368 lines
13 KiB
C
368 lines
13 KiB
C
/**
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* @file lv_hal_disp.h
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*
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* @description Display Driver HAL interface header file
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*
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*/
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#ifndef LV_HAL_DISP_H
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#define LV_HAL_DISP_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#include <stdint.h>
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#include <stdbool.h>
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#include "lv_hal.h"
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#include "../draw/lv_draw.h"
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#include "../misc/lv_color.h"
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#include "../misc/lv_area.h"
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#include "../misc/lv_ll.h"
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#include "../misc/lv_timer.h"
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/*********************
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* DEFINES
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*********************/
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#ifndef LV_INV_BUF_SIZE
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#define LV_INV_BUF_SIZE 32 /*Buffer size for invalid areas*/
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#endif
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#ifndef LV_ATTRIBUTE_FLUSH_READY
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#define LV_ATTRIBUTE_FLUSH_READY
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#endif
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/**********************
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* TYPEDEFS
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**********************/
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struct _lv_obj_t;
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struct _lv_disp_t;
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struct _lv_disp_drv_t;
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struct _lv_theme_t;
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/**
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* Structure for holding display buffer information.
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*/
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typedef struct _lv_disp_draw_buf_t {
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void * buf1; /**< First display buffer.*/
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void * buf2; /**< Second display buffer.*/
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/*Internal, used by the library*/
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void * buf_act;
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uint32_t size; /*In pixel count*/
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/*1: flushing is in progress. (It can't be a bit field because when it's cleared from IRQ Read-Modify-Write issue might occur)*/
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volatile int flushing;
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/*1: It was the last chunk to flush. (It can't be a bit field because when it's cleared from IRQ Read-Modify-Write issue might occur)*/
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volatile int flushing_last;
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volatile uint32_t last_area : 1; /*1: the last area is being rendered*/
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volatile uint32_t last_part : 1; /*1: the last part of the current area is being rendered*/
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} lv_disp_draw_buf_t;
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typedef enum {
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LV_DISP_ROT_NONE = 0,
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LV_DISP_ROT_90,
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LV_DISP_ROT_180,
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LV_DISP_ROT_270
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} lv_disp_rot_t;
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/**
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* Display Driver structure to be registered by HAL.
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* Only its pointer will be saved in `lv_disp_t` so it should be declared as
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* `static lv_disp_drv_t my_drv` or allocated dynamically.
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*/
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typedef struct _lv_disp_drv_t {
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lv_coord_t hor_res; /**< Horizontal resolution.*/
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lv_coord_t ver_res; /**< Vertical resolution.*/
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lv_coord_t
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physical_hor_res; /**< Horizontal resolution of the full / physical display. Set to -1 for fullscreen mode.*/
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lv_coord_t
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physical_ver_res; /**< Vertical resolution of the full / physical display. Set to -1 for fullscreen mode.*/
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lv_coord_t
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offset_x; /**< Horizontal offset from the full / physical display. Set to 0 for fullscreen mode.*/
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lv_coord_t offset_y; /**< Vertical offset from the full / physical display. Set to 0 for fullscreen mode.*/
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/** Pointer to a buffer initialized with `lv_disp_draw_buf_init()`.
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* LVGL will use this buffer(s) to draw the screens contents*/
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lv_disp_draw_buf_t * draw_buf;
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uint32_t direct_mode : 1; /**< 1: Use screen-sized buffers and draw to absolute coordinates*/
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uint32_t full_refresh : 1; /**< 1: Always make the whole screen redrawn*/
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uint32_t sw_rotate : 1; /**< 1: use software rotation (slower)*/
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uint32_t antialiasing : 1; /**< 1: anti-aliasing is enabled on this display.*/
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uint32_t rotated : 2; /**< 1: turn the display by 90 degree. @warning Does not update coordinates for you!*/
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uint32_t screen_transp : 1; /**Handle if the screen doesn't have a solid (opa == LV_OPA_COVER) background.
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* Use only if required because it's slower.*/
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uint32_t dpi : 10; /** DPI (dot per inch) of the display. Default value is `LV_DPI_DEF`.*/
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/** MANDATORY: Write the internal buffer (draw_buf) to the display. 'lv_disp_flush_ready()' has to be
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* called when finished*/
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void (*flush_cb)(struct _lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
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/** OPTIONAL: Extend the invalidated areas to match with the display drivers requirements
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* E.g. round `y` to, 8, 16 ..) on a monochrome display*/
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void (*rounder_cb)(struct _lv_disp_drv_t * disp_drv, lv_area_t * area);
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/** OPTIONAL: Set a pixel in a buffer according to the special requirements of the display
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* Can be used for color format not supported in LittelvGL. E.g. 2 bit -> 4 gray scales
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* @note Much slower then drawing with supported color formats.*/
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void (*set_px_cb)(struct _lv_disp_drv_t * disp_drv, uint8_t * buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
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lv_color_t color, lv_opa_t opa);
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void (*clear_cb)(struct _lv_disp_drv_t * disp_drv, uint8_t * buf, uint32_t size);
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/** OPTIONAL: Called after every refresh cycle to tell the rendering and flushing time + the
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* number of flushed pixels*/
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void (*monitor_cb)(struct _lv_disp_drv_t * disp_drv, uint32_t time, uint32_t px);
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/** OPTIONAL: Called periodically while lvgl waits for operation to be completed.
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* For example flushing or GPU
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* User can execute very simple tasks here or yield the task*/
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void (*wait_cb)(struct _lv_disp_drv_t * disp_drv);
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/** OPTIONAL: Called when lvgl needs any CPU cache that affects rendering to be cleaned*/
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void (*clean_dcache_cb)(struct _lv_disp_drv_t * disp_drv);
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/** OPTIONAL: called when driver parameters are updated */
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void (*drv_update_cb)(struct _lv_disp_drv_t * disp_drv);
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/** On CHROMA_KEYED images this color will be transparent.
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* `LV_COLOR_CHROMA_KEY` by default. (lv_conf.h)*/
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lv_color_t color_chroma_key;
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lv_draw_ctx_t * draw_ctx;
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void (*draw_ctx_init)(struct _lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx);
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void (*draw_ctx_deinit)(struct _lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx);
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size_t draw_ctx_size;
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#if LV_USE_USER_DATA
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void * user_data; /**< Custom display driver user data*/
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#endif
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} lv_disp_drv_t;
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/**
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* Display structure.
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* @note `lv_disp_drv_t` should be the first member of the structure.
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*/
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typedef struct _lv_disp_t {
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/**< Driver to the display*/
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struct _lv_disp_drv_t * driver;
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/**< A timer which periodically checks the dirty areas and refreshes them*/
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lv_timer_t * refr_timer;
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/**< The theme assigned to the screen*/
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struct _lv_theme_t * theme;
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/** Screens of the display*/
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struct _lv_obj_t ** screens; /**< Array of screen objects.*/
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struct _lv_obj_t * act_scr; /**< Currently active screen on this display*/
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struct _lv_obj_t * prev_scr; /**< Previous screen. Used during screen animations*/
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struct _lv_obj_t * scr_to_load; /**< The screen prepared to load in lv_scr_load_anim*/
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struct _lv_obj_t * top_layer; /**< @see lv_disp_get_layer_top*/
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struct _lv_obj_t * sys_layer; /**< @see lv_disp_get_layer_sys*/
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uint32_t screen_cnt;
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uint8_t draw_prev_over_act :
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1; /**< 1: Draw previous screen over active screen*/
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uint8_t del_prev :
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1; /**< 1: Automatically delete the previous screen when the screen load animation is ready*/
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uint8_t rendering_in_progress : 1; /**< 1: The current screen rendering is in progress*/
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lv_opa_t bg_opa; /**<Opacity of the background color or wallpaper*/
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lv_color_t bg_color; /**< Default display color when screens are transparent*/
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const void * bg_img; /**< An image source to display as wallpaper*/
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/** Invalidated (marked to redraw) areas*/
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lv_area_t inv_areas[LV_INV_BUF_SIZE];
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uint8_t inv_area_joined[LV_INV_BUF_SIZE];
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uint16_t inv_p;
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/*Miscellaneous data*/
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uint32_t last_activity_time; /**< Last time when there was activity on this display*/
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} lv_disp_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Initialize a display driver with default values.
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* It is used to have known values in the fields and not junk in memory.
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* After it you can safely set only the fields you need.
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* @param driver pointer to driver variable to initialize
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*/
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void lv_disp_drv_init(lv_disp_drv_t * driver);
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/**
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* Initialize a display buffer
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* @param draw_buf pointer `lv_disp_draw_buf_t` variable to initialize
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* @param buf1 A buffer to be used by LVGL to draw the image.
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* Always has to specified and can't be NULL.
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* Can be an array allocated by the user. E.g. `static lv_color_t disp_buf1[1024 * 10]`
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* Or a memory address e.g. in external SRAM
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* @param buf2 Optionally specify a second buffer to make image rendering and image flushing
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* (sending to the display) parallel.
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* In the `disp_drv->flush` you should use DMA or similar hardware to send
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* the image to the display in the background.
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* It lets LVGL to render next frame into the other buffer while previous is being
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* sent. Set to `NULL` if unused.
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* @param size_in_px_cnt size of the `buf1` and `buf2` in pixel count.
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*/
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void lv_disp_draw_buf_init(lv_disp_draw_buf_t * draw_buf, void * buf1, void * buf2, uint32_t size_in_px_cnt);
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/**
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* Register an initialized display driver.
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* Automatically set the first display as active.
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* @param driver pointer to an initialized 'lv_disp_drv_t' variable. Only its pointer is saved!
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* @return pointer to the new display or NULL on error
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*/
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lv_disp_t * lv_disp_drv_register(lv_disp_drv_t * driver);
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/**
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* Update the driver in run time.
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* @param disp pointer to a display. (return value of `lv_disp_drv_register`)
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* @param new_drv pointer to the new driver
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*/
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void lv_disp_drv_update(lv_disp_t * disp, lv_disp_drv_t * new_drv);
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/**
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* Remove a display
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* @param disp pointer to display
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*/
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void lv_disp_remove(lv_disp_t * disp);
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/**
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* Set a default display. The new screens will be created on it by default.
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* @param disp pointer to a display
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*/
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void lv_disp_set_default(lv_disp_t * disp);
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/**
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* Get the default display
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* @return pointer to the default display
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*/
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lv_disp_t * lv_disp_get_default(void);
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/**
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* Get the horizontal resolution of a display
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* @param disp pointer to a display (NULL to use the default display)
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* @return the horizontal resolution of the display
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*/
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lv_coord_t lv_disp_get_hor_res(lv_disp_t * disp);
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/**
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* Get the vertical resolution of a display
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* @param disp pointer to a display (NULL to use the default display)
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* @return the vertical resolution of the display
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*/
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lv_coord_t lv_disp_get_ver_res(lv_disp_t * disp);
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/**
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* Get the full / physical horizontal resolution of a display
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* @param disp pointer to a display (NULL to use the default display)
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* @return the full / physical horizontal resolution of the display
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*/
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lv_coord_t lv_disp_get_physical_hor_res(lv_disp_t * disp);
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/**
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* Get the full / physical vertical resolution of a display
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* @param disp pointer to a display (NULL to use the default display)
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* @return the full / physical vertical resolution of the display
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*/
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lv_coord_t lv_disp_get_physical_ver_res(lv_disp_t * disp);
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/**
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* Get the horizontal offset from the full / physical display
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* @param disp pointer to a display (NULL to use the default display)
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* @return the horizontal offset from the full / physical display
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*/
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lv_coord_t lv_disp_get_offset_x(lv_disp_t * disp);
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/**
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* Get the vertical offset from the full / physical display
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* @param disp pointer to a display (NULL to use the default display)
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* @return the horizontal offset from the full / physical display
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*/
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lv_coord_t lv_disp_get_offset_y(lv_disp_t * disp);
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/**
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* Get if anti-aliasing is enabled for a display or not
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* @param disp pointer to a display (NULL to use the default display)
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* @return true: anti-aliasing is enabled; false: disabled
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*/
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bool lv_disp_get_antialiasing(lv_disp_t * disp);
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/**
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* Get the DPI of the display
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* @param disp pointer to a display (NULL to use the default display)
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* @return dpi of the display
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*/
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lv_coord_t lv_disp_get_dpi(const lv_disp_t * disp);
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/**
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* Set the rotation of this display.
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* @param disp pointer to a display (NULL to use the default display)
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* @param rotation rotation angle
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*/
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void lv_disp_set_rotation(lv_disp_t * disp, lv_disp_rot_t rotation);
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/**
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* Get the current rotation of this display.
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* @param disp pointer to a display (NULL to use the default display)
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* @return rotation angle
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*/
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lv_disp_rot_t lv_disp_get_rotation(lv_disp_t * disp);
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//! @cond Doxygen_Suppress
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/**
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* Call in the display driver's `flush_cb` function when the flushing is finished
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* @param disp_drv pointer to display driver in `flush_cb` where this function is called
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*/
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LV_ATTRIBUTE_FLUSH_READY void lv_disp_flush_ready(lv_disp_drv_t * disp_drv);
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/**
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* Tell if it's the last area of the refreshing process.
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* Can be called from `flush_cb` to execute some special display refreshing if needed when all areas area flushed.
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* @param disp_drv pointer to display driver
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* @return true: it's the last area to flush; false: there are other areas too which will be refreshed soon
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*/
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LV_ATTRIBUTE_FLUSH_READY bool lv_disp_flush_is_last(lv_disp_drv_t * disp_drv);
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//! @endcond
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/**
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* Get the next display.
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* @param disp pointer to the current display. NULL to initialize.
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* @return the next display or NULL if no more. Give the first display when the parameter is NULL
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*/
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lv_disp_t * lv_disp_get_next(lv_disp_t * disp);
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/**
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* Get the internal buffer of a display
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* @param disp pointer to a display
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* @return pointer to the internal buffers
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*/
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lv_disp_draw_buf_t * lv_disp_get_draw_buf(lv_disp_t * disp);
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void lv_disp_drv_use_generic_set_px_cb(lv_disp_drv_t * disp_drv, lv_img_cf_t cf);
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/**********************
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* MACROS
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**********************/
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif
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