lvgl_cpp/lvgl/core/lv_group.h

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2023-03-14 11:57:25 +00:00
/**
* @file lv_group.h
*
*/
#ifndef LV_GROUP_H
#define LV_GROUP_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include <stdint.h>
#include <stdbool.h>
#include "../misc/lv_ll.h"
#include "../misc/lv_types.h"
/*********************
* DEFINES
*********************/
/*Predefined keys to control the focused object via lv_group_send(group, c)*/
enum {
LV_KEY_UP = 17, /*0x11*/
LV_KEY_DOWN = 18, /*0x12*/
LV_KEY_RIGHT = 19, /*0x13*/
LV_KEY_LEFT = 20, /*0x14*/
LV_KEY_ESC = 27, /*0x1B*/
LV_KEY_DEL = 127, /*0x7F*/
LV_KEY_BACKSPACE = 8, /*0x08*/
LV_KEY_ENTER = 10, /*0x0A, '\n'*/
LV_KEY_NEXT = 9, /*0x09, '\t'*/
LV_KEY_PREV = 11, /*0x0B, '*/
LV_KEY_HOME = 2, /*0x02, STX*/
LV_KEY_END = 3, /*0x03, ETX*/
};
typedef uint8_t lv_key_t;
/**********************
* TYPEDEFS
**********************/
struct _lv_obj_t;
struct _lv_group_t;
typedef void (*lv_group_focus_cb_t)(struct _lv_group_t *);
/**
* Groups can be used to logically hold objects so that they can be individually focused.
* They are NOT for laying out objects on a screen (try layouts for that).
*/
typedef struct _lv_group_t {
lv_ll_t obj_ll; /**< Linked list to store the objects in the group*/
struct _lv_obj_t ** obj_focus; /**< The object in focus*/
lv_group_focus_cb_t focus_cb; /**< A function to call when a new object is focused (optional)*/
#if LV_USE_USER_DATA
void * user_data;
#endif
uint8_t frozen : 1; /**< 1: can't focus to new object*/
uint8_t editing : 1; /**< 1: Edit mode, 0: Navigate mode*/
uint8_t refocus_policy : 1; /**< 1: Focus prev if focused on deletion. 0: Focus next if focused on
deletion.*/
uint8_t wrap : 1; /**< 1: Focus next/prev can wrap at end of list. 0: Focus next/prev stops at end
of list.*/
} lv_group_t;
typedef enum {
LV_GROUP_REFOCUS_POLICY_NEXT = 0,
LV_GROUP_REFOCUS_POLICY_PREV = 1
} lv_group_refocus_policy_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Init. the group module
* @remarks Internal function, do not call directly.
*/
void _lv_group_init(void);
/**
* Create a new object group
* @return pointer to the new object group
*/
lv_group_t * lv_group_create(void);
/**
* Delete a group object
* @param group pointer to a group
*/
void lv_group_del(lv_group_t * group);
/**
* Set a default group. New object are added to this group if it's enabled in their class with `add_to_def_group = true`
* @param group pointer to a group (can be `NULL`)
*/
void lv_group_set_default(lv_group_t * group);
/**
* Get the default group
* @return pointer to the default group
*/
lv_group_t * lv_group_get_default(void);
/**
* Add an object to a group
* @param group pointer to a group
* @param obj pointer to an object to add
*/
void lv_group_add_obj(lv_group_t * group, struct _lv_obj_t * obj);
/**
* Swap 2 object in a group. The object must be in the same group
* @param obj1 pointer to an object
* @param obj2 pointer to an other object
*/
void lv_group_swap_obj(struct _lv_obj_t * obj1, struct _lv_obj_t * obj2);
/**
* Remove an object from its group
* @param obj pointer to an object to remove
*/
void lv_group_remove_obj(struct _lv_obj_t * obj);
/**
* Remove all objects from a group
* @param group pointer to a group
*/
void lv_group_remove_all_objs(lv_group_t * group);
/**
* Focus on an object (defocus the current)
* @param obj pointer to an object to focus on
*/
void lv_group_focus_obj(struct _lv_obj_t * obj);
/**
* Focus the next object in a group (defocus the current)
* @param group pointer to a group
*/
void lv_group_focus_next(lv_group_t * group);
/**
* Focus the previous object in a group (defocus the current)
* @param group pointer to a group
*/
void lv_group_focus_prev(lv_group_t * group);
/**
* Do not let to change the focus from the current object
* @param group pointer to a group
* @param en true: freeze, false: release freezing (normal mode)
*/
void lv_group_focus_freeze(lv_group_t * group, bool en);
/**
* Send a control character to the focuses object of a group
* @param group pointer to a group
* @param c a character (use LV_KEY_.. to navigate)
* @return result of focused object in group.
*/
lv_res_t lv_group_send_data(lv_group_t * group, uint32_t c);
/**
* Set a function for a group which will be called when a new object is focused
* @param group pointer to a group
* @param focus_cb the call back function or NULL if unused
*/
void lv_group_set_focus_cb(lv_group_t * group, lv_group_focus_cb_t focus_cb);
/**
* Set whether the next or previous item in a group is focused if the currently focused obj is
* deleted.
* @param group pointer to a group
* @param policy new refocus policy enum
*/
void lv_group_set_refocus_policy(lv_group_t * group, lv_group_refocus_policy_t policy);
/**
* Manually set the current mode (edit or navigate).
* @param group pointer to group
* @param edit true: edit mode; false: navigate mode
*/
void lv_group_set_editing(lv_group_t * group, bool edit);
/**
* Set whether focus next/prev will allow wrapping from first->last or last->first object.
* @param group pointer to group
* @param en true: wrapping enabled; false: wrapping disabled
*/
void lv_group_set_wrap(lv_group_t * group, bool en);
/**
* Get the focused object or NULL if there isn't one
* @param group pointer to a group
* @return pointer to the focused object
*/
struct _lv_obj_t * lv_group_get_focused(const lv_group_t * group);
/**
* Get the focus callback function of a group
* @param group pointer to a group
* @return the call back function or NULL if not set
*/
lv_group_focus_cb_t lv_group_get_focus_cb(const lv_group_t * group);
/**
* Get the current mode (edit or navigate).
* @param group pointer to group
* @return true: edit mode; false: navigate mode
*/
bool lv_group_get_editing(const lv_group_t * group);
/**
* Get whether focus next/prev will allow wrapping from first->last or last->first object.
* @param group pointer to group
* @param en true: wrapping enabled; false: wrapping disabled
*/
bool lv_group_get_wrap(lv_group_t * group);
/**
* Get the number of object in the group
* @param group pointer to a group
* @return number of objects in the group
*/
uint32_t lv_group_get_obj_count(lv_group_t * group);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_GROUP_H*/