552 lines
20 KiB
C
552 lines
20 KiB
C
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/**
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* @file lv_draw_sw_letter.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_draw_sw.h"
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#include "../../hal/lv_hal_disp.h"
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#include "../../misc/lv_math.h"
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#include "../../misc/lv_assert.h"
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#include "../../misc/lv_area.h"
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#include "../../misc/lv_style.h"
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#include "../../font/lv_font.h"
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#include "../../core/lv_refr.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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LV_ATTRIBUTE_FAST_MEM static void draw_letter_normal(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc,
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const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p);
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#if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
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static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos,
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lv_font_glyph_dsc_t * g, const uint8_t * map_p);
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#endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* GLOBAL VARIABLES
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**********************/
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const uint8_t _lv_bpp1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
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const uint8_t _lv_bpp2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
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const uint8_t _lv_bpp3_opa_table[8] = {0, 36, 73, 109, /*Opacity mapping with bpp = 3*/
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146, 182, 219, 255
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};
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const uint8_t _lv_bpp4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
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68, 85, 102, 119,
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136, 153, 170, 187,
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204, 221, 238, 255
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};
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const uint8_t _lv_bpp8_opa_table[256] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
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32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
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48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
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64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
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80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
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96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
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112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
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128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
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144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
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160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
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176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
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192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
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208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
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224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239,
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240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
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};
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Draw a letter in the Virtual Display Buffer
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* @param pos_p left-top coordinate of the latter
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* @param mask_p the letter will be drawn only on this area (truncated to draw_buf area)
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* @param font_p pointer to font
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* @param letter a letter to draw
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* @param color color of letter
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* @param opa opacity of letter (0..255)
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*/
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void lv_draw_sw_letter(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p,
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uint32_t letter)
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{
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lv_font_glyph_dsc_t g;
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bool g_ret = lv_font_get_glyph_dsc(dsc->font, &g, letter, '\0');
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if(g_ret == false) {
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/*Add warning if the dsc is not found
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*but do not print warning for non printable ASCII chars (e.g. '\n')*/
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if(letter >= 0x20 &&
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letter != 0xf8ff && /*LV_SYMBOL_DUMMY*/
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letter != 0x200c) { /*ZERO WIDTH NON-JOINER*/
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LV_LOG_WARN("lv_draw_letter: glyph dsc. not found for U+%" PRIX32, letter);
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/* draw placeholder */
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lv_area_t glyph_coords;
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lv_draw_rect_dsc_t glyph_dsc;
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lv_coord_t begin_x = pos_p->x + g.ofs_x;
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lv_coord_t begin_y = pos_p->y + g.ofs_y;
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lv_area_set(&glyph_coords, begin_x, begin_y, begin_x + g.box_w, begin_y + g.box_h);
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lv_draw_rect_dsc_init(&glyph_dsc);
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glyph_dsc.bg_opa = LV_OPA_MIN;
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glyph_dsc.outline_opa = LV_OPA_MIN;
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glyph_dsc.shadow_opa = LV_OPA_MIN;
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glyph_dsc.bg_img_opa = LV_OPA_MIN;
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glyph_dsc.border_color = dsc->color;
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glyph_dsc.border_width = 1;
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draw_ctx->draw_rect(draw_ctx, &glyph_dsc, &glyph_coords);
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}
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return;
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}
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/*Don't draw anything if the character is empty. E.g. space*/
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if((g.box_h == 0) || (g.box_w == 0)) return;
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lv_point_t gpos;
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gpos.x = pos_p->x + g.ofs_x;
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gpos.y = pos_p->y + (dsc->font->line_height - dsc->font->base_line) - g.box_h - g.ofs_y;
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/*If the letter is completely out of mask don't draw it*/
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if(gpos.x + g.box_w < draw_ctx->clip_area->x1 ||
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gpos.x > draw_ctx->clip_area->x2 ||
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gpos.y + g.box_h < draw_ctx->clip_area->y1 ||
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gpos.y > draw_ctx->clip_area->y2) {
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return;
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}
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const uint8_t * map_p = lv_font_get_glyph_bitmap(g.resolved_font, letter);
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if(map_p == NULL) {
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LV_LOG_WARN("lv_draw_letter: character's bitmap not found");
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return;
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}
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if(g.resolved_font->subpx) {
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#if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
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draw_letter_subpx(draw_ctx, dsc, &gpos, &g, map_p);
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#else
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LV_LOG_WARN("Can't draw sub-pixel rendered letter because LV_USE_FONT_SUBPX == 0 in lv_conf.h");
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#endif
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}
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else {
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draw_letter_normal(draw_ctx, dsc, &gpos, &g, map_p);
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}
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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LV_ATTRIBUTE_FAST_MEM static void draw_letter_normal(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc,
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const lv_point_t * pos, lv_font_glyph_dsc_t * g, const uint8_t * map_p)
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{
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const uint8_t * bpp_opa_table_p;
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uint32_t bitmask_init;
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uint32_t bitmask;
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uint32_t bpp = g->bpp;
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lv_opa_t opa = dsc->opa;
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uint32_t shades;
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if(bpp == 3) bpp = 4;
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switch(bpp) {
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case 1:
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bpp_opa_table_p = _lv_bpp1_opa_table;
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bitmask_init = 0x80;
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shades = 2;
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break;
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case 2:
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bpp_opa_table_p = _lv_bpp2_opa_table;
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bitmask_init = 0xC0;
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shades = 4;
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break;
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case 4:
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bpp_opa_table_p = _lv_bpp4_opa_table;
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bitmask_init = 0xF0;
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shades = 16;
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break;
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case 8:
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bpp_opa_table_p = _lv_bpp8_opa_table;
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bitmask_init = 0xFF;
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shades = 256;
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break; /*No opa table, pixel value will be used directly*/
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default:
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LV_LOG_WARN("lv_draw_letter: invalid bpp");
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return; /*Invalid bpp. Can't render the letter*/
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}
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static lv_opa_t opa_table[256];
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static lv_opa_t prev_opa = LV_OPA_TRANSP;
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static uint32_t prev_bpp = 0;
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if(opa < LV_OPA_MAX) {
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if(prev_opa != opa || prev_bpp != bpp) {
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uint32_t i;
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for(i = 0; i < shades; i++) {
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opa_table[i] = bpp_opa_table_p[i] == LV_OPA_COVER ? opa : ((bpp_opa_table_p[i] * opa) >> 8);
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}
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}
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bpp_opa_table_p = opa_table;
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prev_opa = opa;
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prev_bpp = bpp;
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}
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int32_t col, row;
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int32_t box_w = g->box_w;
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int32_t box_h = g->box_h;
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int32_t width_bit = box_w * bpp; /*Letter width in bits*/
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/*Calculate the col/row start/end on the map*/
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int32_t col_start = pos->x >= draw_ctx->clip_area->x1 ? 0 : draw_ctx->clip_area->x1 - pos->x;
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int32_t col_end = pos->x + box_w <= draw_ctx->clip_area->x2 ? box_w : draw_ctx->clip_area->x2 - pos->x + 1;
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int32_t row_start = pos->y >= draw_ctx->clip_area->y1 ? 0 : draw_ctx->clip_area->y1 - pos->y;
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int32_t row_end = pos->y + box_h <= draw_ctx->clip_area->y2 ? box_h : draw_ctx->clip_area->y2 - pos->y + 1;
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/*Move on the map too*/
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uint32_t bit_ofs = (row_start * width_bit) + (col_start * bpp);
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map_p += bit_ofs >> 3;
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uint8_t letter_px;
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uint32_t col_bit;
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col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/
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lv_draw_sw_blend_dsc_t blend_dsc;
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lv_memset_00(&blend_dsc, sizeof(blend_dsc));
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blend_dsc.color = dsc->color;
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blend_dsc.opa = dsc->opa;
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blend_dsc.blend_mode = dsc->blend_mode;
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lv_coord_t hor_res = lv_disp_get_hor_res(_lv_refr_get_disp_refreshing());
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uint32_t mask_buf_size = box_w * box_h > hor_res ? hor_res : box_w * box_h;
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lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
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blend_dsc.mask_buf = mask_buf;
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int32_t mask_p = 0;
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lv_area_t fill_area;
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fill_area.x1 = col_start + pos->x;
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fill_area.x2 = col_end + pos->x - 1;
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fill_area.y1 = row_start + pos->y;
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fill_area.y2 = fill_area.y1;
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#if LV_DRAW_COMPLEX
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lv_coord_t fill_w = lv_area_get_width(&fill_area);
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lv_area_t mask_area;
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lv_area_copy(&mask_area, &fill_area);
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mask_area.y2 = mask_area.y1 + row_end;
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bool mask_any = lv_draw_mask_is_any(&mask_area);
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#endif
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blend_dsc.blend_area = &fill_area;
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blend_dsc.mask_area = &fill_area;
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uint32_t col_bit_max = 8 - bpp;
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uint32_t col_bit_row_ofs = (box_w + col_start - col_end) * bpp;
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for(row = row_start ; row < row_end; row++) {
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#if LV_DRAW_COMPLEX
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int32_t mask_p_start = mask_p;
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#endif
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bitmask = bitmask_init >> col_bit;
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for(col = col_start; col < col_end; col++) {
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/*Load the pixel's opacity into the mask*/
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letter_px = (*map_p & bitmask) >> (col_bit_max - col_bit);
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if(letter_px) {
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mask_buf[mask_p] = bpp_opa_table_p[letter_px];
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}
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else {
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mask_buf[mask_p] = 0;
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}
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/*Go to the next column*/
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if(col_bit < col_bit_max) {
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col_bit += bpp;
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bitmask = bitmask >> bpp;
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}
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else {
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col_bit = 0;
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bitmask = bitmask_init;
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map_p++;
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}
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/*Next mask byte*/
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mask_p++;
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}
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#if LV_DRAW_COMPLEX
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/*Apply masks if any*/
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if(mask_any) {
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blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2,
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fill_w);
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if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) {
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lv_memset_00(mask_buf + mask_p_start, fill_w);
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}
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}
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#endif
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if((uint32_t) mask_p + (col_end - col_start) < mask_buf_size) {
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fill_area.y2 ++;
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}
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else {
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blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
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lv_draw_sw_blend(draw_ctx, &blend_dsc);
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fill_area.y1 = fill_area.y2 + 1;
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fill_area.y2 = fill_area.y1;
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mask_p = 0;
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}
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col_bit += col_bit_row_ofs;
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map_p += (col_bit >> 3);
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col_bit = col_bit & 0x7;
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}
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/*Flush the last part*/
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if(fill_area.y1 != fill_area.y2) {
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fill_area.y2--;
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blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
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lv_draw_sw_blend(draw_ctx, &blend_dsc);
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mask_p = 0;
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}
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lv_mem_buf_release(mask_buf);
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}
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#if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
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static void draw_letter_subpx(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos,
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lv_font_glyph_dsc_t * g, const uint8_t * map_p)
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{
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const uint8_t * bpp_opa_table;
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uint32_t bitmask_init;
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uint32_t bitmask;
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uint32_t bpp = g->bpp;
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lv_opa_t opa = dsc->opa;
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if(bpp == 3) bpp = 4;
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switch(bpp) {
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case 1:
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bpp_opa_table = _lv_bpp1_opa_table;
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bitmask_init = 0x80;
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break;
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case 2:
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bpp_opa_table = _lv_bpp2_opa_table;
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bitmask_init = 0xC0;
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break;
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case 4:
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bpp_opa_table = _lv_bpp4_opa_table;
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bitmask_init = 0xF0;
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break;
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case 8:
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bpp_opa_table = _lv_bpp8_opa_table;
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bitmask_init = 0xFF;
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break; /*No opa table, pixel value will be used directly*/
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default:
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LV_LOG_WARN("lv_draw_letter: invalid bpp not found");
|
||
|
return; /*Invalid bpp. Can't render the letter*/
|
||
|
}
|
||
|
|
||
|
int32_t col, row;
|
||
|
|
||
|
int32_t box_w = g->box_w;
|
||
|
int32_t box_h = g->box_h;
|
||
|
int32_t width_bit = box_w * bpp; /*Letter width in bits*/
|
||
|
|
||
|
/*Calculate the col/row start/end on the map*/
|
||
|
int32_t col_start = pos->x >= draw_ctx->clip_area->x1 ? 0 : (draw_ctx->clip_area->x1 - pos->x) * 3;
|
||
|
int32_t col_end = pos->x + box_w / 3 <= draw_ctx->clip_area->x2 ? box_w : (draw_ctx->clip_area->x2 - pos->x + 1) * 3;
|
||
|
int32_t row_start = pos->y >= draw_ctx->clip_area->y1 ? 0 : draw_ctx->clip_area->y1 - pos->y;
|
||
|
int32_t row_end = pos->y + box_h <= draw_ctx->clip_area->y2 ? box_h : draw_ctx->clip_area->y2 - pos->y + 1;
|
||
|
|
||
|
/*Move on the map too*/
|
||
|
int32_t bit_ofs = (row_start * width_bit) + (col_start * bpp);
|
||
|
map_p += bit_ofs >> 3;
|
||
|
|
||
|
uint8_t letter_px;
|
||
|
lv_opa_t px_opa;
|
||
|
int32_t col_bit;
|
||
|
col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/
|
||
|
|
||
|
lv_area_t map_area;
|
||
|
map_area.x1 = col_start / 3 + pos->x;
|
||
|
map_area.x2 = col_end / 3 + pos->x - 1;
|
||
|
map_area.y1 = row_start + pos->y;
|
||
|
map_area.y2 = map_area.y1;
|
||
|
|
||
|
if(map_area.x2 <= map_area.x1) return;
|
||
|
|
||
|
lv_coord_t hor_res = lv_disp_get_hor_res(_lv_refr_get_disp_refreshing());
|
||
|
int32_t mask_buf_size = box_w * box_h > hor_res ? hor_res : g->box_w * g->box_h;
|
||
|
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
|
||
|
int32_t mask_p = 0;
|
||
|
|
||
|
lv_color_t * color_buf = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t));
|
||
|
|
||
|
int32_t dest_buf_stride = lv_area_get_width(draw_ctx->buf_area);
|
||
|
lv_color_t * dest_buf_tmp = draw_ctx->buf;
|
||
|
|
||
|
/*Set a pointer on draw_buf to the first pixel of the letter*/
|
||
|
dest_buf_tmp += ((pos->y - draw_ctx->buf_area->y1) * dest_buf_stride) + pos->x - draw_ctx->buf_area->x1;
|
||
|
|
||
|
/*If the letter is partially out of mask the move there on draw_buf*/
|
||
|
dest_buf_tmp += (row_start * dest_buf_stride) + col_start / 3;
|
||
|
|
||
|
lv_area_t mask_area;
|
||
|
lv_area_copy(&mask_area, &map_area);
|
||
|
mask_area.y2 = mask_area.y1 + row_end;
|
||
|
bool mask_any = lv_draw_mask_is_any(&map_area);
|
||
|
uint8_t font_rgb[3];
|
||
|
|
||
|
lv_color_t color = dsc->color;
|
||
|
#if LV_COLOR_16_SWAP == 0
|
||
|
uint8_t txt_rgb[3] = {color.ch.red, color.ch.green, color.ch.blue};
|
||
|
#else
|
||
|
uint8_t txt_rgb[3] = {color.ch.red, (color.ch.green_h << 3) + color.ch.green_l, color.ch.blue};
|
||
|
#endif
|
||
|
|
||
|
lv_draw_sw_blend_dsc_t blend_dsc;
|
||
|
lv_memset_00(&blend_dsc, sizeof(&blend_dsc));
|
||
|
blend_dsc.blend_area = &map_area;
|
||
|
blend_dsc.mask_area = &map_area;
|
||
|
blend_dsc.src_buf = color_buf;
|
||
|
blend_dsc.mask_buf = mask_buf;
|
||
|
blend_dsc.opa = opa;
|
||
|
blend_dsc.blend_mode = dsc->blend_mode;
|
||
|
|
||
|
for(row = row_start ; row < row_end; row++) {
|
||
|
uint32_t subpx_cnt = 0;
|
||
|
bitmask = bitmask_init >> col_bit;
|
||
|
int32_t mask_p_start = mask_p;
|
||
|
|
||
|
for(col = col_start; col < col_end; col++) {
|
||
|
/*Load the pixel's opacity into the mask*/
|
||
|
letter_px = (*map_p & bitmask) >> (8 - col_bit - bpp);
|
||
|
if(letter_px != 0) {
|
||
|
if(opa >= LV_OPA_MAX) {
|
||
|
px_opa = bpp == 8 ? letter_px : bpp_opa_table[letter_px];
|
||
|
}
|
||
|
else {
|
||
|
px_opa = bpp == 8 ? (uint32_t)((uint32_t)letter_px * opa) >> 8
|
||
|
: (uint32_t)((uint32_t)bpp_opa_table[letter_px] * opa) >> 8;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
px_opa = 0;
|
||
|
}
|
||
|
|
||
|
font_rgb[subpx_cnt] = px_opa;
|
||
|
|
||
|
subpx_cnt ++;
|
||
|
if(subpx_cnt == 3) {
|
||
|
subpx_cnt = 0;
|
||
|
|
||
|
lv_color_t res_color;
|
||
|
#if LV_COLOR_16_SWAP == 0
|
||
|
uint8_t bg_rgb[3] = {dest_buf_tmp->ch.red, dest_buf_tmp->ch.green, dest_buf_tmp->ch.blue};
|
||
|
#else
|
||
|
uint8_t bg_rgb[3] = {dest_buf_tmp->ch.red,
|
||
|
(dest_buf_tmp->ch.green_h << 3) + dest_buf_tmp->ch.green_l,
|
||
|
dest_buf_tmp->ch.blue
|
||
|
};
|
||
|
#endif
|
||
|
|
||
|
#if LV_FONT_SUBPX_BGR
|
||
|
res_color.ch.blue = (uint32_t)((uint32_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
|
||
|
res_color.ch.red = (uint32_t)((uint32_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
|
||
|
#else
|
||
|
res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
|
||
|
res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
|
||
|
#endif
|
||
|
|
||
|
#if LV_COLOR_16_SWAP == 0
|
||
|
res_color.ch.green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
|
||
|
#else
|
||
|
uint8_t green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
|
||
|
res_color.ch.green_h = green >> 3;
|
||
|
res_color.ch.green_l = green & 0x7;
|
||
|
#endif
|
||
|
|
||
|
#if LV_COLOR_DEPTH == 32
|
||
|
res_color.ch.alpha = 0xff;
|
||
|
#endif
|
||
|
|
||
|
if(font_rgb[0] == 0 && font_rgb[1] == 0 && font_rgb[2] == 0) mask_buf[mask_p] = LV_OPA_TRANSP;
|
||
|
else mask_buf[mask_p] = LV_OPA_COVER;
|
||
|
color_buf[mask_p] = res_color;
|
||
|
|
||
|
/*Next mask byte*/
|
||
|
mask_p++;
|
||
|
dest_buf_tmp++;
|
||
|
}
|
||
|
|
||
|
/*Go to the next column*/
|
||
|
if(col_bit < (int32_t)(8 - bpp)) {
|
||
|
col_bit += bpp;
|
||
|
bitmask = bitmask >> bpp;
|
||
|
}
|
||
|
else {
|
||
|
col_bit = 0;
|
||
|
bitmask = bitmask_init;
|
||
|
map_p++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*Apply masks if any*/
|
||
|
if(mask_any) {
|
||
|
blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, map_area.x1, map_area.y2,
|
||
|
lv_area_get_width(&map_area));
|
||
|
if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) {
|
||
|
lv_memset_00(mask_buf + mask_p_start, lv_area_get_width(&map_area));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if((int32_t) mask_p + (col_end - col_start) < mask_buf_size) {
|
||
|
map_area.y2 ++;
|
||
|
}
|
||
|
else {
|
||
|
lv_draw_sw_blend(draw_ctx, &blend_dsc);
|
||
|
|
||
|
map_area.y1 = map_area.y2 + 1;
|
||
|
map_area.y2 = map_area.y1;
|
||
|
mask_p = 0;
|
||
|
}
|
||
|
|
||
|
col_bit += ((box_w - col_end) + col_start) * bpp;
|
||
|
|
||
|
map_p += (col_bit >> 3);
|
||
|
col_bit = col_bit & 0x7;
|
||
|
|
||
|
/*Next row in draw_buf*/
|
||
|
dest_buf_tmp += dest_buf_stride - (col_end - col_start) / 3;
|
||
|
}
|
||
|
|
||
|
/*Flush the last part*/
|
||
|
if(map_area.y1 != map_area.y2) {
|
||
|
map_area.y2--;
|
||
|
lv_draw_sw_blend(draw_ctx, &blend_dsc);
|
||
|
}
|
||
|
|
||
|
lv_mem_buf_release(mask_buf);
|
||
|
lv_mem_buf_release(color_buf);
|
||
|
}
|
||
|
#endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/
|
||
|
|