lvgl_cpp/lvgl/core/lv_obj_tree.c

452 lines
12 KiB
C

/**
* @file lv_obj_tree.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stdlib.h>
#include "lv_obj.h"
#include "lv_indev.h"
#include "../misc/lv_anim.h"
#include "../misc/lv_gc.h"
#include "../misc/lv_async.h"
/*********************
* DEFINES
*********************/
#define MY_CLASS &lv_obj_class
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void lv_obj_del_async_cb(void * obj);
static void obj_del_core(lv_obj_t * obj);
static lv_obj_tree_walk_res_t walk_core(lv_obj_t * obj, lv_obj_tree_walk_cb_t cb, void * user_data);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_obj_del(lv_obj_t * obj)
{
LV_LOG_TRACE("begin (delete %p)", (void *)obj);
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_obj_invalidate(obj);
lv_obj_t * par = lv_obj_get_parent(obj);
if(par) {
lv_obj_scrollbar_invalidate(par);
}
lv_disp_t * disp = NULL;
bool act_scr_del = false;
if(par == NULL) {
disp = lv_obj_get_disp(obj);
if(!disp) return; /*Shouldn't happen*/
if(disp->act_scr == obj) act_scr_del = true;
}
obj_del_core(obj);
/*Call the ancestor's event handler to the parent to notify it about the child delete*/
if(par) {
lv_obj_readjust_scroll(par, LV_ANIM_OFF);
lv_obj_scrollbar_invalidate(par);
lv_event_send(par, LV_EVENT_CHILD_CHANGED, NULL);
lv_event_send(par, LV_EVENT_CHILD_DELETED, NULL);
}
/*Handle if the active screen was deleted*/
if(act_scr_del) {
LV_LOG_WARN("the active screen was deleted");
disp->act_scr = NULL;
}
LV_ASSERT_MEM_INTEGRITY();
LV_LOG_TRACE("finished (delete %p)", (void *)obj);
}
void lv_obj_clean(lv_obj_t * obj)
{
LV_LOG_TRACE("begin (delete %p)", (void *)obj);
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_obj_invalidate(obj);
lv_obj_t * child = lv_obj_get_child(obj, 0);
while(child) {
obj_del_core(child);
child = lv_obj_get_child(obj, 0);
}
/*Just to remove scroll animations if any*/
lv_obj_scroll_to(obj, 0, 0, LV_ANIM_OFF);
if(obj->spec_attr) {
obj->spec_attr->scroll.x = 0;
obj->spec_attr->scroll.y = 0;
}
LV_ASSERT_MEM_INTEGRITY();
LV_LOG_TRACE("finished (delete %p)", (void *)obj);
}
void lv_obj_del_delayed(lv_obj_t * obj, uint32_t delay_ms)
{
lv_anim_t a;
lv_anim_init(&a);
lv_anim_set_var(&a, obj);
lv_anim_set_exec_cb(&a, NULL);
lv_anim_set_time(&a, 1);
lv_anim_set_delay(&a, delay_ms);
lv_anim_set_ready_cb(&a, lv_obj_del_anim_ready_cb);
lv_anim_start(&a);
}
void lv_obj_del_anim_ready_cb(lv_anim_t * a)
{
lv_obj_del(a->var);
}
void lv_obj_del_async(lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_async_call(lv_obj_del_async_cb, obj);
}
void lv_obj_set_parent(lv_obj_t * obj, lv_obj_t * parent)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
LV_ASSERT_OBJ(parent, MY_CLASS);
if(obj->parent == NULL) {
LV_LOG_WARN("Can't set the parent of a screen");
return;
}
if(parent == NULL) {
LV_LOG_WARN("Can't set parent == NULL to an object");
return;
}
lv_obj_invalidate(obj);
lv_obj_allocate_spec_attr(parent);
lv_obj_t * old_parent = obj->parent;
/*Remove the object from the old parent's child list*/
int32_t i;
for(i = lv_obj_get_index(obj); i <= (int32_t)lv_obj_get_child_cnt(old_parent) - 2; i++) {
old_parent->spec_attr->children[i] = old_parent->spec_attr->children[i + 1];
}
old_parent->spec_attr->child_cnt--;
if(old_parent->spec_attr->child_cnt) {
old_parent->spec_attr->children = lv_mem_realloc(old_parent->spec_attr->children,
old_parent->spec_attr->child_cnt * (sizeof(lv_obj_t *)));
}
else {
lv_mem_free(old_parent->spec_attr->children);
old_parent->spec_attr->children = NULL;
}
/*Add the child to the new parent as the last (newest child)*/
parent->spec_attr->child_cnt++;
parent->spec_attr->children = lv_mem_realloc(parent->spec_attr->children,
parent->spec_attr->child_cnt * (sizeof(lv_obj_t *)));
parent->spec_attr->children[lv_obj_get_child_cnt(parent) - 1] = obj;
obj->parent = parent;
/*Notify the original parent because one of its children is lost*/
lv_obj_readjust_scroll(old_parent, LV_ANIM_OFF);
lv_obj_scrollbar_invalidate(old_parent);
lv_event_send(old_parent, LV_EVENT_CHILD_CHANGED, obj);
lv_event_send(old_parent, LV_EVENT_CHILD_DELETED, NULL);
/*Notify the new parent about the child*/
lv_event_send(parent, LV_EVENT_CHILD_CHANGED, obj);
lv_event_send(parent, LV_EVENT_CHILD_CREATED, NULL);
lv_obj_mark_layout_as_dirty(obj);
lv_obj_invalidate(obj);
}
void lv_obj_move_to_index(lv_obj_t * obj, int32_t index)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
if(index < 0) {
index = lv_obj_get_child_cnt(lv_obj_get_parent(obj)) + index;
}
const int32_t old_index = lv_obj_get_index(obj);
lv_obj_t * parent = lv_obj_get_parent(obj);
if(index < 0) return;
if(index >= (int32_t) lv_obj_get_child_cnt(parent)) return;
if(index == old_index) return;
int32_t i = old_index;
if(index < old_index) {
while(i > index) {
parent->spec_attr->children[i] = parent->spec_attr->children[i - 1];
i--;
}
}
else {
while(i < index) {
parent->spec_attr->children[i] = parent->spec_attr->children[i + 1];
i++;
}
}
parent->spec_attr->children[index] = obj;
lv_event_send(parent, LV_EVENT_CHILD_CHANGED, NULL);
lv_obj_invalidate(parent);
}
void lv_obj_swap(lv_obj_t * obj1, lv_obj_t * obj2)
{
LV_ASSERT_OBJ(obj1, MY_CLASS);
LV_ASSERT_OBJ(obj2, MY_CLASS);
lv_obj_t * parent = lv_obj_get_parent(obj1);
lv_obj_t * parent2 = lv_obj_get_parent(obj2);
uint_fast32_t index1 = lv_obj_get_index(obj1);
uint_fast32_t index2 = lv_obj_get_index(obj2);
lv_event_send(parent2, LV_EVENT_CHILD_DELETED, obj2);
lv_event_send(parent, LV_EVENT_CHILD_DELETED, obj1);
parent->spec_attr->children[index1] = obj2;
parent2->spec_attr->children[index2] = obj1;
lv_event_send(parent, LV_EVENT_CHILD_CHANGED, obj2);
lv_event_send(parent, LV_EVENT_CHILD_CREATED, obj2);
lv_event_send(parent2, LV_EVENT_CHILD_CHANGED, obj1);
lv_event_send(parent2, LV_EVENT_CHILD_CREATED, obj1);
lv_obj_invalidate(parent);
if(parent != parent2) {
lv_obj_invalidate(parent2);
}
lv_group_swap_obj(obj1, obj2);
}
lv_obj_t * lv_obj_get_screen(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
const lv_obj_t * par = obj;
const lv_obj_t * act_par;
do {
act_par = par;
par = lv_obj_get_parent(act_par);
} while(par != NULL);
return (lv_obj_t *)act_par;
}
lv_disp_t * lv_obj_get_disp(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
const lv_obj_t * scr;
if(obj->parent == NULL) scr = obj; /*`obj` is a screen*/
else scr = lv_obj_get_screen(obj); /*get the screen of `obj`*/
lv_disp_t * d;
_LV_LL_READ(&LV_GC_ROOT(_lv_disp_ll), d) {
uint32_t i;
for(i = 0; i < d->screen_cnt; i++) {
if(d->screens[i] == scr) return d;
}
}
LV_LOG_WARN("No screen found");
return NULL;
}
lv_obj_t * lv_obj_get_parent(const lv_obj_t * obj)
{
if(obj == NULL) return NULL;
LV_ASSERT_OBJ(obj, MY_CLASS);
return obj->parent;
}
lv_obj_t * lv_obj_get_child(const lv_obj_t * obj, int32_t id)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
if(obj->spec_attr == NULL) return NULL;
uint32_t idu;
if(id < 0) {
id = obj->spec_attr->child_cnt + id;
if(id < 0) return NULL;
idu = (uint32_t) id;
}
else {
idu = id;
}
if(idu >= obj->spec_attr->child_cnt) return NULL;
else return obj->spec_attr->children[id];
}
uint32_t lv_obj_get_child_cnt(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
if(obj->spec_attr == NULL) return 0;
return obj->spec_attr->child_cnt;
}
uint32_t lv_obj_get_index(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_obj_t * parent = lv_obj_get_parent(obj);
if(parent == NULL) return 0;
uint32_t i = 0;
for(i = 0; i < lv_obj_get_child_cnt(parent); i++) {
if(lv_obj_get_child(parent, i) == obj) return i;
}
return 0xFFFFFFFF; /*Shouldn't happen*/
}
void lv_obj_tree_walk(lv_obj_t * start_obj, lv_obj_tree_walk_cb_t cb, void * user_data)
{
walk_core(start_obj, cb, user_data);
}
/**********************
* STATIC FUNCTIONS
**********************/
static void lv_obj_del_async_cb(void * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_obj_del(obj);
}
static void obj_del_core(lv_obj_t * obj)
{
/*Let the user free the resources used in `LV_EVENT_DELETE`*/
lv_res_t res = lv_event_send(obj, LV_EVENT_DELETE, NULL);
if(res == LV_RES_INV) return;
/*Recursively delete the children*/
lv_obj_t * child = lv_obj_get_child(obj, 0);
while(child) {
obj_del_core(child);
child = lv_obj_get_child(obj, 0);
}
lv_group_t * group = lv_obj_get_group(obj);
/*Reset all input devices if the object to delete is used*/
lv_indev_t * indev = lv_indev_get_next(NULL);
while(indev) {
if(indev->proc.types.pointer.act_obj == obj || indev->proc.types.pointer.last_obj == obj) {
lv_indev_reset(indev, obj);
}
if(indev->proc.types.pointer.last_pressed == obj) {
indev->proc.types.pointer.last_pressed = NULL;
}
if(indev->group == group && obj == lv_indev_get_obj_act()) {
lv_indev_reset(indev, obj);
}
indev = lv_indev_get_next(indev);
}
/*All children deleted. Now clean up the object specific data*/
_lv_obj_destruct(obj);
/*Remove the screen for the screen list*/
if(obj->parent == NULL) {
lv_disp_t * disp = lv_obj_get_disp(obj);
uint32_t i;
/*Find the screen in the list*/
for(i = 0; i < disp->screen_cnt; i++) {
if(disp->screens[i] == obj) break;
}
uint32_t id = i;
for(i = id; i < disp->screen_cnt - 1; i++) {
disp->screens[i] = disp->screens[i + 1];
}
disp->screen_cnt--;
disp->screens = lv_mem_realloc(disp->screens, disp->screen_cnt * sizeof(lv_obj_t *));
}
/*Remove the object from the child list of its parent*/
else {
uint32_t id = lv_obj_get_index(obj);
uint32_t i;
for(i = id; i < obj->parent->spec_attr->child_cnt - 1; i++) {
obj->parent->spec_attr->children[i] = obj->parent->spec_attr->children[i + 1];
}
obj->parent->spec_attr->child_cnt--;
obj->parent->spec_attr->children = lv_mem_realloc(obj->parent->spec_attr->children,
obj->parent->spec_attr->child_cnt * sizeof(lv_obj_t *));
}
/*Free the object itself*/
lv_mem_free(obj);
}
static lv_obj_tree_walk_res_t walk_core(lv_obj_t * obj, lv_obj_tree_walk_cb_t cb, void * user_data)
{
lv_obj_tree_walk_res_t res = LV_OBJ_TREE_WALK_NEXT;
if(obj == NULL) {
lv_disp_t * disp = lv_disp_get_next(NULL);
while(disp) {
uint32_t i;
for(i = 0; i < disp->screen_cnt; i++) {
walk_core(disp->screens[i], cb, user_data);
}
disp = lv_disp_get_next(disp);
}
return LV_OBJ_TREE_WALK_END; /*The value doesn't matter as it wasn't called recursively*/
}
res = cb(obj, user_data);
if(res == LV_OBJ_TREE_WALK_END) return LV_OBJ_TREE_WALK_END;
if(res != LV_OBJ_TREE_WALK_SKIP_CHILDREN) {
uint32_t i;
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
res = walk_core(lv_obj_get_child(obj, i), cb, user_data);
if(res == LV_OBJ_TREE_WALK_END) return LV_OBJ_TREE_WALK_END;
}
}
return LV_OBJ_TREE_WALK_NEXT;
}