lvgl_cpp/lvgl/extra/widgets/animimg/lv_animimg.c

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2023-03-14 11:57:25 +00:00
/**
* @file lv_animimg.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_animimg.h"
#if LV_USE_ANIMIMG != 0
/*Testing of dependencies*/
#if LV_USE_IMG == 0
#error "lv_animimg: lv_img is required. Enable it in lv_conf.h (LV_USE_IMG 1) "
#endif
#include "../../../misc/lv_assert.h"
#include "../../../draw/lv_img_decoder.h"
#include "../../../misc/lv_fs.h"
#include "../../../misc/lv_txt.h"
#include "../../../misc/lv_math.h"
#include "../../../misc/lv_log.h"
#include "../../../misc/lv_anim.h"
/*********************
* DEFINES
*********************/
#define LV_OBJX_NAME "lv_animimg"
#define MY_CLASS &lv_animimg_class
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void index_change(lv_obj_t * obj, int32_t index);
static void lv_animimg_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj);
/**********************
* STATIC VARIABLES
**********************/
const lv_obj_class_t lv_animimg_class = {
.constructor_cb = lv_animimg_constructor,
.instance_size = sizeof(lv_animimg_t),
.base_class = &lv_img_class
};
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
lv_obj_t * lv_animimg_create(lv_obj_t * parent)
{
LV_LOG_INFO("begin");
lv_obj_t * obj = lv_obj_class_create_obj(&lv_animimg_class, parent);
lv_obj_class_init_obj(obj);
return obj;
}
void lv_animimg_set_src(lv_obj_t * obj, lv_img_dsc_t * dsc[], uint8_t num)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_animimg_t * animimg = (lv_animimg_t *)obj;
animimg->dsc = dsc;
animimg->pic_count = num;
lv_anim_set_values(&animimg->anim, 0, num);
}
void lv_animimg_start(lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_animimg_t * animimg = (lv_animimg_t *)obj;
lv_anim_start(&animimg->anim);
}
/*=====================
* Setter functions
*====================*/
void lv_animimg_set_duration(lv_obj_t * obj, uint32_t duration)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_animimg_t * animimg = (lv_animimg_t *)obj;
lv_anim_set_time(&animimg->anim, duration);
lv_anim_set_playback_delay(&animimg->anim, duration);
}
void lv_animimg_set_repeat_count(lv_obj_t * obj, uint16_t count)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
lv_animimg_t * animimg = (lv_animimg_t *)obj;
lv_anim_set_repeat_count(&animimg->anim, count);
}
/*=====================
* Getter functions
*====================*/
/**********************
* STATIC FUNCTIONS
**********************/
static void lv_animimg_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj)
{
LV_TRACE_OBJ_CREATE("begin");
LV_UNUSED(class_p);
lv_animimg_t * animimg = (lv_animimg_t *)obj;
animimg->dsc = NULL;
animimg->pic_count = -1;
//initial animation
lv_anim_init(&animimg->anim);
lv_anim_set_var(&animimg->anim, obj);
lv_anim_set_time(&animimg->anim, 30);
lv_anim_set_exec_cb(&animimg->anim, (lv_anim_exec_xcb_t)index_change);
lv_anim_set_values(&animimg->anim, 0, 1);
lv_anim_set_repeat_count(&animimg->anim, LV_ANIM_REPEAT_INFINITE);
}
static void index_change(lv_obj_t * obj, int32_t index)
{
lv_coord_t idx;
lv_animimg_t * animimg = (lv_animimg_t *)obj;
idx = index % animimg->pic_count;
lv_img_set_src(obj, animimg->dsc[idx]);
}
#endif