/** * @file lv_draw_line.c * */ /********************* * INCLUDES *********************/ #include #include "lv_draw_sw.h" #include "../../misc/lv_math.h" #include "../../core/lv_refr.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ LV_ATTRIBUTE_FAST_MEM static void draw_line_skew(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2); LV_ATTRIBUTE_FAST_MEM static void draw_line_hor(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2); LV_ATTRIBUTE_FAST_MEM static void draw_line_ver(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2); /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Draw a line * @param point1 first point of the line * @param point2 second point of the line * @param clip the line will be drawn only in this area * @param dsc pointer to an initialized `lv_draw_line_dsc_t` variable */ LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_line(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2) { if(dsc->width == 0) return; if(dsc->opa <= LV_OPA_MIN) return; if(point1->x == point2->x && point1->y == point2->y) return; lv_area_t clip_line; clip_line.x1 = LV_MIN(point1->x, point2->x) - dsc->width / 2; clip_line.x2 = LV_MAX(point1->x, point2->x) + dsc->width / 2; clip_line.y1 = LV_MIN(point1->y, point2->y) - dsc->width / 2; clip_line.y2 = LV_MAX(point1->y, point2->y) + dsc->width / 2; bool is_common; is_common = _lv_area_intersect(&clip_line, &clip_line, draw_ctx->clip_area); if(!is_common) return; const lv_area_t * clip_area_ori = draw_ctx->clip_area; draw_ctx->clip_area = &clip_line; if(point1->y == point2->y) draw_line_hor(draw_ctx, dsc, point1, point2); else if(point1->x == point2->x) draw_line_ver(draw_ctx, dsc, point1, point2); else draw_line_skew(draw_ctx, dsc, point1, point2); if(dsc->round_end || dsc->round_start) { lv_draw_rect_dsc_t cir_dsc; lv_draw_rect_dsc_init(&cir_dsc); cir_dsc.bg_color = dsc->color; cir_dsc.radius = LV_RADIUS_CIRCLE; cir_dsc.bg_opa = dsc->opa; int32_t r = (dsc->width >> 1); int32_t r_corr = (dsc->width & 1) ? 0 : 1; lv_area_t cir_area; if(dsc->round_start) { cir_area.x1 = point1->x - r; cir_area.y1 = point1->y - r; cir_area.x2 = point1->x + r - r_corr; cir_area.y2 = point1->y + r - r_corr ; lv_draw_rect(draw_ctx, &cir_dsc, &cir_area); } if(dsc->round_end) { cir_area.x1 = point2->x - r; cir_area.y1 = point2->y - r; cir_area.x2 = point2->x + r - r_corr; cir_area.y2 = point2->y + r - r_corr ; lv_draw_rect(draw_ctx, &cir_dsc, &cir_area); } } draw_ctx->clip_area = clip_area_ori; } /********************** * STATIC FUNCTIONS **********************/ LV_ATTRIBUTE_FAST_MEM static void draw_line_hor(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2) { int32_t w = dsc->width - 1; int32_t w_half0 = w >> 1; int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/ lv_area_t blend_area; blend_area.x1 = LV_MIN(point1->x, point2->x); blend_area.x2 = LV_MAX(point1->x, point2->x) - 1; blend_area.y1 = point1->y - w_half1; blend_area.y2 = point1->y + w_half0; bool is_common; is_common = _lv_area_intersect(&blend_area, &blend_area, draw_ctx->clip_area); if(!is_common) return; bool dashed = dsc->dash_gap && dsc->dash_width ? true : false; bool simple_mode = true; if(lv_draw_mask_is_any(&blend_area)) simple_mode = false; else if(dashed) simple_mode = false; lv_draw_sw_blend_dsc_t blend_dsc; lv_memset_00(&blend_dsc, sizeof(blend_dsc)); blend_dsc.blend_area = &blend_area; blend_dsc.color = dsc->color; blend_dsc.opa = dsc->opa; /*If there is no mask then simply draw a rectangle*/ if(simple_mode) { lv_draw_sw_blend(draw_ctx, &blend_dsc); } #if LV_DRAW_COMPLEX /*If there other mask apply it*/ else { int32_t blend_area_w = lv_area_get_width(&blend_area); lv_coord_t y2 = blend_area.y2; blend_area.y2 = blend_area.y1; lv_coord_t dash_start = 0; if(dashed) { dash_start = (blend_area.x1) % (dsc->dash_gap + dsc->dash_width); } lv_opa_t * mask_buf = lv_mem_buf_get(blend_area_w); blend_dsc.mask_buf = mask_buf; blend_dsc.mask_area = &blend_area; int32_t h; for(h = blend_area.y1; h <= y2; h++) { lv_memset_ff(mask_buf, blend_area_w); blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, blend_area_w); if(dashed) { if(blend_dsc.mask_res != LV_DRAW_MASK_RES_TRANSP) { lv_coord_t dash_cnt = dash_start; lv_coord_t i; for(i = 0; i < blend_area_w; i++, dash_cnt++) { if(dash_cnt <= dsc->dash_width) { int16_t diff = dsc->dash_width - dash_cnt; i += diff; dash_cnt += diff; } else if(dash_cnt >= dsc->dash_gap + dsc->dash_width) { dash_cnt = 0; } else { mask_buf[i] = 0x00; } } blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; } } lv_draw_sw_blend(draw_ctx, &blend_dsc); blend_area.y1++; blend_area.y2++; } lv_mem_buf_release(mask_buf); } #endif /*LV_DRAW_COMPLEX*/ } LV_ATTRIBUTE_FAST_MEM static void draw_line_ver(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2) { int32_t w = dsc->width - 1; int32_t w_half0 = w >> 1; int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/ lv_area_t blend_area; blend_area.x1 = point1->x - w_half1; blend_area.x2 = point1->x + w_half0; blend_area.y1 = LV_MIN(point1->y, point2->y); blend_area.y2 = LV_MAX(point1->y, point2->y) - 1; bool is_common; is_common = _lv_area_intersect(&blend_area, &blend_area, draw_ctx->clip_area); if(!is_common) return; bool dashed = dsc->dash_gap && dsc->dash_width ? true : false; bool simple_mode = true; if(lv_draw_mask_is_any(&blend_area)) simple_mode = false; else if(dashed) simple_mode = false; lv_draw_sw_blend_dsc_t blend_dsc; lv_memset_00(&blend_dsc, sizeof(blend_dsc)); blend_dsc.blend_area = &blend_area; blend_dsc.color = dsc->color; blend_dsc.opa = dsc->opa; /*If there is no mask then simply draw a rectangle*/ if(simple_mode) { lv_draw_sw_blend(draw_ctx, &blend_dsc); } #if LV_DRAW_COMPLEX /*If there other mask apply it*/ else { int32_t draw_area_w = lv_area_get_width(&blend_area); lv_coord_t y2 = blend_area.y2; blend_area.y2 = blend_area.y1; lv_opa_t * mask_buf = lv_mem_buf_get(draw_area_w); blend_dsc.mask_buf = mask_buf; blend_dsc.mask_area = &blend_area; lv_coord_t dash_start = 0; if(dashed) { dash_start = (blend_area.y1) % (dsc->dash_gap + dsc->dash_width); } lv_coord_t dash_cnt = dash_start; int32_t h; for(h = blend_area.y1; h <= y2; h++) { lv_memset_ff(mask_buf, draw_area_w); blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, draw_area_w); if(dashed) { if(blend_dsc.mask_res != LV_DRAW_MASK_RES_TRANSP) { if(dash_cnt > dsc->dash_width) { blend_dsc.mask_res = LV_DRAW_MASK_RES_TRANSP; } if(dash_cnt >= dsc->dash_gap + dsc->dash_width) { dash_cnt = 0; } } dash_cnt ++; } lv_draw_sw_blend(draw_ctx, &blend_dsc); blend_area.y1++; blend_area.y2++; } lv_mem_buf_release(mask_buf); } #endif /*LV_DRAW_COMPLEX*/ } LV_ATTRIBUTE_FAST_MEM static void draw_line_skew(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2) { #if LV_DRAW_COMPLEX /*Keep the great y in p1*/ lv_point_t p1; lv_point_t p2; if(point1->y < point2->y) { p1.y = point1->y; p2.y = point2->y; p1.x = point1->x; p2.x = point2->x; } else { p1.y = point2->y; p2.y = point1->y; p1.x = point2->x; p2.x = point1->x; } int32_t xdiff = p2.x - p1.x; int32_t ydiff = p2.y - p1.y; bool flat = LV_ABS(xdiff) > LV_ABS(ydiff) ? true : false; static const uint8_t wcorr[] = { 128, 128, 128, 129, 129, 130, 130, 131, 132, 133, 134, 135, 137, 138, 140, 141, 143, 145, 147, 149, 151, 153, 155, 158, 160, 162, 165, 167, 170, 173, 175, 178, 181, }; int32_t w = dsc->width; int32_t wcorr_i = 0; if(flat) wcorr_i = (LV_ABS(ydiff) << 5) / LV_ABS(xdiff); else wcorr_i = (LV_ABS(xdiff) << 5) / LV_ABS(ydiff); w = (w * wcorr[wcorr_i] + 63) >> 7; /*+ 63 for rounding*/ int32_t w_half0 = w >> 1; int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/ lv_area_t blend_area; blend_area.x1 = LV_MIN(p1.x, p2.x) - w; blend_area.x2 = LV_MAX(p1.x, p2.x) + w; blend_area.y1 = LV_MIN(p1.y, p2.y) - w; blend_area.y2 = LV_MAX(p1.y, p2.y) + w; /*Get the union of `coords` and `clip`*/ /*`clip` is already truncated to the `draw_buf` size *in 'lv_refr_area' function*/ bool is_common = _lv_area_intersect(&blend_area, &blend_area, draw_ctx->clip_area); if(is_common == false) return; lv_draw_mask_line_param_t mask_left_param; lv_draw_mask_line_param_t mask_right_param; lv_draw_mask_line_param_t mask_top_param; lv_draw_mask_line_param_t mask_bottom_param; if(flat) { if(xdiff > 0) { lv_draw_mask_line_points_init(&mask_left_param, p1.x, p1.y - w_half0, p2.x, p2.y - w_half0, LV_DRAW_MASK_LINE_SIDE_LEFT); lv_draw_mask_line_points_init(&mask_right_param, p1.x, p1.y + w_half1, p2.x, p2.y + w_half1, LV_DRAW_MASK_LINE_SIDE_RIGHT); } else { lv_draw_mask_line_points_init(&mask_left_param, p1.x, p1.y + w_half1, p2.x, p2.y + w_half1, LV_DRAW_MASK_LINE_SIDE_LEFT); lv_draw_mask_line_points_init(&mask_right_param, p1.x, p1.y - w_half0, p2.x, p2.y - w_half0, LV_DRAW_MASK_LINE_SIDE_RIGHT); } } else { lv_draw_mask_line_points_init(&mask_left_param, p1.x + w_half1, p1.y, p2.x + w_half1, p2.y, LV_DRAW_MASK_LINE_SIDE_LEFT); lv_draw_mask_line_points_init(&mask_right_param, p1.x - w_half0, p1.y, p2.x - w_half0, p2.y, LV_DRAW_MASK_LINE_SIDE_RIGHT); } /*Use the normal vector for the endings*/ int16_t mask_left_id = lv_draw_mask_add(&mask_left_param, NULL); int16_t mask_right_id = lv_draw_mask_add(&mask_right_param, NULL); int16_t mask_top_id = LV_MASK_ID_INV; int16_t mask_bottom_id = LV_MASK_ID_INV; if(!dsc->raw_end) { lv_draw_mask_line_points_init(&mask_top_param, p1.x, p1.y, p1.x - ydiff, p1.y + xdiff, LV_DRAW_MASK_LINE_SIDE_BOTTOM); lv_draw_mask_line_points_init(&mask_bottom_param, p2.x, p2.y, p2.x - ydiff, p2.y + xdiff, LV_DRAW_MASK_LINE_SIDE_TOP); mask_top_id = lv_draw_mask_add(&mask_top_param, NULL); mask_bottom_id = lv_draw_mask_add(&mask_bottom_param, NULL); } /*The real draw area is around the line. *It's easy to calculate with steep lines, but the area can be very wide with very flat lines. *So deal with it only with steep lines.*/ int32_t draw_area_w = lv_area_get_width(&blend_area); /*Draw the background line by line*/ int32_t h; uint32_t hor_res = (uint32_t)lv_disp_get_hor_res(_lv_refr_get_disp_refreshing()); size_t mask_buf_size = LV_MIN(lv_area_get_size(&blend_area), hor_res); lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size); lv_coord_t y2 = blend_area.y2; blend_area.y2 = blend_area.y1; uint32_t mask_p = 0; lv_memset_ff(mask_buf, mask_buf_size); lv_draw_sw_blend_dsc_t blend_dsc; lv_memset_00(&blend_dsc, sizeof(blend_dsc)); blend_dsc.blend_area = &blend_area; blend_dsc.color = dsc->color; blend_dsc.opa = dsc->opa; blend_dsc.mask_buf = mask_buf; blend_dsc.mask_area = &blend_area; /*Fill the first row with 'color'*/ for(h = blend_area.y1; h <= y2; h++) { blend_dsc.mask_res = lv_draw_mask_apply(&mask_buf[mask_p], blend_area.x1, h, draw_area_w); if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { lv_memset_00(&mask_buf[mask_p], draw_area_w); } mask_p += draw_area_w; if((uint32_t) mask_p + draw_area_w < mask_buf_size) { blend_area.y2 ++; } else { blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; lv_draw_sw_blend(draw_ctx, &blend_dsc); blend_area.y1 = blend_area.y2 + 1; blend_area.y2 = blend_area.y1; mask_p = 0; lv_memset_ff(mask_buf, mask_buf_size); } } /*Flush the last part*/ if(blend_area.y1 != blend_area.y2) { blend_area.y2--; blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED; lv_draw_sw_blend(draw_ctx, &blend_dsc); } lv_mem_buf_release(mask_buf); lv_draw_mask_free_param(&mask_left_param); lv_draw_mask_free_param(&mask_right_param); if(mask_top_id != LV_MASK_ID_INV) lv_draw_mask_free_param(&mask_top_param); if(mask_bottom_id != LV_MASK_ID_INV) lv_draw_mask_free_param(&mask_bottom_param); lv_draw_mask_remove_id(mask_left_id); lv_draw_mask_remove_id(mask_right_id); lv_draw_mask_remove_id(mask_top_id); lv_draw_mask_remove_id(mask_bottom_id); #else LV_UNUSED(point1); LV_UNUSED(point2); LV_UNUSED(draw_ctx); LV_UNUSED(dsc); LV_LOG_WARN("Can't draw skewed line with LV_DRAW_COMPLEX == 0"); #endif /*LV_DRAW_COMPLEX*/ }