lvgl_cpp/lvgl/draw/sw/lv_draw_sw_img.c

322 lines
12 KiB
C

/**
* @file lv_draw_img.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_sw.h"
#include "../lv_img_cache.h"
#include "../../hal/lv_hal_disp.h"
#include "../../misc/lv_log.h"
#include "../../core/lv_refr.h"
#include "../../misc/lv_mem.h"
#include "../../misc/lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_img_decoded(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords, const uint8_t * src_buf, lv_img_cf_t cf)
{
/*Use the clip area as draw area*/
lv_area_t draw_area;
lv_area_copy(&draw_area, draw_ctx->clip_area);
bool mask_any = lv_draw_mask_is_any(&draw_area);
lv_draw_sw_blend_dsc_t blend_dsc;
lv_memset_00(&blend_dsc, sizeof(blend_dsc));
blend_dsc.opa = draw_dsc->opa;
blend_dsc.blend_mode = draw_dsc->blend_mode;
/*The simplest case just copy the pixels into the draw_buf*/
if(!mask_any && draw_dsc->angle == 0 && draw_dsc->zoom == LV_IMG_ZOOM_NONE &&
cf == LV_IMG_CF_TRUE_COLOR && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
blend_dsc.blend_area = coords;
blend_dsc.src_buf = (const lv_color_t *)src_buf;
lv_draw_sw_blend(draw_ctx, &blend_dsc);
}
/*In the other cases every pixel need to be checked one-by-one*/
else {
//#if LV_DRAW_COMPLEX
/*The pixel size in byte is different if an alpha byte is added too*/
uint8_t px_size_byte = cf == LV_IMG_CF_TRUE_COLOR_ALPHA ? LV_IMG_PX_SIZE_ALPHA_BYTE : sizeof(lv_color_t);
/*Go to the first displayed pixel of the map*/
int32_t src_stride = lv_area_get_width(coords);
lv_color_t c;
lv_color_t chroma_keyed_color = LV_COLOR_CHROMA_KEY;
uint32_t px_i = 0;
const uint8_t * map_px;
lv_coord_t draw_area_h = lv_area_get_height(&draw_area);
lv_coord_t draw_area_w = lv_area_get_width(&draw_area);
lv_area_t blend_area;
blend_area.x1 = draw_area.x1;
blend_area.x2 = draw_area.x2;
blend_area.y1 = draw_area.y1;
blend_area.y2 = blend_area.y1;
blend_dsc.blend_area = &blend_area;
bool transform = draw_dsc->angle != 0 || draw_dsc->zoom != LV_IMG_ZOOM_NONE ? true : false;
/*Simple ARGB image. Handle it as special case because it's very common*/
if(!mask_any && !transform && cf == LV_IMG_CF_TRUE_COLOR_ALPHA && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
uint32_t hor_res = (uint32_t) lv_disp_get_hor_res(_lv_refr_get_disp_refreshing());
uint32_t mask_buf_size = lv_area_get_size(&draw_area) > (uint32_t) hor_res ? hor_res : lv_area_get_size(&draw_area);
lv_color_t * src_buf_rgb = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t));
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
blend_dsc.mask_buf = mask_buf;
blend_dsc.mask_area = &blend_area;
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
blend_dsc.src_buf = src_buf_rgb;
const uint8_t * src_buf_tmp = src_buf;
src_buf_tmp += src_stride * (draw_area.y1 - coords->y1) * px_size_byte;
src_buf_tmp += (draw_area.x1 - coords->x1) * px_size_byte;
int32_t x;
int32_t y;
for(y = 0; y < draw_area_h; y++) {
map_px = src_buf_tmp;
for(x = 0; x < draw_area_w; x++, map_px += px_size_byte, px_i++) {
lv_opa_t px_opa = map_px[LV_IMG_PX_SIZE_ALPHA_BYTE - 1];
mask_buf[px_i] = px_opa;
if(px_opa) {
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
src_buf_rgb[px_i].full = map_px[0];
#elif LV_COLOR_DEPTH == 16
src_buf_rgb[px_i].full = map_px[0] + (map_px[1] << 8);
#elif LV_COLOR_DEPTH == 32
src_buf_rgb[px_i].full = *((uint32_t *)map_px);
#endif
}
#if LV_COLOR_DEPTH == 32
src_buf_rgb[px_i].ch.alpha = 0xFF;
#endif
}
src_buf_tmp += src_stride * px_size_byte;
if(px_i + draw_area_w <= mask_buf_size) {
blend_area.y2 ++;
}
else {
lv_draw_sw_blend(draw_ctx, &blend_dsc);
blend_area.y1 = blend_area.y2 + 1;
blend_area.y2 = blend_area.y1;
px_i = 0;
}
}
/*Flush the last part*/
if(blend_area.y1 != blend_area.y2) {
blend_area.y2--;
lv_draw_sw_blend(draw_ctx, &blend_dsc);
}
lv_mem_buf_release(mask_buf);
lv_mem_buf_release(src_buf_rgb);
}
/*Most complicated case: transform or other mask or chroma keyed*/
else {
/*Build the image and a mask line-by-line*/
uint32_t hor_res = (uint32_t) lv_disp_get_hor_res(_lv_refr_get_disp_refreshing());
uint32_t mask_buf_size = lv_area_get_size(&draw_area) > hor_res ? hor_res : lv_area_get_size(&draw_area);
lv_color_t * src_buf_rgb = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t));
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
blend_dsc.mask_buf = mask_buf;
blend_dsc.mask_area = &blend_area;
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
blend_dsc.src_buf = src_buf_rgb;
const uint8_t * src_buf_tmp = NULL;
#if LV_DRAW_COMPLEX
lv_img_transform_dsc_t trans_dsc;
lv_memset_00(&trans_dsc, sizeof(lv_img_transform_dsc_t));
if(transform) {
trans_dsc.cfg.angle = draw_dsc->angle;
trans_dsc.cfg.zoom = draw_dsc->zoom;
trans_dsc.cfg.src = src_buf;
trans_dsc.cfg.src_w = src_stride;
trans_dsc.cfg.src_h = lv_area_get_height(coords);
trans_dsc.cfg.cf = cf;
trans_dsc.cfg.pivot_x = draw_dsc->pivot.x;
trans_dsc.cfg.pivot_y = draw_dsc->pivot.y;
trans_dsc.cfg.color = draw_dsc->recolor;
trans_dsc.cfg.antialias = draw_dsc->antialias;
_lv_img_buf_transform_init(&trans_dsc);
}
else {
src_buf_tmp = src_buf;
src_buf_tmp += src_stride * (draw_area.y1 - coords->y1) * px_size_byte;
src_buf_tmp += (draw_area.x1 - coords->x1) * px_size_byte;
}
#endif
uint16_t recolor_premult[3] = {0};
lv_opa_t recolor_opa_inv = 255 - draw_dsc->recolor_opa;
if(draw_dsc->recolor_opa != 0) {
lv_color_premult(draw_dsc->recolor, draw_dsc->recolor_opa, recolor_premult);
}
blend_dsc.mask_res = (cf != LV_IMG_CF_TRUE_COLOR || draw_dsc->angle ||
draw_dsc->zoom != LV_IMG_ZOOM_NONE) ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
/*Prepare the `mask_buf`if there are other masks*/
if(mask_any) {
lv_memset_ff(mask_buf, mask_buf_size);
}
int32_t x;
int32_t y;
#if LV_DRAW_COMPLEX
int32_t rot_y = blend_area.y1 - coords->y1;
#endif
for(y = 0; y < draw_area_h; y++) {
map_px = src_buf_tmp;
#if LV_DRAW_COMPLEX
uint32_t px_i_start = px_i;
int32_t rot_x = blend_area.x1 - coords->x1;
#endif
for(x = 0; x < draw_area_w; x++, px_i++, map_px += px_size_byte) {
#if LV_DRAW_COMPLEX
if(transform) {
/*Transform*/
bool ret;
ret = _lv_img_buf_transform(&trans_dsc, rot_x + x, rot_y + y);
if(ret == false) {
mask_buf[px_i] = LV_OPA_TRANSP;
continue;
}
else {
mask_buf[px_i] = trans_dsc.res.opa;
c.full = trans_dsc.res.color.full;
}
}
/*No transform*/
else
#endif
{
if(cf == LV_IMG_CF_TRUE_COLOR_ALPHA) {
lv_opa_t px_opa = map_px[LV_IMG_PX_SIZE_ALPHA_BYTE - 1];
mask_buf[px_i] = px_opa;
if(px_opa == 0) {
#if LV_COLOR_DEPTH == 32
src_buf_rgb[px_i].full = 0;
#endif
continue;
}
}
else {
mask_buf[px_i] = 0xFF;
}
#if LV_COLOR_DEPTH == 1
c.full = map_px[0];
#elif LV_COLOR_DEPTH == 8
c.full = map_px[0];
#elif LV_COLOR_DEPTH == 16
c.full = map_px[0] + (map_px[1] << 8);
#elif LV_COLOR_DEPTH == 32
c.full = *((uint32_t *)map_px);
c.ch.alpha = 0xFF;
#endif
if(cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
if(c.full == chroma_keyed_color.full) {
mask_buf[px_i] = LV_OPA_TRANSP;
#if LV_COLOR_DEPTH == 32
src_buf_rgb[px_i].full = 0;
#endif
continue;
}
}
}
if(draw_dsc->recolor_opa != 0) {
c = lv_color_mix_premult(recolor_premult, c, recolor_opa_inv);
}
src_buf_rgb[px_i].full = c.full;
}
#if LV_DRAW_COMPLEX
/*Apply the masks if any*/
if(mask_any) {
lv_draw_mask_res_t mask_res_sub;
mask_res_sub = lv_draw_mask_apply(mask_buf + px_i_start, blend_area.x1,
y + draw_area.y1, draw_area_w);
if(mask_res_sub == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(mask_buf + px_i_start, draw_area_w);
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
}
else if(mask_res_sub == LV_DRAW_MASK_RES_CHANGED) {
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
}
}
#endif
src_buf_tmp += src_stride * px_size_byte;
if(px_i + draw_area_w < mask_buf_size) {
blend_area.y2 ++;
}
else {
lv_draw_sw_blend(draw_ctx, &blend_dsc);
blend_area.y1 = blend_area.y2 + 1;
blend_area.y2 = blend_area.y1;
px_i = 0;
blend_dsc.mask_res = (cf != LV_IMG_CF_TRUE_COLOR || draw_dsc->angle ||
draw_dsc->zoom != LV_IMG_ZOOM_NONE) ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
/*Prepare the `mask_buf`if there are other masks*/
if(mask_any) {
lv_memset_ff(mask_buf, mask_buf_size);
}
}
}
/*Flush the last part*/
if(blend_area.y1 != blend_area.y2) {
blend_area.y2--;
lv_draw_sw_blend(draw_ctx, &blend_dsc);
}
lv_mem_buf_release(mask_buf);
lv_mem_buf_release(src_buf_rgb);
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/