/** * @file lv_obj_pos.c * */ /********************* * INCLUDES *********************/ #include "lv_obj.h" #include "lv_disp.h" #include "lv_refr.h" #include "../misc/lv_gc.h" /********************* * DEFINES *********************/ #define MY_CLASS &lv_obj_class /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static lv_coord_t calc_content_width(lv_obj_t * obj); static lv_coord_t calc_content_height(lv_obj_t * obj); static void layout_update_core(lv_obj_t * obj); /********************** * STATIC VARIABLES **********************/ static uint32_t layout_cnt; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ void lv_obj_set_pos(lv_obj_t * obj, lv_coord_t x, lv_coord_t y) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_set_x(obj, x); lv_obj_set_y(obj, y); } void lv_obj_set_x(lv_obj_t * obj, lv_coord_t x) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_res_t res_x; lv_style_value_t v_x; res_x = lv_obj_get_local_style_prop(obj, LV_STYLE_X, &v_x, 0); if((res_x == LV_RES_OK && v_x.num != x) || res_x == LV_RES_INV) { lv_obj_set_style_x(obj, x, 0); } } void lv_obj_set_y(lv_obj_t * obj, lv_coord_t y) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_res_t res_y; lv_style_value_t v_y; res_y = lv_obj_get_local_style_prop(obj, LV_STYLE_Y, &v_y, 0); if((res_y == LV_RES_OK && v_y.num != y) || res_y == LV_RES_INV) { lv_obj_set_style_y(obj, y, 0); } } bool lv_obj_refr_size(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); /*If the width or height is set by a layout do not modify them*/ if(obj->w_layout && obj->h_layout) return false; lv_obj_t * parent = lv_obj_get_parent(obj); if(parent == NULL) return false; lv_coord_t sl_ori = lv_obj_get_scroll_left(obj); bool w_is_content = false; bool w_is_pct = false; lv_coord_t w; if(obj->w_layout) { w = lv_obj_get_width(obj); } else { w = lv_obj_get_style_width(obj, LV_PART_MAIN); w_is_content = w == LV_SIZE_CONTENT ? true : false; w_is_pct = LV_COORD_IS_PCT(w) ? true : false; lv_coord_t parent_w = lv_obj_get_content_width(parent); if(w_is_content) { w = calc_content_width(obj); } else if(w_is_pct) { /*If parent has content size and the child has pct size *a circular dependency will occur. To solve it keep child size at zero */ if(parent->w_layout == 0 && lv_obj_get_style_width(parent, 0) == LV_SIZE_CONTENT) { lv_coord_t border_w = lv_obj_get_style_border_width(obj, 0); w = lv_obj_get_style_pad_left(obj, 0) + border_w; w += lv_obj_get_style_pad_right(obj, 0) + border_w; } else { w = (LV_COORD_GET_PCT(w) * parent_w) / 100; } } lv_coord_t minw = lv_obj_get_style_min_width(obj, LV_PART_MAIN); lv_coord_t maxw = lv_obj_get_style_max_width(obj, LV_PART_MAIN); w = lv_clamp_width(w, minw, maxw, parent_w); } lv_coord_t st_ori = lv_obj_get_scroll_top(obj); lv_coord_t h; bool h_is_content = false; bool h_is_pct = false; if(obj->h_layout) { h = lv_obj_get_height(obj); } else { h = lv_obj_get_style_height(obj, LV_PART_MAIN); h_is_content = h == LV_SIZE_CONTENT ? true : false; h_is_pct = LV_COORD_IS_PCT(h) ? true : false; lv_coord_t parent_h = lv_obj_get_content_height(parent); if(h_is_content) { h = calc_content_height(obj); } else if(h_is_pct) { /*If parent has content size and the child has pct size *a circular dependency will occur. To solve it keep child size at zero */ if(parent->h_layout == 0 && lv_obj_get_style_height(parent, 0) == LV_SIZE_CONTENT) { lv_coord_t border_w = lv_obj_get_style_border_width(obj, 0); h = lv_obj_get_style_pad_top(obj, 0) + border_w; h += lv_obj_get_style_pad_bottom(obj, 0) + border_w; } else { h = (LV_COORD_GET_PCT(h) * parent_h) / 100; } } lv_coord_t minh = lv_obj_get_style_min_height(obj, LV_PART_MAIN); lv_coord_t maxh = lv_obj_get_style_max_height(obj, LV_PART_MAIN); h = lv_clamp_height(h, minh, maxh, parent_h); } /*calc_auto_size set the scroll x/y to 0 so revert the original value*/ if(w_is_content || h_is_content) { lv_obj_scroll_to(obj, sl_ori, st_ori, LV_ANIM_OFF); } /*Do nothing if the size is not changed*/ /*It is very important else recursive resizing can occur without size change*/ if(lv_obj_get_width(obj) == w && lv_obj_get_height(obj) == h) return false; /*Invalidate the original area*/ lv_obj_invalidate(obj); /*Save the original coordinates*/ lv_area_t ori; lv_obj_get_coords(obj, &ori); /*Check if the object inside the parent or not*/ lv_area_t parent_fit_area; lv_obj_get_content_coords(parent, &parent_fit_area); /*If the object is already out of the parent and its position is changes *surely the scrollbars also changes so invalidate them*/ bool on1 = _lv_area_is_in(&ori, &parent_fit_area, 0); if(!on1) lv_obj_scrollbar_invalidate(parent); /*Set the length and height *Be sure the content is not scrolled in an invalid position on the new size*/ obj->coords.y2 = obj->coords.y1 + h - 1; if(lv_obj_get_style_base_dir(obj, LV_PART_MAIN) == LV_BASE_DIR_RTL) { obj->coords.x1 = obj->coords.x2 - w + 1; } else { obj->coords.x2 = obj->coords.x1 + w - 1; } /*Call the ancestor's event handler to the object with its new coordinates*/ lv_event_send(obj, LV_EVENT_SIZE_CHANGED, &ori); /*Call the ancestor's event handler to the parent too*/ lv_event_send(parent, LV_EVENT_CHILD_CHANGED, obj); /*Invalidate the new area*/ lv_obj_invalidate(obj); lv_obj_readjust_scroll(obj, LV_ANIM_OFF); /*If the object was out of the parent invalidate the new scrollbar area too. *If it wasn't out of the parent but out now, also invalidate the scrollbars*/ bool on2 = _lv_area_is_in(&obj->coords, &parent_fit_area, 0); if(on1 || (!on1 && on2)) lv_obj_scrollbar_invalidate(parent); return true; } void lv_obj_set_size(lv_obj_t * obj, lv_coord_t w, lv_coord_t h) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_set_width(obj, w); lv_obj_set_height(obj, h); } void lv_obj_set_width(lv_obj_t * obj, lv_coord_t w) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_res_t res_w; lv_style_value_t v_w; res_w = lv_obj_get_local_style_prop(obj, LV_STYLE_WIDTH, &v_w, 0); if((res_w == LV_RES_OK && v_w.num != w) || res_w == LV_RES_INV) { lv_obj_set_style_width(obj, w, 0); } } void lv_obj_set_height(lv_obj_t * obj, lv_coord_t h) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_res_t res_h; lv_style_value_t v_h; res_h = lv_obj_get_local_style_prop(obj, LV_STYLE_HEIGHT, &v_h, 0); if((res_h == LV_RES_OK && v_h.num != h) || res_h == LV_RES_INV) { lv_obj_set_style_height(obj, h, 0); } } void lv_obj_set_content_width(lv_obj_t * obj, lv_coord_t w) { lv_coord_t pleft = lv_obj_get_style_pad_left(obj, LV_PART_MAIN); lv_coord_t pright = lv_obj_get_style_pad_right(obj, LV_PART_MAIN); lv_coord_t border_width = lv_obj_get_style_border_width(obj, LV_PART_MAIN); lv_obj_set_width(obj, w + pleft + pright + 2 * border_width); } void lv_obj_set_content_height(lv_obj_t * obj, lv_coord_t h) { lv_coord_t ptop = lv_obj_get_style_pad_top(obj, LV_PART_MAIN); lv_coord_t pbottom = lv_obj_get_style_pad_bottom(obj, LV_PART_MAIN); lv_coord_t border_width = lv_obj_get_style_border_width(obj, LV_PART_MAIN); lv_obj_set_height(obj, h + ptop + pbottom + 2 * border_width); } void lv_obj_set_layout(lv_obj_t * obj, uint32_t layout) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_set_style_layout(obj, layout, 0); lv_obj_mark_layout_as_dirty(obj); } bool lv_obj_is_layout_positioned(const lv_obj_t * obj) { if(lv_obj_has_flag_any(obj, LV_OBJ_FLAG_HIDDEN | LV_OBJ_FLAG_IGNORE_LAYOUT | LV_OBJ_FLAG_FLOATING)) return false; lv_obj_t * parent = lv_obj_get_parent(obj); if(parent == NULL) return false; uint32_t layout = lv_obj_get_style_layout(parent, LV_PART_MAIN); if(layout) return true; else return false; } void lv_obj_mark_layout_as_dirty(lv_obj_t * obj) { obj->layout_inv = 1; /*Mark the screen as dirty too to mark that there is something to do on this screen*/ lv_obj_t * scr = lv_obj_get_screen(obj); scr->scr_layout_inv = 1; /*Make the display refreshing*/ lv_disp_t * disp = lv_obj_get_disp(scr); if(disp->refr_timer) lv_timer_resume(disp->refr_timer); } void lv_obj_update_layout(const lv_obj_t * obj) { static bool mutex = false; if(mutex) { LV_LOG_TRACE("Already running, returning"); return; } mutex = true; lv_obj_t * scr = lv_obj_get_screen(obj); /*Repeat until there where layout invalidations*/ while(scr->scr_layout_inv) { LV_LOG_INFO("Layout update begin"); scr->scr_layout_inv = 0; layout_update_core(scr); LV_LOG_TRACE("Layout update end"); } mutex = false; } uint32_t lv_layout_register(lv_layout_update_cb_t cb, void * user_data) { layout_cnt++; LV_GC_ROOT(_lv_layout_list) = lv_mem_realloc(LV_GC_ROOT(_lv_layout_list), layout_cnt * sizeof(lv_layout_dsc_t)); LV_ASSERT_MALLOC(LV_GC_ROOT(_lv_layout_list)); LV_GC_ROOT(_lv_layout_list)[layout_cnt - 1].cb = cb; LV_GC_ROOT(_lv_layout_list)[layout_cnt - 1].user_data = user_data; return layout_cnt; /*No -1 to skip 0th index*/ } void lv_obj_set_align(lv_obj_t * obj, lv_align_t align) { lv_obj_set_style_align(obj, align, 0); } void lv_obj_align(lv_obj_t * obj, lv_align_t align, lv_coord_t x_ofs, lv_coord_t y_ofs) { lv_obj_set_style_align(obj, align, 0); lv_obj_set_pos(obj, x_ofs, y_ofs); } void lv_obj_align_to(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t x_ofs, lv_coord_t y_ofs) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_update_layout(obj); if(base == NULL) base = lv_obj_get_parent(obj); LV_ASSERT_OBJ(base, MY_CLASS); lv_coord_t x = 0; lv_coord_t y = 0; lv_obj_t * parent = lv_obj_get_parent(obj); lv_coord_t pborder = lv_obj_get_style_border_width(parent, LV_PART_MAIN); lv_coord_t pleft = lv_obj_get_style_pad_left(parent, LV_PART_MAIN) + pborder; lv_coord_t ptop = lv_obj_get_style_pad_top(parent, LV_PART_MAIN) + pborder; lv_coord_t bborder = lv_obj_get_style_border_width(base, LV_PART_MAIN); lv_coord_t bleft = lv_obj_get_style_pad_left(base, LV_PART_MAIN) + bborder; lv_coord_t btop = lv_obj_get_style_pad_top(base, LV_PART_MAIN) + bborder; if(align == LV_ALIGN_DEFAULT) { if(lv_obj_get_style_base_dir(base, LV_PART_MAIN) == LV_BASE_DIR_RTL) align = LV_ALIGN_TOP_RIGHT; else align = LV_ALIGN_TOP_LEFT; } switch(align) { case LV_ALIGN_CENTER: x = lv_obj_get_content_width(base) / 2 - lv_obj_get_width(obj) / 2 + bleft; y = lv_obj_get_content_height(base) / 2 - lv_obj_get_height(obj) / 2 + btop; break; case LV_ALIGN_TOP_LEFT: x = bleft; y = btop; break; case LV_ALIGN_TOP_MID: x = lv_obj_get_content_width(base) / 2 - lv_obj_get_width(obj) / 2 + bleft; y = btop; break; case LV_ALIGN_TOP_RIGHT: x = lv_obj_get_content_width(base) - lv_obj_get_width(obj) + bleft; y = btop; break; case LV_ALIGN_BOTTOM_LEFT: x = bleft; y = lv_obj_get_content_height(base) - lv_obj_get_height(obj) + btop; break; case LV_ALIGN_BOTTOM_MID: x = lv_obj_get_content_width(base) / 2 - lv_obj_get_width(obj) / 2 + bleft; y = lv_obj_get_content_height(base) - lv_obj_get_height(obj) + btop; break; case LV_ALIGN_BOTTOM_RIGHT: x = lv_obj_get_content_width(base) - lv_obj_get_width(obj) + bleft; y = lv_obj_get_content_height(base) - lv_obj_get_height(obj) + btop; break; case LV_ALIGN_LEFT_MID: x = bleft; y = lv_obj_get_content_height(base) / 2 - lv_obj_get_height(obj) / 2 + btop; break; case LV_ALIGN_RIGHT_MID: x = lv_obj_get_content_width(base) - lv_obj_get_width(obj) + bleft; y = lv_obj_get_content_height(base) / 2 - lv_obj_get_height(obj) / 2 + btop; break; case LV_ALIGN_OUT_TOP_LEFT: x = 0; y = -lv_obj_get_height(obj); break; case LV_ALIGN_OUT_TOP_MID: x = lv_obj_get_width(base) / 2 - lv_obj_get_width(obj) / 2; y = -lv_obj_get_height(obj); break; case LV_ALIGN_OUT_TOP_RIGHT: x = lv_obj_get_width(base) - lv_obj_get_width(obj); y = -lv_obj_get_height(obj); break; case LV_ALIGN_OUT_BOTTOM_LEFT: x = 0; y = lv_obj_get_height(base); break; case LV_ALIGN_OUT_BOTTOM_MID: x = lv_obj_get_width(base) / 2 - lv_obj_get_width(obj) / 2; y = lv_obj_get_height(base); break; case LV_ALIGN_OUT_BOTTOM_RIGHT: x = lv_obj_get_width(base) - lv_obj_get_width(obj); y = lv_obj_get_height(base); break; case LV_ALIGN_OUT_LEFT_TOP: x = -lv_obj_get_width(obj); y = 0; break; case LV_ALIGN_OUT_LEFT_MID: x = -lv_obj_get_width(obj); y = lv_obj_get_height(base) / 2 - lv_obj_get_height(obj) / 2; break; case LV_ALIGN_OUT_LEFT_BOTTOM: x = -lv_obj_get_width(obj); y = lv_obj_get_height(base) - lv_obj_get_height(obj); break; case LV_ALIGN_OUT_RIGHT_TOP: x = lv_obj_get_width(base); y = 0; break; case LV_ALIGN_OUT_RIGHT_MID: x = lv_obj_get_width(base); y = lv_obj_get_height(base) / 2 - lv_obj_get_height(obj) / 2; break; case LV_ALIGN_OUT_RIGHT_BOTTOM: x = lv_obj_get_width(base); y = lv_obj_get_height(base) - lv_obj_get_height(obj); break; } if(lv_obj_get_style_base_dir(parent, LV_PART_MAIN) == LV_BASE_DIR_RTL) { x += x_ofs + base->coords.x1 - parent->coords.x1 + lv_obj_get_scroll_right(parent) - pleft; } else { x += x_ofs + base->coords.x1 - parent->coords.x1 + lv_obj_get_scroll_left(parent) - pleft; } y += y_ofs + base->coords.y1 - parent->coords.y1 + lv_obj_get_scroll_top(parent) - ptop; lv_obj_set_style_align(obj, LV_ALIGN_TOP_LEFT, 0); lv_obj_set_pos(obj, x, y); } void lv_obj_get_coords(const lv_obj_t * obj, lv_area_t * coords) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_area_copy(coords, &obj->coords); } lv_coord_t lv_obj_get_x(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_coord_t rel_x; lv_obj_t * parent = lv_obj_get_parent(obj); if(parent) { rel_x = obj->coords.x1 - parent->coords.x1; rel_x += lv_obj_get_scroll_x(parent); rel_x -= lv_obj_get_style_pad_left(parent, LV_PART_MAIN); rel_x -= lv_obj_get_style_border_width(parent, LV_PART_MAIN); } else { rel_x = obj->coords.x1; } return rel_x; } lv_coord_t lv_obj_get_x2(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return lv_obj_get_x(obj) + lv_obj_get_width(obj); } lv_coord_t lv_obj_get_y(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_coord_t rel_y; lv_obj_t * parent = lv_obj_get_parent(obj); if(parent) { rel_y = obj->coords.y1 - parent->coords.y1; rel_y += lv_obj_get_scroll_y(parent); rel_y -= lv_obj_get_style_pad_top(parent, LV_PART_MAIN); rel_y -= lv_obj_get_style_border_width(parent, LV_PART_MAIN); } else { rel_y = obj->coords.y1; } return rel_y; } lv_coord_t lv_obj_get_y2(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return lv_obj_get_y(obj) + lv_obj_get_height(obj); } lv_coord_t lv_obj_get_x_aligned(const lv_obj_t * obj) { return lv_obj_get_style_x(obj, LV_PART_MAIN); } lv_coord_t lv_obj_get_y_aligned(const lv_obj_t * obj) { return lv_obj_get_style_y(obj, LV_PART_MAIN); } lv_coord_t lv_obj_get_width(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return lv_area_get_width(&obj->coords); } lv_coord_t lv_obj_get_height(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return lv_area_get_height(&obj->coords); } lv_coord_t lv_obj_get_content_width(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_coord_t left = lv_obj_get_style_pad_left(obj, LV_PART_MAIN); lv_coord_t right = lv_obj_get_style_pad_right(obj, LV_PART_MAIN); lv_coord_t border_width = lv_obj_get_style_border_width(obj, LV_PART_MAIN); return lv_obj_get_width(obj) - left - right - 2 * border_width; } lv_coord_t lv_obj_get_content_height(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_coord_t top = lv_obj_get_style_pad_top(obj, LV_PART_MAIN); lv_coord_t bottom = lv_obj_get_style_pad_bottom(obj, LV_PART_MAIN); lv_coord_t border_width = lv_obj_get_style_border_width(obj, LV_PART_MAIN); return lv_obj_get_height(obj) - top - bottom - 2 * border_width; } void lv_obj_get_content_coords(const lv_obj_t * obj, lv_area_t * area) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_coord_t border_width = lv_obj_get_style_border_width(obj, LV_PART_MAIN); lv_obj_get_coords(obj, area); lv_area_increase(area, -border_width, -border_width); area->x1 += lv_obj_get_style_pad_left(obj, LV_PART_MAIN); area->x2 -= lv_obj_get_style_pad_right(obj, LV_PART_MAIN); area->y1 += lv_obj_get_style_pad_top(obj, LV_PART_MAIN); area->y2 -= lv_obj_get_style_pad_bottom(obj, LV_PART_MAIN); } lv_coord_t lv_obj_get_self_width(const lv_obj_t * obj) { lv_point_t p = {0, LV_COORD_MIN}; lv_event_send((lv_obj_t *)obj, LV_EVENT_GET_SELF_SIZE, &p); return p.x; } lv_coord_t lv_obj_get_self_height(const lv_obj_t * obj) { lv_point_t p = {LV_COORD_MIN, 0}; lv_event_send((lv_obj_t *)obj, LV_EVENT_GET_SELF_SIZE, &p); return p.y; } bool lv_obj_refresh_self_size(lv_obj_t * obj) { lv_coord_t w_set = lv_obj_get_style_width(obj, LV_PART_MAIN); lv_coord_t h_set = lv_obj_get_style_height(obj, LV_PART_MAIN); if(w_set != LV_SIZE_CONTENT && h_set != LV_SIZE_CONTENT) return false; lv_obj_mark_layout_as_dirty(obj); return true; } void lv_obj_refr_pos(lv_obj_t * obj) { if(lv_obj_is_layout_positioned(obj)) return; lv_obj_t * parent = lv_obj_get_parent(obj); lv_coord_t x = lv_obj_get_style_x(obj, LV_PART_MAIN); lv_coord_t y = lv_obj_get_style_y(obj, LV_PART_MAIN); if(parent == NULL) { lv_obj_move_to(obj, x, y); return; } /*Handle percentage value*/ lv_coord_t pw = lv_obj_get_content_width(parent); lv_coord_t ph = lv_obj_get_content_height(parent); if(LV_COORD_IS_PCT(x)) x = (pw * LV_COORD_GET_PCT(x)) / 100; if(LV_COORD_IS_PCT(y)) y = (ph * LV_COORD_GET_PCT(y)) / 100; /*Handle percentage value of translate*/ lv_coord_t tr_x = lv_obj_get_style_translate_x(obj, LV_PART_MAIN); lv_coord_t tr_y = lv_obj_get_style_translate_y(obj, LV_PART_MAIN); lv_coord_t w = lv_obj_get_width(obj); lv_coord_t h = lv_obj_get_height(obj); if(LV_COORD_IS_PCT(tr_x)) tr_x = (w * LV_COORD_GET_PCT(tr_x)) / 100; if(LV_COORD_IS_PCT(tr_y)) tr_y = (h * LV_COORD_GET_PCT(tr_y)) / 100; /*Use the translation*/ x += tr_x; y += tr_y; lv_align_t align = lv_obj_get_style_align(obj, LV_PART_MAIN); if(align == LV_ALIGN_DEFAULT) { if(lv_obj_get_style_base_dir(parent, LV_PART_MAIN) == LV_BASE_DIR_RTL) align = LV_ALIGN_TOP_RIGHT; else align = LV_ALIGN_TOP_LEFT; } if(align == LV_ALIGN_TOP_LEFT) { lv_obj_move_to(obj, x, y); } else { switch(align) { case LV_ALIGN_TOP_MID: x += pw / 2 - w / 2; break; case LV_ALIGN_TOP_RIGHT: x += pw - w; break; case LV_ALIGN_LEFT_MID: y += ph / 2 - h / 2; break; case LV_ALIGN_BOTTOM_LEFT: y += ph - h; break; case LV_ALIGN_BOTTOM_MID: x += pw / 2 - w / 2; y += ph - h; break; case LV_ALIGN_BOTTOM_RIGHT: x += pw - w; y += ph - h; break; case LV_ALIGN_RIGHT_MID: x += pw - w; y += ph / 2 - h / 2; break; case LV_ALIGN_CENTER: x += pw / 2 - w / 2; y += ph / 2 - h / 2; break; default: break; } lv_obj_move_to(obj, x, y); } } void lv_obj_move_to(lv_obj_t * obj, lv_coord_t x, lv_coord_t y) { /*Convert x and y to absolute coordinates*/ lv_obj_t * parent = obj->parent; if(parent) { lv_coord_t pad_left = lv_obj_get_style_pad_left(parent, LV_PART_MAIN); lv_coord_t pad_top = lv_obj_get_style_pad_top(parent, LV_PART_MAIN); if(lv_obj_has_flag(obj, LV_OBJ_FLAG_FLOATING)) { x += pad_left + parent->coords.x1; y += pad_top + parent->coords.y1; } else { x += pad_left + parent->coords.x1 - lv_obj_get_scroll_x(parent); y += pad_top + parent->coords.y1 - lv_obj_get_scroll_y(parent); } lv_coord_t border_width = lv_obj_get_style_border_width(parent, LV_PART_MAIN); x += border_width; y += border_width; } /*Calculate and set the movement*/ lv_point_t diff; diff.x = x - obj->coords.x1; diff.y = y - obj->coords.y1; /*Do nothing if the position is not changed*/ /*It is very important else recursive positioning can *occur without position change*/ if(diff.x == 0 && diff.y == 0) return; /*Invalidate the original area*/ lv_obj_invalidate(obj); /*Save the original coordinates*/ lv_area_t ori; lv_obj_get_coords(obj, &ori); /*Check if the object inside the parent or not*/ lv_area_t parent_fit_area; bool on1 = false; if(parent) { lv_obj_get_content_coords(parent, &parent_fit_area); /*If the object is already out of the parent and its position is changes *surely the scrollbars also changes so invalidate them*/ on1 = _lv_area_is_in(&ori, &parent_fit_area, 0); if(!on1) lv_obj_scrollbar_invalidate(parent); } obj->coords.x1 += diff.x; obj->coords.y1 += diff.y; obj->coords.x2 += diff.x; obj->coords.y2 += diff.y; lv_obj_move_children_by(obj, diff.x, diff.y, false); /*Call the ancestor's event handler to the parent too*/ if(parent) lv_event_send(parent, LV_EVENT_CHILD_CHANGED, obj); /*Invalidate the new area*/ lv_obj_invalidate(obj); /*If the object was out of the parent invalidate the new scrollbar area too. *If it wasn't out of the parent but out now, also invalidate the srollbars*/ if(parent) { bool on2 = _lv_area_is_in(&obj->coords, &parent_fit_area, 0); if(on1 || (!on1 && on2)) lv_obj_scrollbar_invalidate(parent); } } void lv_obj_move_children_by(lv_obj_t * obj, lv_coord_t x_diff, lv_coord_t y_diff, bool ignore_floating) { uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; if(ignore_floating && lv_obj_has_flag(child, LV_OBJ_FLAG_FLOATING)) continue; child->coords.x1 += x_diff; child->coords.y1 += y_diff; child->coords.x2 += x_diff; child->coords.y2 += y_diff; lv_obj_move_children_by(child, x_diff, y_diff, false); } } void lv_obj_invalidate_area(const lv_obj_t * obj, const lv_area_t * area) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_area_t area_tmp; lv_area_copy(&area_tmp, area); bool visible = lv_obj_area_is_visible(obj, &area_tmp); if(visible) _lv_inv_area(lv_obj_get_disp(obj), &area_tmp); } void lv_obj_invalidate(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); /*If the object has overflow visible it can be drawn anywhere on its parent *It needs to be checked recursively*/ while(lv_obj_get_parent(obj) && lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) { obj = lv_obj_get_parent(obj); } /*Truncate the area to the object*/ lv_area_t obj_coords; lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj); lv_area_copy(&obj_coords, &obj->coords); obj_coords.x1 -= ext_size; obj_coords.y1 -= ext_size; obj_coords.x2 += ext_size; obj_coords.y2 += ext_size; lv_obj_invalidate_area(obj, &obj_coords); } bool lv_obj_area_is_visible(const lv_obj_t * obj, lv_area_t * area) { if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return false; /*Invalidate the object only if it belongs to the current or previous or one of the layers'*/ lv_obj_t * obj_scr = lv_obj_get_screen(obj); lv_disp_t * disp = lv_obj_get_disp(obj_scr); if(obj_scr != lv_disp_get_scr_act(disp) && obj_scr != lv_disp_get_scr_prev(disp) && obj_scr != lv_disp_get_layer_top(disp) && obj_scr != lv_disp_get_layer_sys(disp)) { return false; } /*Truncate the area to the object*/ if(!lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) { lv_area_t obj_coords; lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj); lv_area_copy(&obj_coords, &obj->coords); obj_coords.x1 -= ext_size; obj_coords.y1 -= ext_size; obj_coords.x2 += ext_size; obj_coords.y2 += ext_size; /*The area is not on the object*/ if(!_lv_area_intersect(area, area, &obj_coords)) return false; } /*Truncate recursively to the parents*/ lv_obj_t * par = lv_obj_get_parent(obj); while(par != NULL) { /*If the parent is hidden then the child is hidden and won't be drawn*/ if(lv_obj_has_flag(par, LV_OBJ_FLAG_HIDDEN)) return false; /*Truncate to the parent and if no common parts break*/ if(!lv_obj_has_flag(par, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) { if(!_lv_area_intersect(area, area, &par->coords)) return false; } par = lv_obj_get_parent(par); } return true; } bool lv_obj_is_visible(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_area_t obj_coords; lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj); lv_area_copy(&obj_coords, &obj->coords); obj_coords.x1 -= ext_size; obj_coords.y1 -= ext_size; obj_coords.x2 += ext_size; obj_coords.y2 += ext_size; return lv_obj_area_is_visible(obj, &obj_coords); } void lv_obj_set_ext_click_area(lv_obj_t * obj, lv_coord_t size) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_allocate_spec_attr(obj); obj->spec_attr->ext_click_pad = size; } void lv_obj_get_click_area(const lv_obj_t * obj, lv_area_t * area) { lv_area_copy(area, &obj->coords); if(obj->spec_attr) { area->x1 -= obj->spec_attr->ext_click_pad; area->x2 += obj->spec_attr->ext_click_pad; area->y1 -= obj->spec_attr->ext_click_pad; area->y2 += obj->spec_attr->ext_click_pad; } } bool lv_obj_hit_test(lv_obj_t * obj, const lv_point_t * point) { if(!lv_obj_has_flag(obj, LV_OBJ_FLAG_CLICKABLE)) return false; if(lv_obj_has_state(obj, LV_STATE_DISABLED)) return false; lv_area_t a; lv_obj_get_click_area(obj, &a); bool res = _lv_area_is_point_on(&a, point, 0); if(res == false) return false; if(lv_obj_has_flag(obj, LV_OBJ_FLAG_ADV_HITTEST)) { lv_hit_test_info_t hit_info; hit_info.point = point; hit_info.res = true; lv_event_send(obj, LV_EVENT_HIT_TEST, &hit_info); return hit_info.res; } return res; } lv_coord_t lv_clamp_width(lv_coord_t width, lv_coord_t min_width, lv_coord_t max_width, lv_coord_t ref_width) { if(LV_COORD_IS_PCT(min_width)) min_width = (ref_width * LV_COORD_GET_PCT(min_width)) / 100; if(LV_COORD_IS_PCT(max_width)) max_width = (ref_width * LV_COORD_GET_PCT(max_width)) / 100; return LV_CLAMP(min_width, width, max_width); } lv_coord_t lv_clamp_height(lv_coord_t height, lv_coord_t min_height, lv_coord_t max_height, lv_coord_t ref_height) { if(LV_COORD_IS_PCT(min_height)) min_height = (ref_height * LV_COORD_GET_PCT(min_height)) / 100; if(LV_COORD_IS_PCT(max_height)) max_height = (ref_height * LV_COORD_GET_PCT(max_height)) / 100; return LV_CLAMP(min_height, height, max_height); } /********************** * STATIC FUNCTIONS **********************/ static lv_coord_t calc_content_width(lv_obj_t * obj) { lv_obj_scroll_to_x(obj, 0, LV_ANIM_OFF); lv_coord_t border_width = lv_obj_get_style_border_width(obj, LV_PART_MAIN); lv_coord_t pad_right = lv_obj_get_style_pad_right(obj, LV_PART_MAIN) + border_width; lv_coord_t pad_left = lv_obj_get_style_pad_left(obj, LV_PART_MAIN) + border_width; lv_coord_t self_w; self_w = lv_obj_get_self_width(obj) + pad_left + pad_right; lv_coord_t child_res = LV_COORD_MIN; uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); /*With RTL find the left most coordinate*/ if(lv_obj_get_style_base_dir(obj, LV_PART_MAIN) == LV_BASE_DIR_RTL) { for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; if(lv_obj_has_flag_any(child, LV_OBJ_FLAG_HIDDEN | LV_OBJ_FLAG_FLOATING)) continue; if(!lv_obj_is_layout_positioned(child)) { lv_align_t align = lv_obj_get_style_align(child, 0); switch(align) { case LV_ALIGN_DEFAULT: case LV_ALIGN_TOP_RIGHT: case LV_ALIGN_BOTTOM_RIGHT: case LV_ALIGN_RIGHT_MID: /*Normal right aligns. Other are ignored due to possible circular dependencies*/ child_res = LV_MAX(child_res, obj->coords.x2 - child->coords.x1 + 1); break; default: /* Consider other cases only if x=0 and use the width of the object. * With x!=0 circular dependency could occur. */ if(lv_obj_get_style_x(child, 0) == 0) { child_res = LV_MAX(child_res, lv_area_get_width(&child->coords) + pad_right); } } } else { child_res = LV_MAX(child_res, obj->coords.x2 - child->coords.x1 + 1); } } if(child_res != LV_COORD_MIN) { child_res += pad_left; } } /*Else find the right most coordinate*/ else { for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; if(lv_obj_has_flag_any(child, LV_OBJ_FLAG_HIDDEN | LV_OBJ_FLAG_FLOATING)) continue; if(!lv_obj_is_layout_positioned(child)) { lv_align_t align = lv_obj_get_style_align(child, 0); switch(align) { case LV_ALIGN_DEFAULT: case LV_ALIGN_TOP_LEFT: case LV_ALIGN_BOTTOM_LEFT: case LV_ALIGN_LEFT_MID: /*Normal left aligns.*/ child_res = LV_MAX(child_res, child->coords.x2 - obj->coords.x1 + 1); break; default: /* Consider other cases only if x=0 and use the width of the object. * With x!=0 circular dependency could occur. */ if(lv_obj_get_style_y(child, 0) == 0) { child_res = LV_MAX(child_res, lv_area_get_width(&child->coords) + pad_left); } } } else { child_res = LV_MAX(child_res, child->coords.x2 - obj->coords.x1 + 1); } } if(child_res != LV_COORD_MIN) { child_res += pad_right; } } if(child_res == LV_COORD_MIN) return self_w; else return LV_MAX(child_res, self_w); } static lv_coord_t calc_content_height(lv_obj_t * obj) { lv_obj_scroll_to_y(obj, 0, LV_ANIM_OFF); lv_coord_t border_width = lv_obj_get_style_border_width(obj, LV_PART_MAIN); lv_coord_t pad_top = lv_obj_get_style_pad_top(obj, LV_PART_MAIN) + border_width; lv_coord_t pad_bottom = lv_obj_get_style_pad_bottom(obj, LV_PART_MAIN) + border_width; lv_coord_t self_h; self_h = lv_obj_get_self_height(obj) + pad_top + pad_bottom; lv_coord_t child_res = LV_COORD_MIN; uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; if(lv_obj_has_flag_any(child, LV_OBJ_FLAG_HIDDEN | LV_OBJ_FLAG_FLOATING)) continue; if(!lv_obj_is_layout_positioned(child)) { lv_align_t align = lv_obj_get_style_align(child, 0); switch(align) { case LV_ALIGN_DEFAULT: case LV_ALIGN_TOP_RIGHT: case LV_ALIGN_TOP_MID: case LV_ALIGN_TOP_LEFT: /*Normal top aligns. */ child_res = LV_MAX(child_res, child->coords.y2 - obj->coords.y1 + 1); break; default: /* Consider other cases only if y=0 and use the height of the object. * With y!=0 circular dependency could occur. */ if(lv_obj_get_style_y(child, 0) == 0) { child_res = LV_MAX(child_res, lv_area_get_height(&child->coords) + pad_top); } break; } } else { child_res = LV_MAX(child_res, child->coords.y2 - obj->coords.y1 + 1); } } if(child_res != LV_COORD_MIN) { child_res += pad_bottom; return LV_MAX(child_res, self_h); } else { return self_h; } } static void layout_update_core(lv_obj_t * obj) { uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; layout_update_core(child); } if(obj->layout_inv == 0) return; obj->layout_inv = 0; lv_obj_refr_size(obj); lv_obj_refr_pos(obj); if(child_cnt > 0) { uint32_t layout_id = lv_obj_get_style_layout(obj, LV_PART_MAIN); if(layout_id > 0 && layout_id <= layout_cnt) { void * user_data = LV_GC_ROOT(_lv_layout_list)[layout_id - 1].user_data; LV_GC_ROOT(_lv_layout_list)[layout_id - 1].cb(obj, user_data); } } }