/** * @file lv_gpu_stm32_dma2d.c * */ /********************* * INCLUDES *********************/ #include "lv_gpu_stm32_dma2d.h" #include "../../core/lv_refr.h" #if LV_USE_GPU_STM32_DMA2D #include LV_GPU_DMA2D_CMSIS_INCLUDE /********************* * DEFINES *********************/ #if LV_COLOR_16_SWAP // TODO: F7 has red blue swap bit in control register for all layers and output #error "Can't use DMA2D with LV_COLOR_16_SWAP 1" #endif #if LV_COLOR_DEPTH == 8 #error "Can't use DMA2D with LV_COLOR_DEPTH == 8" #endif #if LV_COLOR_DEPTH == 16 #define LV_DMA2D_COLOR_FORMAT LV_DMA2D_RGB565 #elif LV_COLOR_DEPTH == 32 #define LV_DMA2D_COLOR_FORMAT LV_DMA2D_ARGB8888 #else /*Can't use GPU with other formats*/ #endif /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static void lv_draw_stm32_dma2d_blend_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv_area_t * fill_area, lv_color_t color); static void lv_draw_stm32_dma2d_blend_map(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa); static void lv_draw_stm32_dma2d_img_decoded(lv_draw_ctx_t * draw, const lv_draw_img_dsc_t * dsc, const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format); static void invalidate_cache(void); /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Turn on the peripheral and set output color mode, this only needs to be done once */ void lv_draw_stm32_dma2d_init(void) { /*Enable DMA2D clock*/ #if defined(STM32F4) || defined(STM32F7) RCC->AHB1ENR |= RCC_AHB1ENR_DMA2DEN; #elif defined(STM32H7) RCC->AHB3ENR |= RCC_AHB3ENR_DMA2DEN; #else # warning "LVGL can't enable the clock of DMA2D" #endif /*Wait for hardware access to complete*/ __asm volatile("DSB\n"); /*Delay after setting peripheral clock*/ volatile uint32_t temp = RCC->AHB1ENR; LV_UNUSED(temp); /*set output colour mode*/ DMA2D->OPFCCR = LV_DMA2D_COLOR_FORMAT; } void lv_draw_stm32_dma2d_ctx_init(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx) { lv_draw_sw_init_ctx(drv, draw_ctx); lv_draw_stm32_dma2d_ctx_t * dma2d_draw_ctx = (lv_draw_sw_ctx_t *)draw_ctx; dma2d_draw_ctx->blend = lv_draw_stm32_dma2d_blend; // dma2d_draw_ctx->base_draw.draw_img_decoded = lv_draw_stm32_dma2d_img_decoded; dma2d_draw_ctx->base_draw.wait_for_finish = lv_gpu_stm32_dma2d_wait_cb; dma2d_draw_ctx->base_draw.buffer_copy = lv_draw_stm32_dma2d_buffer_copy; } void lv_draw_stm32_dma2d_ctx_deinit(lv_disp_drv_t * drv, lv_draw_ctx_t * draw_ctx) { LV_UNUSED(drv); LV_UNUSED(draw_ctx); } void lv_draw_stm32_dma2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc) { lv_area_t blend_area; if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return; bool done = false; if(dsc->mask_buf == NULL && dsc->blend_mode == LV_BLEND_MODE_NORMAL && lv_area_get_size(&blend_area) > 100) { lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area); lv_color_t * dest_buf = draw_ctx->buf; dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->buf_area->x1); const lv_color_t * src_buf = dsc->src_buf; if(src_buf) { lv_draw_sw_blend_basic(draw_ctx, dsc); lv_coord_t src_stride; src_stride = lv_area_get_width(dsc->blend_area); src_buf += src_stride * (blend_area.y1 - dsc->blend_area->y1) + (blend_area.x1 - dsc->blend_area->x1); lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1); lv_draw_stm32_dma2d_blend_map(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa); done = true; } else if(dsc->opa >= LV_OPA_MAX) { lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1); lv_draw_stm32_dma2d_blend_fill(dest_buf, dest_stride, &blend_area, dsc->color); done = true; } } if(!done) lv_draw_sw_blend_basic(draw_ctx, dsc); } void lv_draw_stm32_dma2d_buffer_copy(lv_draw_ctx_t * draw_ctx, void * dest_buf, lv_coord_t dest_stride, const lv_area_t * dest_area, void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area) { LV_UNUSED(draw_ctx); lv_draw_stm32_dma2d_blend_map(dest_buf, dest_area, dest_stride, src_buf, src_stride, LV_OPA_MAX); } static void lv_draw_stm32_dma2d_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc, const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format) { /*TODO basic ARGB8888 image can be handles here*/ lv_draw_sw_img_decoded(draw_ctx, dsc, coords, map_p, color_format); } static void lv_draw_stm32_dma2d_blend_fill(lv_color_t * dest_buf, lv_coord_t dest_stride, const lv_area_t * fill_area, lv_color_t color) { /*Simply fill an area*/ int32_t area_w = lv_area_get_width(fill_area); int32_t area_h = lv_area_get_height(fill_area); invalidate_cache(); DMA2D->CR = 0x30000; DMA2D->OMAR = (uint32_t)dest_buf; /*as input color mode is same as output we don't need to convert here do we?*/ DMA2D->OCOLR = color.full; DMA2D->OOR = dest_stride - area_w; DMA2D->NLR = (area_w << DMA2D_NLR_PL_Pos) | (area_h << DMA2D_NLR_NL_Pos); /*start transfer*/ DMA2D->CR |= DMA2D_CR_START_Msk; } static void lv_draw_stm32_dma2d_blend_map(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa) { /*Simple copy*/ int32_t dest_w = lv_area_get_width(dest_area); int32_t dest_h = lv_area_get_height(dest_area); invalidate_cache(); if(opa >= LV_OPA_MAX) { DMA2D->CR = 0; /*copy output colour mode, this register controls both input and output colour format*/ DMA2D->FGPFCCR = LV_DMA2D_COLOR_FORMAT; DMA2D->FGMAR = (uint32_t)src_buf; DMA2D->FGOR = src_stride - dest_w; DMA2D->OMAR = (uint32_t)dest_buf; DMA2D->OOR = dest_stride - dest_w; DMA2D->NLR = (dest_w << DMA2D_NLR_PL_Pos) | (dest_h << DMA2D_NLR_NL_Pos); /*start transfer*/ DMA2D->CR |= DMA2D_CR_START_Msk; } else { DMA2D->CR = 0x20000; DMA2D->BGPFCCR = LV_DMA2D_COLOR_FORMAT; DMA2D->BGMAR = (uint32_t)dest_buf; DMA2D->BGOR = dest_stride - dest_w; DMA2D->FGPFCCR = (uint32_t)LV_DMA2D_COLOR_FORMAT /*alpha mode 2, replace with foreground * alpha value*/ | (2 << DMA2D_FGPFCCR_AM_Pos) /*alpha value*/ | (opa << DMA2D_FGPFCCR_ALPHA_Pos); DMA2D->FGMAR = (uint32_t)src_buf; DMA2D->FGOR = src_stride - dest_w; DMA2D->OMAR = (uint32_t)src_buf; DMA2D->OOR = src_stride - dest_w; DMA2D->NLR = (dest_w << DMA2D_NLR_PL_Pos) | (dest_h << DMA2D_NLR_NL_Pos); /*start transfer*/ DMA2D->CR |= DMA2D_CR_START_Msk; } } void lv_gpu_stm32_dma2d_wait_cb(lv_draw_ctx_t * draw_ctx) { lv_disp_t * disp = _lv_refr_get_disp_refreshing(); if(disp->driver && disp->driver->wait_cb) { while(DMA2D->CR & DMA2D_CR_START_Msk) { disp->driver->wait_cb(disp->driver); } } else { while(DMA2D->CR & DMA2D_CR_START_Msk); } lv_draw_sw_wait_for_finish(draw_ctx); } /********************** * STATIC FUNCTIONS **********************/ static void invalidate_cache(void) { lv_disp_t * disp = _lv_refr_get_disp_refreshing(); if(disp->driver->clean_dcache_cb) disp->driver->clean_dcache_cb(disp->driver); else { #if __CORTEX_M >= 0x07 if((SCB->CCR) & (uint32_t)SCB_CCR_DC_Msk) SCB_CleanInvalidateDCache(); #endif } } #endif