64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
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/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _ASM_IA64_CHECKSUM_H
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#define _ASM_IA64_CHECKSUM_H
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/*
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* Modified 1998, 1999
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* David Mosberger-Tang <davidm@hpl.hp.com>, Hewlett-Packard Co
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*/
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/*
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* This is a version of ip_compute_csum() optimized for IP headers,
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* which always checksum on 4 octet boundaries.
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*/
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extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl);
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/*
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* Computes the checksum of the TCP/UDP pseudo-header returns a 16-bit
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* checksum, already complemented
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*/
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extern __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
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__u32 len, __u8 proto, __wsum sum);
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extern __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
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__u32 len, __u8 proto, __wsum sum);
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/*
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* Computes the checksum of a memory block at buff, length len,
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* and adds in "sum" (32-bit)
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*
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* returns a 32-bit number suitable for feeding into itself
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* or csum_tcpudp_magic
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*
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* this function must be called with even lengths, except
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* for the last fragment, which may be odd
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*
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* it's best to have buff aligned on a 32-bit boundary
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*/
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extern __wsum csum_partial(const void *buff, int len, __wsum sum);
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/*
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* This routine is used for miscellaneous IP-like checksums, mainly in
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* icmp.c
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*/
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extern __sum16 ip_compute_csum(const void *buff, int len);
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/*
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* Fold a partial checksum without adding pseudo headers.
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*/
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static inline __sum16 csum_fold(__wsum csum)
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{
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u32 sum = (__force u32)csum;
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sum = (sum & 0xffff) + (sum >> 16);
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sum = (sum & 0xffff) + (sum >> 16);
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return (__force __sum16)~sum;
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}
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#define _HAVE_ARCH_IPV6_CSUM 1
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struct in6_addr;
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extern __sum16 csum_ipv6_magic(const struct in6_addr *saddr,
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const struct in6_addr *daddr,
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__u32 len, __u8 proto, __wsum csum);
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#endif /* _ASM_IA64_CHECKSUM_H */
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