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The _bfd_final_link
function must gather all the symbols
in the input files and write them out. It must also write out
all the symbols in the global hash table. This must be
controlled by the strip
and discard
fields of the
bfd_link_info
structure.
The local symbols of the input files will not have been
entered into the linker hash table. The _bfd_final_link
routine must consider each input file and include the symbols
in the output file. It may be convenient to do this when
looking through the link_order
structures, or it may be
done by stepping through the input_bfds
list.
The _bfd_final_link
routine must also traverse the global
hash table to gather all the externally visible symbols. It
is possible that most of the externally visible symbols may be
written out when considering the symbols of each input file,
but it is still necessary to traverse the hash table since the
linker script may have defined some symbols that are not in
any of the input files.
The strip
field of the bfd_link_info
structure
controls which symbols are written out. The possible values
are listed in bfdlink.h
. If the value is strip_some
,
then the keep_hash
field of the bfd_link_info
structure is a hash table of symbols to keep; each symbol
should be looked up in this hash table, and only symbols which
are present should be included in the output file.
If the strip
field of the bfd_link_info
structure
permits local symbols to be written out, the discard
field
is used to further controls which local symbols are included
in the output file. If the value is discard_l
, then all
local symbols which begin with a certain prefix are discarded;
this is controlled by the bfd_is_local_label_name
entry point.
The a.out backend handles symbols by calling
aout_link_write_symbols
on each input BFD and then
traversing the global hash table with the function
aout_link_write_other_symbol
. It builds a string table
while writing out the symbols, which is written to the output
file at the end of NAME(aout,final_link)
.
bfd_link_split_section
Synopsis
bfd_boolean bfd_link_split_section (bfd *abfd, asection *sec);
Description
Return nonzero if sec should be split during a
reloceatable or final link.
#define bfd_link_split_section(abfd, sec) \ BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec))
bfd_section_already_linked
Synopsis
bfd_boolean bfd_section_already_linked (bfd *abfd, asection *sec, struct bfd_link_info *info);
Description
Check if data has been already linked during a reloceatable
or final link. Return TRUE if it has.
#define bfd_section_already_linked(abfd, sec, info) \ BFD_SEND (abfd, _section_already_linked, (abfd, sec, info))
bfd_generic_define_common_symbol
Synopsis
bfd_boolean bfd_generic_define_common_symbol (bfd *output_bfd, struct bfd_link_info *info, struct bfd_link_hash_entry *h);
Description
Convert common symbol h into a defined symbol.
Return TRUE on success and FALSE on failure.
#define bfd_define_common_symbol(output_bfd, info, h) \ BFD_SEND (output_bfd, _bfd_define_common_symbol, (output_bfd, info, h))
bfd_find_version_for_sym
Synopsis
struct bfd_elf_version_tree * bfd_find_version_for_sym (struct bfd_elf_version_tree *verdefs, const char *sym_name, bfd_boolean *hide);
Description
Search an elf version script tree for symbol versioning
info and export / don’t-export status for a given symbol.
Return non-NULL on success and NULL on failure; also sets
the output ‘hide’ boolean parameter.
bfd_hide_sym_by_version
Synopsis
bfd_boolean bfd_hide_sym_by_version (struct bfd_elf_version_tree *verdefs, const char *sym_name);
Description
Search an elf version script tree for symbol versioning
info for a given symbol. Return TRUE if the symbol is hidden.
bfd_link_check_relocs
Synopsis
bfd_boolean bfd_link_check_relocs (bfd *abfd, struct bfd_link_info *info);
Description
Checks the relocs in ABFD for validity.
Does not execute the relocs.
Return TRUE if everything is OK, FALSE otherwise.
This is the external entry point to this code.
_bfd_generic_link_check_relocs
Synopsis
bfd_boolean _bfd_generic_link_check_relocs (bfd *abfd, struct bfd_link_info *info);
Description
Stub function for targets that do not implement reloc checking.
Return TRUE.
This is an internal function. It should not be called from
outside the BFD library.
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