lvgl_cpp/lvgl/draw/sw/lv_draw_sw_blend.h

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2023-03-14 11:57:25 +00:00
/**
* @file lv_draw_sw_blend.h
*
*/
#ifndef LV_DRAW_SW_BLEND_H
#define LV_DRAW_SW_BLEND_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../misc/lv_color.h"
#include "../../misc/lv_area.h"
#include "../../misc/lv_style.h"
#include "../lv_draw_mask.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct {
const lv_area_t * blend_area; /**< The area with absolute coordinates to draw on `draw_ctx->buf`
* will be clipped to `draw_ctx->clip_area` */
const lv_color_t * src_buf; /**< Pointer to an image to blend. If set `fill_color` is ignored */
lv_color_t color; /**< Fill color*/
lv_opa_t * mask_buf; /**< NULL if ignored, or an alpha mask to apply on `blend_area`*/
lv_draw_mask_res_t mask_res; /**< The result of the previous mask operation */
const lv_area_t * mask_area; /**< The area of `mask_buf` with absolute coordinates*/
lv_opa_t opa; /**< The overall opacity*/
lv_blend_mode_t blend_mode; /**< E.g. LV_BLEND_MODE_ADDITIVE*/
} lv_draw_sw_blend_dsc_t;
struct _lv_draw_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Call the blend function of the `draw_ctx`.
* @param draw_ctx pointer to a draw context
* @param dsc pointer to an initialized blend descriptor
*/
void lv_draw_sw_blend(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
/**
* The basic blend function used with software rendering.
* @param draw_ctx pointer to a draw context
* @param dsc pointer to an initialized blend descriptor
*/
LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_blend_basic(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_SW_BLEND_H*/