758 lines
26 KiB
C
758 lines
26 KiB
C
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/**
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* @file lv_draw_sw_blend.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_draw_sw.h"
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#include "../../misc/lv_math.h"
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#include "../../hal/lv_hal_disp.h"
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#include "../../core/lv_refr.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void fill_set_px(lv_color_t * dest_buf, const lv_area_t * blend_area, lv_coord_t dest_stride,
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lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stide);
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LV_ATTRIBUTE_FAST_MEM static void fill_normal(lv_color_t * dest_buf, const lv_area_t * dest_area,
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lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride);
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#if LV_DRAW_COMPLEX
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static void fill_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride, lv_color_t color,
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lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride, lv_blend_mode_t blend_mode);
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#endif /*LV_DRAW_COMPLEX*/
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static void map_set_px(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
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const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride);
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LV_ATTRIBUTE_FAST_MEM static void map_normal(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
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const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride);
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#if LV_DRAW_COMPLEX
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static void map_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
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const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa,
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const lv_opa_t * mask, lv_coord_t mask_stride, lv_blend_mode_t blend_mode);
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static inline lv_color_t color_blend_true_color_additive(lv_color_t fg, lv_color_t bg, lv_opa_t opa);
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static inline lv_color_t color_blend_true_color_subtractive(lv_color_t fg, lv_color_t bg, lv_opa_t opa);
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static inline lv_color_t color_blend_true_color_multiply(lv_color_t fg, lv_color_t bg, lv_opa_t opa);
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#endif /*LV_DRAW_COMPLEX*/
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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#if LV_COLOR_SCREEN_TRANSP == 0
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#define FILL_NORMAL_MASK_PX(color) \
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if(*mask == LV_OPA_COVER) *dest_buf = color; \
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else *dest_buf = lv_color_mix(color, *dest_buf, *mask); \
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mask++; \
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dest_buf++;
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#else
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#define FILL_NORMAL_MASK_PX(color) \
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if(*mask == LV_OPA_COVER) *dest_buf = color; \
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else if(disp->driver->screen_transp) lv_color_mix_with_alpha(*dest_buf, dest_buf->ch.alpha, color, *mask, dest_buf, &dest_buf->ch.alpha); \
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else *dest_buf = lv_color_mix(color, *dest_buf, *mask); \
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mask++; \
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dest_buf++;
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#endif
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#define MAP_NORMAL_MASK_PX(x) \
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if(*mask_tmp_x) { \
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if(*mask_tmp_x == LV_OPA_COVER) dest_buf[x] = src_buf[x]; \
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else dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], *mask_tmp_x); \
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} \
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mask_tmp_x++;
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#define MAP_NORMAL_MASK_PX_SCR_TRANSP(x) \
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if(*mask_tmp_x) { \
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if(*mask_tmp_x == LV_OPA_COVER) dest_buf[x] = src_buf[x]; \
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else if(disp->driver->screen_transp) lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, \
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src_buf[x], *mask_tmp_x, &dest_buf[x], &dest_buf[x].ch.alpha); \
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else dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], *mask_tmp_x); \
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} \
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mask_tmp_x++;
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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void lv_draw_sw_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
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{
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/*Do not draw transparent things*/
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if(dsc->opa <= LV_OPA_MIN) return;
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lv_area_t blend_area;
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if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return;
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if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx);
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((lv_draw_sw_ctx_t *)draw_ctx)->blend(draw_ctx, dsc);
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}
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LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_blend_basic(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
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{
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const lv_opa_t * mask;
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if(dsc->mask_buf == NULL) mask = NULL;
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if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return;
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else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL;
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else mask = dsc->mask_buf;
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lv_coord_t dest_stride = lv_area_get_width(draw_ctx->buf_area);
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lv_area_t blend_area;
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if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return;
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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lv_color_t * dest_buf = draw_ctx->buf;
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if(disp->driver->set_px_cb == NULL) {
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dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->buf_area->x1);
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}
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const lv_color_t * src_buf = dsc->src_buf;
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lv_coord_t src_stride;
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if(src_buf) {
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src_stride = lv_area_get_width(dsc->blend_area);
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src_buf += src_stride * (blend_area.y1 - dsc->blend_area->y1) + (blend_area.x1 - dsc->blend_area->x1);
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}
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else {
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src_stride = 0;
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}
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lv_coord_t mask_stride;
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if(mask) {
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mask_stride = lv_area_get_width(dsc->mask_area);
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mask += mask_stride * (dsc->mask_area->y1 - blend_area.y1) + (dsc->mask_area->x1 - blend_area.x1);
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}
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else {
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mask_stride = 0;
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}
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lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
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if(disp->driver->set_px_cb) {
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if(dsc->src_buf == NULL) {
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fill_set_px(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa, mask, mask_stride);
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}
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else {
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map_set_px(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa, mask, mask_stride);
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}
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}
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else if(dsc->src_buf == NULL) {
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if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) {
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fill_normal(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa, mask, mask_stride);
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}
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#if LV_DRAW_COMPLEX
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else {
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fill_blended(dest_buf, &blend_area, dest_stride, dsc->color, dsc->opa, mask, mask_stride, dsc->blend_mode);
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}
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#endif
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}
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else {
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if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) {
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map_normal(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa, mask, mask_stride);
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}
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#if LV_DRAW_COMPLEX
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else {
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map_blended(dest_buf, &blend_area, dest_stride, src_buf, src_stride, dsc->opa, mask, mask_stride, dsc->blend_mode);
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}
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#endif
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}
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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static void fill_set_px(lv_color_t * dest_buf, const lv_area_t * blend_area, lv_coord_t dest_stride,
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lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stide)
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{
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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int32_t x;
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int32_t y;
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if(mask == NULL) {
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for(y = blend_area->y1; y <= blend_area->y2; y++) {
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for(x = blend_area->x1; x <= blend_area->x2; x++) {
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disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, x, y, color, opa);
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}
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}
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}
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else {
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int32_t w = lv_area_get_width(blend_area);
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int32_t h = lv_area_get_height(blend_area);
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for(y = 0; y < h; y++) {
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for(x = 0; x < w; x++) {
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if(mask[x]) {
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disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, blend_area->x1 + x, blend_area->y1 + y, color,
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(uint32_t)((uint32_t)opa * mask[x]) >> 8);
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}
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}
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mask += mask_stide;
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}
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}
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}
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LV_ATTRIBUTE_FAST_MEM static void fill_normal(lv_color_t * dest_buf, const lv_area_t * dest_area,
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lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride)
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{
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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int32_t w = lv_area_get_width(dest_area);
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int32_t h = lv_area_get_height(dest_area);
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int32_t x;
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int32_t y;
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/*No mask*/
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if(mask == NULL) {
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if(opa >= LV_OPA_MAX) {
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for(y = 0; y < h; y++) {
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lv_color_fill(dest_buf, color, w);
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dest_buf += dest_stride;
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}
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}
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/*Has opacity*/
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else {
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lv_color_t last_dest_color = lv_color_black();
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lv_color_t last_res_color = lv_color_mix(color, last_dest_color, opa);
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uint16_t color_premult[3];
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lv_color_premult(color, opa, color_premult);
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lv_opa_t opa_inv = 255 - opa;
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for(y = 0; y < h; y++) {
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for(x = 0; x < w; x++) {
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if(last_dest_color.full != dest_buf[x].full) {
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last_dest_color = dest_buf[x];
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#if LV_COLOR_SCREEN_TRANSP
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if(disp->driver->screen_transp) {
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lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, color, opa, &last_res_color,
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&last_res_color.ch.alpha);
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}
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else
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#else
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LV_UNUSED(disp);
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#endif
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{
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last_res_color = lv_color_mix_premult(color_premult, dest_buf[x], opa_inv);
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}
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}
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dest_buf[x] = last_res_color;
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}
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dest_buf += dest_stride;
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}
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}
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}
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/*Masked*/
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else {
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#if LV_COLOR_DEPTH == 16
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uint32_t c32 = color.full + ((uint32_t)color.full << 16);
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#endif
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/*Only the mask matters*/
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if(opa >= LV_OPA_MAX) {
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int32_t x_end4 = w - 4;
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for(y = 0; y < h; y++) {
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for(x = 0; x < w && ((lv_uintptr_t)(mask) & 0x3); x++) {
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FILL_NORMAL_MASK_PX(color)
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}
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for(; x <= x_end4; x += 4) {
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uint32_t mask32 = *((uint32_t *)mask);
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if(mask32 == 0xFFFFFFFF) {
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#if LV_COLOR_DEPTH == 16
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if((lv_uintptr_t)dest_buf & 0x3) {
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*(dest_buf + 0) = color;
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uint32_t * d = (uint32_t *)(dest_buf + 1);
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*d = c32;
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*(dest_buf + 3) = color;
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}
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else {
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uint32_t * d = (uint32_t *)dest_buf;
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*d = c32;
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*(d + 1) = c32;
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}
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#else
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dest_buf[0] = color;
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dest_buf[1] = color;
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dest_buf[2] = color;
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dest_buf[3] = color;
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#endif
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dest_buf += 4;
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mask += 4;
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}
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else if(mask32) {
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FILL_NORMAL_MASK_PX(color)
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FILL_NORMAL_MASK_PX(color)
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FILL_NORMAL_MASK_PX(color)
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FILL_NORMAL_MASK_PX(color)
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}
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else {
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mask += 4;
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dest_buf += 4;
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}
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}
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for(; x < w ; x++) {
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FILL_NORMAL_MASK_PX(color)
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}
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dest_buf += (dest_stride - w);
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mask += (mask_stride - w);
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}
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}
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/*With opacity*/
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else {
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/*Buffer the result color to avoid recalculating the same color*/
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lv_color_t last_dest_color;
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lv_color_t last_res_color;
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lv_opa_t last_mask = LV_OPA_TRANSP;
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last_dest_color.full = dest_buf[0].full;
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last_res_color.full = dest_buf[0].full;
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lv_opa_t opa_tmp = LV_OPA_TRANSP;
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for(y = 0; y < h; y++) {
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for(x = 0; x < w; x++) {
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if(*mask) {
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if(*mask != last_mask) opa_tmp = *mask == LV_OPA_COVER ? opa :
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(uint32_t)((uint32_t)(*mask) * opa) >> 8;
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if(*mask != last_mask || last_dest_color.full != dest_buf[x].full) {
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#if LV_COLOR_SCREEN_TRANSP
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if(disp->driver->screen_transp) {
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lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, color, opa_tmp, &last_res_color,
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&last_res_color.ch.alpha);
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}
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else
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#endif
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{
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if(opa_tmp == LV_OPA_COVER) last_res_color = color;
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else last_res_color = lv_color_mix(color, dest_buf[x], opa_tmp);
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}
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last_mask = *mask;
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last_dest_color.full = dest_buf[x].full;
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}
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dest_buf[x] = last_res_color;
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}
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mask++;
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}
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dest_buf += dest_stride;
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mask += (mask_stride - w);
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}
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}
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}
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}
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#if LV_DRAW_COMPLEX
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static void fill_blended(lv_color_t * dest_buf, const lv_area_t * dest_area,
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lv_coord_t dest_stride, lv_color_t color, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride,
|
||
|
lv_blend_mode_t blend_mode)
|
||
|
{
|
||
|
|
||
|
int32_t w = lv_area_get_width(dest_area);
|
||
|
int32_t h = lv_area_get_height(dest_area);
|
||
|
|
||
|
int32_t x;
|
||
|
int32_t y;
|
||
|
|
||
|
lv_color_t (*blend_fp)(lv_color_t, lv_color_t, lv_opa_t);
|
||
|
switch(blend_mode) {
|
||
|
case LV_BLEND_MODE_ADDITIVE:
|
||
|
blend_fp = color_blend_true_color_additive;
|
||
|
break;
|
||
|
case LV_BLEND_MODE_SUBTRACTIVE:
|
||
|
blend_fp = color_blend_true_color_subtractive;
|
||
|
break;
|
||
|
case LV_BLEND_MODE_MULTIPLY:
|
||
|
blend_fp = color_blend_true_color_multiply;
|
||
|
break;
|
||
|
default:
|
||
|
LV_LOG_WARN("fill_blended: unsupported blend mode");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/*Simple fill (maybe with opacity), no masking*/
|
||
|
if(mask == NULL) {
|
||
|
lv_color_t last_dest_color = dest_buf[0];
|
||
|
lv_color_t last_res_color = blend_fp(color, dest_buf[0], opa);
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
if(last_dest_color.full != dest_buf[x].full) {
|
||
|
last_dest_color = dest_buf[x];
|
||
|
last_res_color = blend_fp(color, dest_buf[x], opa);
|
||
|
}
|
||
|
dest_buf[x] = last_res_color;
|
||
|
}
|
||
|
dest_buf += dest_stride;
|
||
|
}
|
||
|
}
|
||
|
/*Masked*/
|
||
|
else {
|
||
|
/*Buffer the result color to avoid recalculating the same color*/
|
||
|
lv_color_t last_dest_color;
|
||
|
lv_color_t last_res_color;
|
||
|
lv_opa_t last_mask = LV_OPA_TRANSP;
|
||
|
last_dest_color = dest_buf[0];
|
||
|
lv_opa_t opa_tmp = mask[0] >= LV_OPA_MAX ? opa : (uint32_t)((uint32_t)mask[0] * opa) >> 8;
|
||
|
last_res_color = blend_fp(color, last_dest_color, opa_tmp);
|
||
|
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
if(mask[x] == 0) continue;
|
||
|
if(mask[x] != last_mask || last_dest_color.full != dest_buf[x].full) {
|
||
|
opa_tmp = mask[x] >= LV_OPA_MAX ? opa : (uint32_t)((uint32_t)mask[x] * opa) >> 8;
|
||
|
|
||
|
last_res_color = blend_fp(color, dest_buf[x], opa_tmp);
|
||
|
last_mask = mask[x];
|
||
|
last_dest_color.full = dest_buf[x].full;
|
||
|
}
|
||
|
dest_buf[x] = last_res_color;
|
||
|
}
|
||
|
dest_buf += dest_stride;
|
||
|
mask += mask_stride;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
static void map_set_px(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||
|
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride)
|
||
|
|
||
|
{
|
||
|
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||
|
|
||
|
int32_t w = lv_area_get_width(dest_area);
|
||
|
int32_t h = lv_area_get_height(dest_area);
|
||
|
|
||
|
int32_t x;
|
||
|
int32_t y;
|
||
|
|
||
|
if(mask == NULL) {
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, dest_area->x1 + x, dest_area->y1 + y, src_buf[x],
|
||
|
opa);
|
||
|
}
|
||
|
src_buf += src_stride;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
if(mask[x]) {
|
||
|
disp->driver->set_px_cb(disp->driver, (void *)dest_buf, dest_stride, dest_area->x1 + x, dest_area->y1 + y, src_buf[x],
|
||
|
(uint32_t)((uint32_t)opa * mask[x]) >> 8);
|
||
|
}
|
||
|
}
|
||
|
mask += mask_stride;
|
||
|
src_buf += src_stride;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
LV_ATTRIBUTE_FAST_MEM static void map_normal(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||
|
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa, const lv_opa_t * mask, lv_coord_t mask_stride)
|
||
|
|
||
|
{
|
||
|
int32_t w = lv_area_get_width(dest_area);
|
||
|
int32_t h = lv_area_get_height(dest_area);
|
||
|
|
||
|
int32_t x;
|
||
|
int32_t y;
|
||
|
|
||
|
#if LV_COLOR_SCREEN_TRANSP
|
||
|
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||
|
#endif
|
||
|
|
||
|
/*Simple fill (maybe with opacity), no masking*/
|
||
|
if(mask == NULL) {
|
||
|
if(opa >= LV_OPA_MAX) {
|
||
|
for(y = 0; y < h; y++) {
|
||
|
lv_memcpy(dest_buf, src_buf, w * sizeof(lv_color_t));
|
||
|
dest_buf += dest_stride;
|
||
|
src_buf += src_stride;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
#if LV_COLOR_SCREEN_TRANSP
|
||
|
if(disp->driver->screen_transp) {
|
||
|
lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, src_buf[x], opa, &dest_buf[x],
|
||
|
&dest_buf[x].ch.alpha);
|
||
|
}
|
||
|
else
|
||
|
#endif
|
||
|
{
|
||
|
dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], opa);
|
||
|
}
|
||
|
}
|
||
|
dest_buf += dest_stride;
|
||
|
src_buf += src_stride;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
/*Masked*/
|
||
|
else {
|
||
|
/*Only the mask matters*/
|
||
|
if(opa > LV_OPA_MAX) {
|
||
|
int32_t x_end4 = w - 4;
|
||
|
|
||
|
for(y = 0; y < h; y++) {
|
||
|
const lv_opa_t * mask_tmp_x = mask;
|
||
|
#if 0
|
||
|
for(x = 0; x < w; x++) {
|
||
|
MAP_NORMAL_MASK_PX(x);
|
||
|
}
|
||
|
#else
|
||
|
for(x = 0; x < w && ((lv_uintptr_t)mask_tmp_x & 0x3); x++) {
|
||
|
#if LV_COLOR_SCREEN_TRANSP
|
||
|
MAP_NORMAL_MASK_PX_SCR_TRANSP(x)
|
||
|
#else
|
||
|
MAP_NORMAL_MASK_PX(x)
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
uint32_t * mask32 = (uint32_t *)mask_tmp_x;
|
||
|
for(; x < x_end4; x += 4) {
|
||
|
if(*mask32) {
|
||
|
if((*mask32) == 0xFFFFFFFF) {
|
||
|
dest_buf[x] = src_buf[x];
|
||
|
dest_buf[x + 1] = src_buf[x + 1];
|
||
|
dest_buf[x + 2] = src_buf[x + 2];
|
||
|
dest_buf[x + 3] = src_buf[x + 3];
|
||
|
}
|
||
|
else {
|
||
|
mask_tmp_x = (const lv_opa_t *)mask32;
|
||
|
#if LV_COLOR_SCREEN_TRANSP
|
||
|
MAP_NORMAL_MASK_PX_SCR_TRANSP(x)
|
||
|
MAP_NORMAL_MASK_PX_SCR_TRANSP(x + 1)
|
||
|
MAP_NORMAL_MASK_PX_SCR_TRANSP(x + 2)
|
||
|
MAP_NORMAL_MASK_PX_SCR_TRANSP(x + 3)
|
||
|
#else
|
||
|
MAP_NORMAL_MASK_PX(x)
|
||
|
MAP_NORMAL_MASK_PX(x + 1)
|
||
|
MAP_NORMAL_MASK_PX(x + 2)
|
||
|
MAP_NORMAL_MASK_PX(x + 3)
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
mask32++;
|
||
|
}
|
||
|
|
||
|
mask_tmp_x = (const lv_opa_t *)mask32;
|
||
|
for(; x < w ; x++) {
|
||
|
#if LV_COLOR_SCREEN_TRANSP
|
||
|
MAP_NORMAL_MASK_PX_SCR_TRANSP(x)
|
||
|
#else
|
||
|
MAP_NORMAL_MASK_PX(x)
|
||
|
#endif
|
||
|
}
|
||
|
#endif
|
||
|
dest_buf += dest_stride;
|
||
|
src_buf += src_stride;
|
||
|
mask += mask_stride;
|
||
|
}
|
||
|
}
|
||
|
/*Handle opa and mask values too*/
|
||
|
else {
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
if(mask[x]) {
|
||
|
lv_opa_t opa_tmp = mask[x] >= LV_OPA_MAX ? opa : ((opa * mask[x]) >> 8);
|
||
|
#if LV_COLOR_SCREEN_TRANSP
|
||
|
if(disp->driver->screen_transp) {
|
||
|
lv_color_mix_with_alpha(dest_buf[x], dest_buf[x].ch.alpha, src_buf[x], opa_tmp,
|
||
|
&dest_buf[x], &dest_buf[x].ch.alpha);
|
||
|
}
|
||
|
else
|
||
|
#endif
|
||
|
{
|
||
|
dest_buf[x] = lv_color_mix(src_buf[x], dest_buf[x], opa_tmp);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
dest_buf += dest_stride;
|
||
|
src_buf += src_stride;
|
||
|
mask += mask_stride;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#if LV_DRAW_COMPLEX
|
||
|
static void map_blended(lv_color_t * dest_buf, const lv_area_t * dest_area, lv_coord_t dest_stride,
|
||
|
const lv_color_t * src_buf, lv_coord_t src_stride, lv_opa_t opa,
|
||
|
const lv_opa_t * mask, lv_coord_t mask_stride, lv_blend_mode_t blend_mode)
|
||
|
{
|
||
|
|
||
|
int32_t w = lv_area_get_width(dest_area);
|
||
|
int32_t h = lv_area_get_height(dest_area);
|
||
|
|
||
|
int32_t x;
|
||
|
int32_t y;
|
||
|
|
||
|
lv_color_t (*blend_fp)(lv_color_t, lv_color_t, lv_opa_t);
|
||
|
switch(blend_mode) {
|
||
|
case LV_BLEND_MODE_ADDITIVE:
|
||
|
blend_fp = color_blend_true_color_additive;
|
||
|
break;
|
||
|
case LV_BLEND_MODE_SUBTRACTIVE:
|
||
|
blend_fp = color_blend_true_color_subtractive;
|
||
|
break;
|
||
|
case LV_BLEND_MODE_MULTIPLY:
|
||
|
blend_fp = color_blend_true_color_multiply;
|
||
|
break;
|
||
|
default:
|
||
|
LV_LOG_WARN("fill_blended: unsupported blend mode");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/*Simple fill (maybe with opacity), no masking*/
|
||
|
if(mask == NULL) {
|
||
|
/*The map will be indexed from `draw_area->x1` so compensate it.*/
|
||
|
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
dest_buf[x] = blend_fp(src_buf[x], dest_buf[x], opa);
|
||
|
}
|
||
|
dest_buf += dest_stride;
|
||
|
src_buf += src_stride;
|
||
|
}
|
||
|
}
|
||
|
/*Masked*/
|
||
|
else {
|
||
|
for(y = 0; y < h; y++) {
|
||
|
for(x = 0; x < w; x++) {
|
||
|
if(mask[x] == 0) continue;
|
||
|
lv_opa_t opa_tmp = mask[x] >= LV_OPA_MAX ? opa : ((opa * mask[x]) >> 8);
|
||
|
dest_buf[x] = blend_fp(src_buf[x], dest_buf[x], opa_tmp);
|
||
|
}
|
||
|
dest_buf += dest_stride;
|
||
|
src_buf += src_stride;
|
||
|
mask += mask_stride;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline lv_color_t color_blend_true_color_additive(lv_color_t fg, lv_color_t bg, lv_opa_t opa)
|
||
|
{
|
||
|
|
||
|
if(opa <= LV_OPA_MIN) return bg;
|
||
|
|
||
|
uint32_t tmp;
|
||
|
#if LV_COLOR_DEPTH == 1
|
||
|
tmp = bg.full + fg.full;
|
||
|
fg.full = LV_MIN(tmp, 1);
|
||
|
#else
|
||
|
tmp = bg.ch.red + fg.ch.red;
|
||
|
#if LV_COLOR_DEPTH == 8
|
||
|
fg.ch.red = LV_MIN(tmp, 7);
|
||
|
#elif LV_COLOR_DEPTH == 16
|
||
|
fg.ch.red = LV_MIN(tmp, 31);
|
||
|
#elif LV_COLOR_DEPTH == 32
|
||
|
fg.ch.red = LV_MIN(tmp, 255);
|
||
|
#endif
|
||
|
|
||
|
#if LV_COLOR_DEPTH == 8
|
||
|
tmp = bg.ch.green + fg.ch.green;
|
||
|
fg.ch.green = LV_MIN(tmp, 7);
|
||
|
#elif LV_COLOR_DEPTH == 16
|
||
|
#if LV_COLOR_16_SWAP == 0
|
||
|
tmp = bg.ch.green + fg.ch.green;
|
||
|
fg.ch.green = LV_MIN(tmp, 63);
|
||
|
#else
|
||
|
tmp = (bg.ch.green_h << 3) + bg.ch.green_l + (fg.ch.green_h << 3) + fg.ch.green_l;
|
||
|
tmp = LV_MIN(tmp, 63);
|
||
|
fg.ch.green_h = tmp >> 3;
|
||
|
fg.ch.green_l = tmp & 0x7;
|
||
|
#endif
|
||
|
|
||
|
#elif LV_COLOR_DEPTH == 32
|
||
|
tmp = bg.ch.green + fg.ch.green;
|
||
|
fg.ch.green = LV_MIN(tmp, 255);
|
||
|
#endif
|
||
|
|
||
|
tmp = bg.ch.blue + fg.ch.blue;
|
||
|
#if LV_COLOR_DEPTH == 8
|
||
|
fg.ch.blue = LV_MIN(tmp, 4);
|
||
|
#elif LV_COLOR_DEPTH == 16
|
||
|
fg.ch.blue = LV_MIN(tmp, 31);
|
||
|
#elif LV_COLOR_DEPTH == 32
|
||
|
fg.ch.blue = LV_MIN(tmp, 255);
|
||
|
#endif
|
||
|
#endif
|
||
|
|
||
|
if(opa == LV_OPA_COVER) return fg;
|
||
|
|
||
|
return lv_color_mix(fg, bg, opa);
|
||
|
}
|
||
|
|
||
|
static inline lv_color_t color_blend_true_color_subtractive(lv_color_t fg, lv_color_t bg, lv_opa_t opa)
|
||
|
{
|
||
|
if(opa <= LV_OPA_MIN) return bg;
|
||
|
|
||
|
int32_t tmp;
|
||
|
tmp = bg.ch.red - fg.ch.red;
|
||
|
fg.ch.red = LV_MAX(tmp, 0);
|
||
|
|
||
|
#if LV_COLOR_16_SWAP == 0
|
||
|
tmp = bg.ch.green - fg.ch.green;
|
||
|
fg.ch.green = LV_MAX(tmp, 0);
|
||
|
#else
|
||
|
tmp = (bg.ch.green_h << 3) + bg.ch.green_l + (fg.ch.green_h << 3) + fg.ch.green_l;
|
||
|
tmp = LV_MAX(tmp, 0);
|
||
|
fg.ch.green_h = tmp >> 3;
|
||
|
fg.ch.green_l = tmp & 0x7;
|
||
|
#endif
|
||
|
|
||
|
tmp = bg.ch.blue - fg.ch.blue;
|
||
|
fg.ch.blue = LV_MAX(tmp, 0);
|
||
|
|
||
|
if(opa == LV_OPA_COVER) return fg;
|
||
|
|
||
|
return lv_color_mix(fg, bg, opa);
|
||
|
}
|
||
|
|
||
|
static inline lv_color_t color_blend_true_color_multiply(lv_color_t fg, lv_color_t bg, lv_opa_t opa)
|
||
|
{
|
||
|
if(opa <= LV_OPA_MIN) return bg;
|
||
|
|
||
|
#if LV_COLOR_DEPTH == 32
|
||
|
fg.ch.red = (fg.ch.red * bg.ch.red) >> 8;
|
||
|
fg.ch.green = (fg.ch.green * bg.ch.green) >> 8;
|
||
|
fg.ch.blue = (fg.ch.blue * bg.ch.blue) >> 8;
|
||
|
#elif LV_COLOR_DEPTH == 16
|
||
|
fg.ch.red = (fg.ch.red * bg.ch.red) >> 5;
|
||
|
fg.ch.blue = (fg.ch.blue * bg.ch.blue) >> 5;
|
||
|
LV_COLOR_SET_G(fg, (LV_COLOR_GET_G(fg) * LV_COLOR_GET_G(bg)) >> 6);
|
||
|
#elif LV_COLOR_DEPTH == 8
|
||
|
fg.ch.red = (fg.ch.red * bg.ch.red) >> 3;
|
||
|
fg.ch.green = (fg.ch.green * bg.ch.green) >> 3;
|
||
|
fg.ch.blue = (fg.ch.blue * bg.ch.blue) >> 2;
|
||
|
#endif
|
||
|
|
||
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if(opa == LV_OPA_COVER) return fg;
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return lv_color_mix(fg, bg, opa);
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}
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||
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#endif
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||
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