lvgl_cpp/lvgl/draw/sw/lv_draw_sw_blend.c

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2023-03-14 11:57:25 +00:00
/**
* @file lv_draw_sw_blend.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_sw.h"
#include "../../misc/lv_math.h"
#include "../../hal/lv_hal_disp.h"
#include "../../core/lv_refr.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void fill_set_px(lv_color_t * dest_buf, const lv_area_t * blend_area, lv_coord_t dest_stride,
lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stide);
LV_ATTRIBUTE_FAST_MEM static void fill_normal(lv_color_t * dest_buf, const lv_area_t * dest_area,
lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride);
#if LV_DRAW_COMPLEX
static void fill_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, lv_color_t color,
lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride, lv_blend_mode_t blend_mode);
#endif /*LV_DRAW_COMPLEX*/
static void map_set_px(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride);
LV_ATTRIBUTE_FAST_MEM static void map_normal(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride);
#if LV_DRAW_COMPLEX
static void map_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa,
const lv_opa_t * mask, lv_coord_t mask_stride, lv_blend_mode_t blend_mode);
static inline lv_color_t color_blend_true_color_additive(lv_color_t fg, lv_color_t bg, lv_opa_t opa);
static inline lv_color_t color_blend_true_color_subtractive(lv_color_t fg, lv_color_t bg, lv_opa_t opa);
static inline lv_color_t color_blend_true_color_multiply(lv_color_t fg, lv_color_t bg, lv_opa_t opa);
#endif /*LV_DRAW_COMPLEX*/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
#if LV_COLOR_SCREEN_TRANSP == 0
#define FILL_NORMAL_MASK_PX(color) \
if(*mask == LV_OPA_COVER) *dest_buf = color; \
else *dest_buf = lv_color_mix(color, *dest_buf, *mask); \
mask++; \
dest_buf++;
#else
#define FILL_NORMAL_MASK_PX(color) \
if(*mask == LV_OPA_COVER) *dest_buf = color; \
else if(disp->driver->screen_transp) lv_color_mix_with_alpha(*dest_buf, dest_buf->ch.alpha, color, *mask, dest_buf, &dest_buf->ch.alpha); \
else *dest_buf = lv_color_mix(color, *dest_buf, *mask); \
mask++; \
dest_buf++;
#endif
#define MAP_NORMAL_MASK_PX(x) \
if(*mask_tmp_x) { \
if(*mask_tmp_x == LV_OPA_COVER) dest_buf[x] = src_buf[x]; \
else dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], *mask_tmp_x); \
} \
mask_tmp_x++;
#define MAP_NORMAL_MASK_PX_SCR_TRANSP(x) \
if(*mask_tmp_x) { \
if(*mask_tmp_x == LV_OPA_COVER) dest_buf[x] = src_buf[x]; \
else if(disp->driver->screen_transp) lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, \
src_buf[x], *mask_tmp_x, &dest_buf[x], &dest_buf[x].ch.alpha); \
else dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], *mask_tmp_x); \
} \
mask_tmp_x++;
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
{
/*Do not draw transparent things*/
if(dsc->opa <= LV_OPA_MIN) return;
lv_area_t blend_area;
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return;
if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx);
((lv_draw_sw_ctx_t *)draw_ctx)->blend(draw_ctx, dsc);
}
LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_blend_basic(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
{
const lv_opa_t * mask;
if(dsc->mask_buf == NULL) mask = NULL;
if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return;
else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL;
else mask = dsc->mask_buf;
lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
lv_area_t blend_area;
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return;
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
lv_color_t * dest_buf = draw_ctx->buf;
if(disp->driver->set_px_cb == NULL) {
dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->buf_area->x1);
}
const lv_color_t * src_buf = dsc->src_buf;
lv_coord_t src_stride;
if(src_buf) {
src_stride = lv_area_get_width(dsc->blend_area);
src_buf += src_stride * (blend_area.y1 - dsc->blend_area->y1) + (blend_area.x1 - dsc->blend_area->x1);
}
else {
src_stride = 0;
}
lv_coord_t mask_stride;
if(mask) {
mask_stride = lv_area_get_width(dsc->mask_area);
mask += mask_stride * (dsc->mask_area->y1 - blend_area.y1) + (dsc->mask_area->x1 - blend_area.x1);
}
else {
mask_stride = 0;
}
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
if(disp->driver->set_px_cb) {
if(dsc->src_buf == NULL) {
fill_set_px(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa, mask, mask_stride);
}
else {
map_set_px(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa, mask, mask_stride);
}
}
else if(dsc->src_buf == NULL) {
if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) {
fill_normal(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa, mask, mask_stride);
}
#if LV_DRAW_COMPLEX
else {
fill_blended(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa, mask, mask_stride, dsc->blend_mode);
}
#endif
}
else {
if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) {
map_normal(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa, mask, mask_stride);
}
#if LV_DRAW_COMPLEX
else {
map_blended(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa, mask, mask_stride, dsc->blend_mode);
}
#endif
}
}
/**********************
* STATIC FUNCTIONS
**********************/
static void fill_set_px(lv_color_t * dest_buf, const lv_area_t * blend_area, lv_coord_t dest_stride,
lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stide)
{
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
int32_t x;
int32_t y;
if(mask == NULL) {
for(y = blend_area->y1; y <= blend_area->y2; y++) {
for(x = blend_area->x1; x <= blend_area->x2; x++) {
disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, x, y, color, opa);
}
}
}
else {
int32_t w = lv_area_get_width(blend_area);
int32_t h = lv_area_get_height(blend_area);
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(mask[x]) {
disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, blend_area->x1 + x, blend_area->y1 + y, color,
(uint32_t)((uint32_t)opa * mask[x]) >> 8);
}
}
mask += mask_stide;
}
}
}
LV_ATTRIBUTE_FAST_MEM static void fill_normal(lv_color_t * dest_buf, const lv_area_t * dest_area,
lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride)
{
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
int32_t w = lv_area_get_width(dest_area);
int32_t h = lv_area_get_height(dest_area);
int32_t x;
int32_t y;
/*No mask*/
if(mask == NULL) {
if(opa >= LV_OPA_MAX) {
for(y = 0; y < h; y++) {
lv_color_fill(dest_buf, color, w);
dest_buf += dest_stride;
}
}
/*Has opacity*/
else {
lv_color_t last_dest_color = lv_color_black();
lv_color_t last_res_color = lv_color_mix(color, last_dest_color, opa);
uint16_t color_premult[3];
lv_color_premult(color, opa, color_premult);
lv_opa_t opa_inv = 255 - opa;
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(last_dest_color.full != dest_buf[x].full) {
last_dest_color = dest_buf[x];
#if LV_COLOR_SCREEN_TRANSP
if(disp->driver->screen_transp) {
lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, color, opa, &last_res_color,
&last_res_color.ch.alpha);
}
else
#else
LV_UNUSED(disp);
#endif
{
last_res_color = lv_color_mix_premult(color_premult, dest_buf[x], opa_inv);
}
}
dest_buf[x] = last_res_color;
}
dest_buf += dest_stride;
}
}
}
/*Masked*/
else {
#if LV_COLOR_DEPTH == 16
uint32_t c32 = color.full + ((uint32_t)color.full << 16);
#endif
/*Only the mask matters*/
if(opa >= LV_OPA_MAX) {
int32_t x_end4 = w - 4;
for(y = 0; y < h; y++) {
for(x = 0; x < w && ((lv_uintptr_t)(mask) & 0x3); x++) {
FILL_NORMAL_MASK_PX(color)
}
for(; x <= x_end4; x += 4) {
uint32_t mask32 = *((uint32_t *)mask);
if(mask32 == 0xFFFFFFFF) {
#if LV_COLOR_DEPTH == 16
if((lv_uintptr_t)dest_buf & 0x3) {
*(dest_buf + 0) = color;
uint32_t * d = (uint32_t *)(dest_buf + 1);
*d = c32;
*(dest_buf + 3) = color;
}
else {
uint32_t * d = (uint32_t *)dest_buf;
*d = c32;
*(d + 1) = c32;
}
#else
dest_buf[0] = color;
dest_buf[1] = color;
dest_buf[2] = color;
dest_buf[3] = color;
#endif
dest_buf += 4;
mask += 4;
}
else if(mask32) {
FILL_NORMAL_MASK_PX(color)
FILL_NORMAL_MASK_PX(color)
FILL_NORMAL_MASK_PX(color)
FILL_NORMAL_MASK_PX(color)
}
else {
mask += 4;
dest_buf += 4;
}
}
for(; x < w ; x++) {
FILL_NORMAL_MASK_PX(color)
}
dest_buf += (dest_stride - w);
mask += (mask_stride - w);
}
}
/*With opacity*/
else {
/*Buffer the result color to avoid recalculating the same color*/
lv_color_t last_dest_color;
lv_color_t last_res_color;
lv_opa_t last_mask = LV_OPA_TRANSP;
last_dest_color.full = dest_buf[0].full;
last_res_color.full = dest_buf[0].full;
lv_opa_t opa_tmp = LV_OPA_TRANSP;
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(*mask) {
if(*mask != last_mask) opa_tmp = *mask == LV_OPA_COVER ? opa :
(uint32_t)((uint32_t)(*mask) * opa) >> 8;
if(*mask != last_mask || last_dest_color.full != dest_buf[x].full) {
#if LV_COLOR_SCREEN_TRANSP
if(disp->driver->screen_transp) {
lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, color, opa_tmp, &last_res_color,
&last_res_color.ch.alpha);
}
else
#endif
{
if(opa_tmp == LV_OPA_COVER) last_res_color = color;
else last_res_color = lv_color_mix(color, dest_buf[x], opa_tmp);
}
last_mask = *mask;
last_dest_color.full = dest_buf[x].full;
}
dest_buf[x] = last_res_color;
}
mask++;
}
dest_buf += dest_stride;
mask += (mask_stride - w);
}
}
}
}
#if LV_DRAW_COMPLEX
static void fill_blended(lv_color_t * dest_buf, const lv_area_t * dest_area,
lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride,
lv_blend_mode_t blend_mode)
{
int32_t w = lv_area_get_width(dest_area);
int32_t h = lv_area_get_height(dest_area);
int32_t x;
int32_t y;
lv_color_t (*blend_fp)(lv_color_t, lv_color_t, lv_opa_t);
switch(blend_mode) {
case LV_BLEND_MODE_ADDITIVE:
blend_fp = color_blend_true_color_additive;
break;
case LV_BLEND_MODE_SUBTRACTIVE:
blend_fp = color_blend_true_color_subtractive;
break;
case LV_BLEND_MODE_MULTIPLY:
blend_fp = color_blend_true_color_multiply;
break;
default:
LV_LOG_WARN("fill_blended: unsupported blend mode");
return;
}
/*Simple fill (maybe with opacity), no masking*/
if(mask == NULL) {
lv_color_t last_dest_color = dest_buf[0];
lv_color_t last_res_color = blend_fp(color, dest_buf[0], opa);
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(last_dest_color.full != dest_buf[x].full) {
last_dest_color = dest_buf[x];
last_res_color = blend_fp(color, dest_buf[x], opa);
}
dest_buf[x] = last_res_color;
}
dest_buf += dest_stride;
}
}
/*Masked*/
else {
/*Buffer the result color to avoid recalculating the same color*/
lv_color_t last_dest_color;
lv_color_t last_res_color;
lv_opa_t last_mask = LV_OPA_TRANSP;
last_dest_color = dest_buf[0];
lv_opa_t opa_tmp = mask[0] >= LV_OPA_MAX ? opa : (uint32_t)((uint32_t)mask[0] * opa) >> 8;
last_res_color = blend_fp(color, last_dest_color, opa_tmp);
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(mask[x] == 0) continue;
if(mask[x] != last_mask || last_dest_color.full != dest_buf[x].full) {
opa_tmp = mask[x] >= LV_OPA_MAX ? opa : (uint32_t)((uint32_t)mask[x] * opa) >> 8;
last_res_color = blend_fp(color, dest_buf[x], opa_tmp);
last_mask = mask[x];
last_dest_color.full = dest_buf[x].full;
}
dest_buf[x] = last_res_color;
}
dest_buf += dest_stride;
mask += mask_stride;
}
}
}
#endif
static void map_set_px(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride)
{
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
int32_t w = lv_area_get_width(dest_area);
int32_t h = lv_area_get_height(dest_area);
int32_t x;
int32_t y;
if(mask == NULL) {
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, dest_area->x1 + x, dest_area->y1 + y, src_buf[x],
opa);
}
src_buf += src_stride;
}
}
else {
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(mask[x]) {
disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, dest_area->x1 + x, dest_area->y1 + y, src_buf[x],
(uint32_t)((uint32_t)opa * mask[x]) >> 8);
}
}
mask += mask_stride;
src_buf += src_stride;
}
}
}
LV_ATTRIBUTE_FAST_MEM static void map_normal(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride)
{
int32_t w = lv_area_get_width(dest_area);
int32_t h = lv_area_get_height(dest_area);
int32_t x;
int32_t y;
#if LV_COLOR_SCREEN_TRANSP
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
#endif
/*Simple fill (maybe with opacity), no masking*/
if(mask == NULL) {
if(opa >= LV_OPA_MAX) {
for(y = 0; y < h; y++) {
lv_memcpy(dest_buf, src_buf, w * sizeof(lv_color_t));
dest_buf += dest_stride;
src_buf += src_stride;
}
}
else {
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
#if LV_COLOR_SCREEN_TRANSP
if(disp->driver->screen_transp) {
lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, src_buf[x], opa, &dest_buf[x],
&dest_buf[x].ch.alpha);
}
else
#endif
{
dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], opa);
}
}
dest_buf += dest_stride;
src_buf += src_stride;
}
}
}
/*Masked*/
else {
/*Only the mask matters*/
if(opa > LV_OPA_MAX) {
int32_t x_end4 = w - 4;
for(y = 0; y < h; y++) {
const lv_opa_t * mask_tmp_x = mask;
#if 0
for(x = 0; x < w; x++) {
MAP_NORMAL_MASK_PX(x);
}
#else
for(x = 0; x < w && ((lv_uintptr_t)mask_tmp_x & 0x3); x++) {
#if LV_COLOR_SCREEN_TRANSP
MAP_NORMAL_MASK_PX_SCR_TRANSP(x)
#else
MAP_NORMAL_MASK_PX(x)
#endif
}
uint32_t * mask32 = (uint32_t *)mask_tmp_x;
for(; x < x_end4; x += 4) {
if(*mask32) {
if((*mask32) == 0xFFFFFFFF) {
dest_buf[x] = src_buf[x];
dest_buf[x + 1] = src_buf[x + 1];
dest_buf[x + 2] = src_buf[x + 2];
dest_buf[x + 3] = src_buf[x + 3];
}
else {
mask_tmp_x = (const lv_opa_t *)mask32;
#if LV_COLOR_SCREEN_TRANSP
MAP_NORMAL_MASK_PX_SCR_TRANSP(x)
MAP_NORMAL_MASK_PX_SCR_TRANSP(x + 1)
MAP_NORMAL_MASK_PX_SCR_TRANSP(x + 2)
MAP_NORMAL_MASK_PX_SCR_TRANSP(x + 3)
#else
MAP_NORMAL_MASK_PX(x)
MAP_NORMAL_MASK_PX(x + 1)
MAP_NORMAL_MASK_PX(x + 2)
MAP_NORMAL_MASK_PX(x + 3)
#endif
}
}
mask32++;
}
mask_tmp_x = (const lv_opa_t *)mask32;
for(; x < w ; x++) {
#if LV_COLOR_SCREEN_TRANSP
MAP_NORMAL_MASK_PX_SCR_TRANSP(x)
#else
MAP_NORMAL_MASK_PX(x)
#endif
}
#endif
dest_buf += dest_stride;
src_buf += src_stride;
mask += mask_stride;
}
}
/*Handle opa and mask values too*/
else {
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(mask[x]) {
lv_opa_t opa_tmp = mask[x] >= LV_OPA_MAX ? opa : ((opa * mask[x]) >> 8);
#if LV_COLOR_SCREEN_TRANSP
if(disp->driver->screen_transp) {
lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, src_buf[x], opa_tmp,
&dest_buf[x], &dest_buf[x].ch.alpha);
}
else
#endif
{
dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], opa_tmp);
}
}
}
dest_buf += dest_stride;
src_buf += src_stride;
mask += mask_stride;
}
}
}
}
#if LV_DRAW_COMPLEX
static void map_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa,
const lv_opa_t * mask, lv_coord_t mask_stride, lv_blend_mode_t blend_mode)
{
int32_t w = lv_area_get_width(dest_area);
int32_t h = lv_area_get_height(dest_area);
int32_t x;
int32_t y;
lv_color_t (*blend_fp)(lv_color_t, lv_color_t, lv_opa_t);
switch(blend_mode) {
case LV_BLEND_MODE_ADDITIVE:
blend_fp = color_blend_true_color_additive;
break;
case LV_BLEND_MODE_SUBTRACTIVE:
blend_fp = color_blend_true_color_subtractive;
break;
case LV_BLEND_MODE_MULTIPLY:
blend_fp = color_blend_true_color_multiply;
break;
default:
LV_LOG_WARN("fill_blended: unsupported blend mode");
return;
}
/*Simple fill (maybe with opacity), no masking*/
if(mask == NULL) {
/*The map will be indexed from `draw_area->x1` so compensate it.*/
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
dest_buf[x] = blend_fp(src_buf[x], dest_buf[x], opa);
}
dest_buf += dest_stride;
src_buf += src_stride;
}
}
/*Masked*/
else {
for(y = 0; y < h; y++) {
for(x = 0; x < w; x++) {
if(mask[x] == 0) continue;
lv_opa_t opa_tmp = mask[x] >= LV_OPA_MAX ? opa : ((opa * mask[x]) >> 8);
dest_buf[x] = blend_fp(src_buf[x], dest_buf[x], opa_tmp);
}
dest_buf += dest_stride;
src_buf += src_stride;
mask += mask_stride;
}
}
}
static inline lv_color_t color_blend_true_color_additive(lv_color_t fg, lv_color_t bg, lv_opa_t opa)
{
if(opa <= LV_OPA_MIN) return bg;
uint32_t tmp;
#if LV_COLOR_DEPTH == 1
tmp = bg.full + fg.full;
fg.full = LV_MIN(tmp, 1);
#else
tmp = bg.ch.red + fg.ch.red;
#if LV_COLOR_DEPTH == 8
fg.ch.red = LV_MIN(tmp, 7);
#elif LV_COLOR_DEPTH == 16
fg.ch.red = LV_MIN(tmp, 31);
#elif LV_COLOR_DEPTH == 32
fg.ch.red = LV_MIN(tmp, 255);
#endif
#if LV_COLOR_DEPTH == 8
tmp = bg.ch.green + fg.ch.green;
fg.ch.green = LV_MIN(tmp, 7);
#elif LV_COLOR_DEPTH == 16
#if LV_COLOR_16_SWAP == 0
tmp = bg.ch.green + fg.ch.green;
fg.ch.green = LV_MIN(tmp, 63);
#else
tmp = (bg.ch.green_h << 3) + bg.ch.green_l + (fg.ch.green_h << 3) + fg.ch.green_l;
tmp = LV_MIN(tmp, 63);
fg.ch.green_h = tmp >> 3;
fg.ch.green_l = tmp & 0x7;
#endif
#elif LV_COLOR_DEPTH == 32
tmp = bg.ch.green + fg.ch.green;
fg.ch.green = LV_MIN(tmp, 255);
#endif
tmp = bg.ch.blue + fg.ch.blue;
#if LV_COLOR_DEPTH == 8
fg.ch.blue = LV_MIN(tmp, 4);
#elif LV_COLOR_DEPTH == 16
fg.ch.blue = LV_MIN(tmp, 31);
#elif LV_COLOR_DEPTH == 32
fg.ch.blue = LV_MIN(tmp, 255);
#endif
#endif
if(opa == LV_OPA_COVER) return fg;
return lv_color_mix(fg, bg, opa);
}
static inline lv_color_t color_blend_true_color_subtractive(lv_color_t fg, lv_color_t bg, lv_opa_t opa)
{
if(opa <= LV_OPA_MIN) return bg;
int32_t tmp;
tmp = bg.ch.red - fg.ch.red;
fg.ch.red = LV_MAX(tmp, 0);
#if LV_COLOR_16_SWAP == 0
tmp = bg.ch.green - fg.ch.green;
fg.ch.green = LV_MAX(tmp, 0);
#else
tmp = (bg.ch.green_h << 3) + bg.ch.green_l + (fg.ch.green_h << 3) + fg.ch.green_l;
tmp = LV_MAX(tmp, 0);
fg.ch.green_h = tmp >> 3;
fg.ch.green_l = tmp & 0x7;
#endif
tmp = bg.ch.blue - fg.ch.blue;
fg.ch.blue = LV_MAX(tmp, 0);
if(opa == LV_OPA_COVER) return fg;
return lv_color_mix(fg, bg, opa);
}
static inline lv_color_t color_blend_true_color_multiply(lv_color_t fg, lv_color_t bg, lv_opa_t opa)
{
if(opa <= LV_OPA_MIN) return bg;
#if LV_COLOR_DEPTH == 32
fg.ch.red = (fg.ch.red * bg.ch.red) >> 8;
fg.ch.green = (fg.ch.green * bg.ch.green) >> 8;
fg.ch.blue = (fg.ch.blue * bg.ch.blue) >> 8;
#elif LV_COLOR_DEPTH == 16
fg.ch.red = (fg.ch.red * bg.ch.red) >> 5;
fg.ch.blue = (fg.ch.blue * bg.ch.blue) >> 5;
LV_COLOR_SET_G(fg, (LV_COLOR_GET_G(fg) * LV_COLOR_GET_G(bg)) >> 6);
#elif LV_COLOR_DEPTH == 8
fg.ch.red = (fg.ch.red * bg.ch.red) >> 3;
fg.ch.green = (fg.ch.green * bg.ch.green) >> 3;
fg.ch.blue = (fg.ch.blue * bg.ch.blue) >> 2;
#endif
if(opa == LV_OPA_COVER) return fg;
return lv_color_mix(fg, bg, opa);
}
#endif