/** * @file lv_draw_sdl_texture_cache.c * */ /********************* * INCLUDES *********************/ #include "../../lv_conf_internal.h" #if LV_USE_GPU_SDL #include "lv_draw_sdl_texture_cache.h" #include "lv_draw_sdl_utils.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ typedef struct { SDL_Texture * texture; void * userdata; lv_lru_free_t * userdata_free; lv_draw_sdl_cache_flag_t flags; } draw_cache_value_t; typedef struct { lv_sdl_cache_key_magic_t magic; } temp_texture_key_t; typedef struct { lv_coord_t width, height; } temp_texture_userdata_t; static void draw_cache_free_value(draw_cache_value_t *); static draw_cache_value_t * draw_cache_get_entry(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, bool * found); /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ void lv_draw_sdl_texture_cache_init(lv_draw_sdl_ctx_t * ctx) { ctx->internals->texture_cache = lv_lru_create(LV_GPU_SDL_LRU_SIZE, 65536, (lv_lru_free_t *) draw_cache_free_value, NULL); } void lv_draw_sdl_texture_cache_deinit(lv_draw_sdl_ctx_t * ctx) { lv_lru_del(ctx->internals->texture_cache); } SDL_Texture * lv_draw_sdl_texture_cache_get(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, bool * found) { return lv_draw_sdl_texture_cache_get_with_userdata(ctx, key, key_length, found, NULL); } SDL_Texture * lv_draw_sdl_texture_cache_get_with_userdata(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, bool * found, void ** userdata) { draw_cache_value_t * value = draw_cache_get_entry(ctx, key, key_length, found); if(!value) return NULL; if(userdata) { *userdata = value->userdata; } return value->texture; } void lv_draw_sdl_texture_cache_put(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, SDL_Texture * texture) { lv_draw_sdl_texture_cache_put_advanced(ctx, key, key_length, texture, NULL, NULL, 0); } void lv_draw_sdl_texture_cache_put_advanced(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, SDL_Texture * texture, void * userdata, void userdata_free(void *), lv_draw_sdl_cache_flag_t flags) { lv_lru_t * lru = ctx->internals->texture_cache; draw_cache_value_t * value = SDL_malloc(sizeof(draw_cache_value_t)); value->texture = texture; value->userdata = userdata; value->userdata_free = userdata_free; value->flags = flags; if(!texture) { lv_lru_set(lru, key, key_length, value, 1); return; } if(flags & LV_DRAW_SDL_CACHE_FLAG_MANAGED) { /* Managed texture doesn't count into cache size */ LV_LOG_INFO("cache texture %p, %d*%d@%dbpp", texture, width, height, SDL_BITSPERPIXEL(format)); lv_lru_set(lru, key, key_length, value, 1); return; } Uint32 format; int access, width, height; if(SDL_QueryTexture(texture, &format, &access, &width, &height) != 0) { return; } LV_LOG_INFO("cache texture %p, %d*%d@%dbpp", texture, width, height, SDL_BITSPERPIXEL(format)); lv_lru_set(lru, key, key_length, value, width * height * SDL_BITSPERPIXEL(format) / 8); } lv_draw_sdl_cache_key_head_img_t * lv_draw_sdl_texture_img_key_create(const void * src, int32_t frame_id, size_t * size) { lv_draw_sdl_cache_key_head_img_t header; /* VERY IMPORTANT! Padding between members is uninitialized, so we have to wipe them manually */ SDL_memset(&header, 0, sizeof(header)); header.magic = LV_GPU_CACHE_KEY_MAGIC_IMG; header.type = lv_img_src_get_type(src); header.frame_id = frame_id; void * key; size_t key_size; if(header.type == LV_IMG_SRC_FILE || header.type == LV_IMG_SRC_SYMBOL) { size_t srclen = SDL_strlen(src); key_size = sizeof(header) + srclen; key = SDL_malloc(key_size); SDL_memcpy(key, &header, sizeof(header)); /*Copy string content as key value*/ SDL_memcpy(key + sizeof(header), src, srclen); } else { key_size = sizeof(header) + sizeof(void *); key = SDL_malloc(key_size); SDL_memcpy(key, &header, sizeof(header)); /*Copy address number as key value*/ SDL_memcpy(key + sizeof(header), &src, sizeof(void *)); } *size = key_size; return (lv_draw_sdl_cache_key_head_img_t *) key; } static void draw_cache_free_value(draw_cache_value_t * value) { if(value->texture && !(value->flags & LV_DRAW_SDL_CACHE_FLAG_MANAGED)) { LV_LOG_INFO("destroy texture %p", value->texture); SDL_DestroyTexture(value->texture); } if(value->userdata_free) { value->userdata_free(value->userdata); } SDL_free(value); } static draw_cache_value_t * draw_cache_get_entry(lv_draw_sdl_ctx_t * ctx, const void * key, size_t key_length, bool * found) { lv_lru_t * lru = ctx->internals->texture_cache; draw_cache_value_t * value = NULL; lv_lru_get(lru, key, key_length, (void **) &value); if(!value) { if(found) { *found = false; } return NULL; } if(found) { *found = true; } return value; } #endif /*LV_USE_GPU_SDL*/