flag)
|
|
{
|
|
return _lv_style_prop_lookup_flags(prop) & flag;
|
|
}
|
|
|
|
/*************************
|
|
* GLOBAL VARIABLES
|
|
*************************/
|
|
|
|
/**********************
|
|
* MACROS
|
|
**********************/
|
|
|
|
#if LV_USE_ASSERT_STYLE
|
|
# define LV_ASSERT_STYLE(style_p) \
|
|
do { \
|
|
LV_ASSERT_MSG(style_p != NULL, "The style is NULL"); \
|
|
LV_ASSERT_MSG(style_p->sentinel == LV_STYLE_SENTINEL_VALUE, "Style is not initialized or corrupted"); \
|
|
} while(0)
|
|
#else
|
|
# define LV_ASSERT_STYLE(p) do{}while(0)
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
} /*extern "C"*/
|
|
#endif
|
|
|
|
#endif /*LV_STYLE_H*/
|