compulab: splash: support multiple splash sources
Define a generic way for boards to define splash image locations: - introduce struct splash_location - introduce enum splash_storage - update cl_splash_screen_prepare() to take an array of above struct and select the appropriate one based on the splashsource environment variable (if it is not defined- use the first splash location as default). cm-t35 is updated to work with the new interface. Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il> Cc: Stefano Babic <sbabic@denx.de> Cc: Igor Grinberg <grinberg@compulab.co.il> Acked-by: Igor Grinberg <grinberg@compulab.co.il>
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7be4cd2cc5
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@ -59,11 +59,18 @@ void get_board_mem_timings(struct board_sdrc_timings *timings)
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}
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#endif
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#define CM_T35_SPLASH_NAND_OFFSET 0x100000
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struct splash_location splash_locations[] = {
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{
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.name = "nand",
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.storage = SPLASH_STORAGE_NAND,
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.offset = 0x100000,
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},
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};
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int splash_screen_prepare(void)
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{
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return cl_splash_screen_prepare(CM_T35_SPLASH_NAND_OFFSET);
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return cl_splash_screen_prepare(splash_locations,
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ARRAY_SIZE(splash_locations));
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}
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/*
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@ -24,10 +24,21 @@ static inline int cl_usb_hub_init(int gpio, const char *label)
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static inline void cl_usb_hub_deinit(int gpio) {}
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#endif /* CONFIG_CMD_USB */
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enum splash_storage {
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SPLASH_STORAGE_NAND,
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};
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struct splash_location {
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char *name;
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enum splash_storage storage;
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u32 offset; /* offset from start of storage */
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};
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#ifdef CONFIG_SPLASH_SCREEN
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int cl_splash_screen_prepare(int offset);
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int cl_splash_screen_prepare(struct splash_location *locations, uint size);
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#else /* !CONFIG_SPLASH_SCREEN */
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static inline int cl_splash_screen_prepare(int offset)
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static inline int cl_splash_screen_prepare(struct splash_location *locations,
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uint size)
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{
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return -ENOSYS;
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}
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@ -30,12 +30,26 @@ static int splash_nand_read(u32 bmp_load_addr, int offset, size_t read_size)
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}
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#endif
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static int splash_storage_read(u32 bmp_load_addr, int offset, size_t read_size)
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static int splash_storage_read(struct splash_location *location,
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u32 bmp_load_addr, size_t read_size)
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{
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return splash_nand_read(bmp_load_addr, offset, read_size);
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u32 offset;
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if (!location)
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return -EINVAL;
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offset = location->offset;
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switch (location->storage) {
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case SPLASH_STORAGE_NAND:
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return splash_nand_read(bmp_load_addr, offset, read_size);
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default:
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printf("Unknown splash location\n");
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}
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return -EINVAL;
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}
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static int splash_load_raw(u32 bmp_load_addr, int offset)
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static int splash_load_raw(struct splash_location *location, u32 bmp_load_addr)
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{
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struct bmp_header *bmp_hdr;
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int res;
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@ -44,7 +58,7 @@ static int splash_load_raw(u32 bmp_load_addr, int offset)
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if (bmp_load_addr + bmp_header_size >= gd->start_addr_sp)
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goto splash_address_too_high;
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res = splash_storage_read(bmp_load_addr, offset, bmp_header_size);
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res = splash_storage_read(location, bmp_load_addr, bmp_header_size);
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if (res < 0)
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return res;
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@ -54,7 +68,7 @@ static int splash_load_raw(u32 bmp_load_addr, int offset)
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if (bmp_load_addr + bmp_size >= gd->start_addr_sp)
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goto splash_address_too_high;
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return splash_storage_read(bmp_load_addr, offset, bmp_size);
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return splash_storage_read(location, bmp_load_addr, bmp_size);
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splash_address_too_high:
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printf("Error: splashimage address too high. Data overwrites U-Boot "
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@ -63,8 +77,46 @@ splash_address_too_high:
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return -EFAULT;
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}
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int cl_splash_screen_prepare(int offset)
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/**
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* select_splash_location - return the splash location based on board support
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* and env variable "splashsource".
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*
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* @locations: An array of supported splash locations.
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* @size: Size of splash_locations array.
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*
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* @return: If a null set of splash locations is given, or
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* splashsource env variable is set to unsupported value
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* return NULL.
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* If splashsource env variable is not defined
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* return the first entry in splash_locations as default.
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* If splashsource env variable contains a supported value
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* return the location selected by splashsource.
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*/
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static struct splash_location *select_splash_location(
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struct splash_location *locations, uint size)
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{
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int i;
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char *env_splashsource;
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if (!locations || size == 0)
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return NULL;
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env_splashsource = getenv("splashsource");
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if (env_splashsource == NULL)
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return &locations[0];
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for (i = 0; i < size; i++) {
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if (!strcmp(locations[i].name, env_splashsource))
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return &locations[i];
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}
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printf("splashsource env variable set to unsupported value\n");
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return NULL;
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}
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int cl_splash_screen_prepare(struct splash_location *locations, uint size)
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{
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struct splash_location *splash_location;
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char *env_splashimage_value;
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u32 bmp_load_addr;
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@ -78,5 +130,9 @@ int cl_splash_screen_prepare(int offset)
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return -EFAULT;
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}
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return splash_load_raw(bmp_load_addr, offset);
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splash_location = select_splash_location(locations, size);
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if (!splash_location)
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return -EINVAL;
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return splash_load_raw(splash_location, bmp_load_addr);
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}
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