254 lines
9.5 KiB
ReStructuredText
254 lines
9.5 KiB
ReStructuredText
|
.. SPDX-License-Identifier: GPL-2.0 OR GFDL-1.1-no-invariants-or-later
|
||
|
.. c:namespace:: MC
|
||
|
|
||
|
.. _media-request-api:
|
||
|
|
||
|
Request API
|
||
|
===========
|
||
|
|
||
|
The Request API has been designed to allow V4L2 to deal with requirements of
|
||
|
modern devices (stateless codecs, complex camera pipelines, ...) and APIs
|
||
|
(Android Codec v2). One such requirement is the ability for devices belonging to
|
||
|
the same pipeline to reconfigure and collaborate closely on a per-frame basis.
|
||
|
Another is support of stateless codecs, which require controls to be applied
|
||
|
to specific frames (aka 'per-frame controls') in order to be used efficiently.
|
||
|
|
||
|
While the initial use-case was V4L2, it can be extended to other subsystems
|
||
|
as well, as long as they use the media controller.
|
||
|
|
||
|
Supporting these features without the Request API is not always possible and if
|
||
|
it is, it is terribly inefficient: user-space would have to flush all activity
|
||
|
on the media pipeline, reconfigure it for the next frame, queue the buffers to
|
||
|
be processed with that configuration, and wait until they are all available for
|
||
|
dequeuing before considering the next frame. This defeats the purpose of having
|
||
|
buffer queues since in practice only one buffer would be queued at a time.
|
||
|
|
||
|
The Request API allows a specific configuration of the pipeline (media
|
||
|
controller topology + configuration for each media entity) to be associated with
|
||
|
specific buffers. This allows user-space to schedule several tasks ("requests")
|
||
|
with different configurations in advance, knowing that the configuration will be
|
||
|
applied when needed to get the expected result. Configuration values at the time
|
||
|
of request completion are also available for reading.
|
||
|
|
||
|
General Usage
|
||
|
-------------
|
||
|
|
||
|
The Request API extends the Media Controller API and cooperates with
|
||
|
subsystem-specific APIs to support request usage. At the Media Controller
|
||
|
level, requests are allocated from the supporting Media Controller device
|
||
|
node. Their life cycle is then managed through the request file descriptors in
|
||
|
an opaque way. Configuration data, buffer handles and processing results
|
||
|
stored in requests are accessed through subsystem-specific APIs extended for
|
||
|
request support, such as V4L2 APIs that take an explicit ``request_fd``
|
||
|
parameter.
|
||
|
|
||
|
Request Allocation
|
||
|
------------------
|
||
|
|
||
|
User-space allocates requests using :ref:`MEDIA_IOC_REQUEST_ALLOC`
|
||
|
for the media device node. This returns a file descriptor representing the
|
||
|
request. Typically, several such requests will be allocated.
|
||
|
|
||
|
Request Preparation
|
||
|
-------------------
|
||
|
|
||
|
Standard V4L2 ioctls can then receive a request file descriptor to express the
|
||
|
fact that the ioctl is part of said request, and is not to be applied
|
||
|
immediately. See :ref:`MEDIA_IOC_REQUEST_ALLOC` for a list of ioctls that
|
||
|
support this. Configurations set with a ``request_fd`` parameter are stored
|
||
|
instead of being immediately applied, and buffers queued to a request do not
|
||
|
enter the regular buffer queue until the request itself is queued.
|
||
|
|
||
|
Request Submission
|
||
|
------------------
|
||
|
|
||
|
Once the configuration and buffers of the request are specified, it can be
|
||
|
queued by calling :ref:`MEDIA_REQUEST_IOC_QUEUE` on the request file descriptor.
|
||
|
A request must contain at least one buffer, otherwise ``ENOENT`` is returned.
|
||
|
A queued request cannot be modified anymore.
|
||
|
|
||
|
.. caution::
|
||
|
For :ref:`memory-to-memory devices <mem2mem>` you can use requests only for
|
||
|
output buffers, not for capture buffers. Attempting to add a capture buffer
|
||
|
to a request will result in an ``EBADR`` error.
|
||
|
|
||
|
If the request contains configurations for multiple entities, individual drivers
|
||
|
may synchronize so the requested pipeline's topology is applied before the
|
||
|
buffers are processed. Media controller drivers do a best effort implementation
|
||
|
since perfect atomicity may not be possible due to hardware limitations.
|
||
|
|
||
|
.. caution::
|
||
|
|
||
|
It is not allowed to mix queuing requests with directly queuing buffers:
|
||
|
whichever method is used first locks this in place until
|
||
|
:ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` is called or the device is
|
||
|
:ref:`closed <func-close>`. Attempts to directly queue a buffer when earlier
|
||
|
a buffer was queued via a request or vice versa will result in an ``EBUSY``
|
||
|
error.
|
||
|
|
||
|
Controls can still be set without a request and are applied immediately,
|
||
|
regardless of whether a request is in use or not.
|
||
|
|
||
|
.. caution::
|
||
|
|
||
|
Setting the same control through a request and also directly can lead to
|
||
|
undefined behavior!
|
||
|
|
||
|
User-space can :c:func:`poll()` a request file descriptor in
|
||
|
order to wait until the request completes. A request is considered complete
|
||
|
once all its associated buffers are available for dequeuing and all the
|
||
|
associated controls have been updated with the values at the time of completion.
|
||
|
Note that user-space does not need to wait for the request to complete to
|
||
|
dequeue its buffers: buffers that are available halfway through a request can
|
||
|
be dequeued independently of the request's state.
|
||
|
|
||
|
A completed request contains the state of the device after the request was
|
||
|
executed. User-space can query that state by calling
|
||
|
:ref:`ioctl VIDIOC_G_EXT_CTRLS <VIDIOC_G_EXT_CTRLS>` with the request file
|
||
|
descriptor. Calling :ref:`ioctl VIDIOC_G_EXT_CTRLS <VIDIOC_G_EXT_CTRLS>` for a
|
||
|
request that has been queued but not yet completed will return ``EBUSY``
|
||
|
since the control values might be changed at any time by the driver while the
|
||
|
request is in flight.
|
||
|
|
||
|
.. _media-request-life-time:
|
||
|
|
||
|
Recycling and Destruction
|
||
|
-------------------------
|
||
|
|
||
|
Finally, a completed request can either be discarded or be reused. Calling
|
||
|
:c:func:`close()` on a request file descriptor will make
|
||
|
that file descriptor unusable and the request will be freed once it is no
|
||
|
longer in use by the kernel. That is, if the request is queued and then the
|
||
|
file descriptor is closed, then it won't be freed until the driver completed
|
||
|
the request.
|
||
|
|
||
|
The :ref:`MEDIA_REQUEST_IOC_REINIT` will clear a request's state and make it
|
||
|
available again. No state is retained by this operation: the request is as
|
||
|
if it had just been allocated.
|
||
|
|
||
|
Example for a Codec Device
|
||
|
--------------------------
|
||
|
|
||
|
For use-cases such as :ref:`codecs <mem2mem>`, the request API can be used
|
||
|
to associate specific controls to
|
||
|
be applied by the driver for the OUTPUT buffer, allowing user-space
|
||
|
to queue many such buffers in advance. It can also take advantage of requests'
|
||
|
ability to capture the state of controls when the request completes to read back
|
||
|
information that may be subject to change.
|
||
|
|
||
|
Put into code, after obtaining a request, user-space can assign controls and one
|
||
|
OUTPUT buffer to it:
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
struct v4l2_buffer buf;
|
||
|
struct v4l2_ext_controls ctrls;
|
||
|
int req_fd;
|
||
|
...
|
||
|
if (ioctl(media_fd, MEDIA_IOC_REQUEST_ALLOC, &req_fd))
|
||
|
return errno;
|
||
|
...
|
||
|
ctrls.which = V4L2_CTRL_WHICH_REQUEST_VAL;
|
||
|
ctrls.request_fd = req_fd;
|
||
|
if (ioctl(codec_fd, VIDIOC_S_EXT_CTRLS, &ctrls))
|
||
|
return errno;
|
||
|
...
|
||
|
buf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT;
|
||
|
buf.flags |= V4L2_BUF_FLAG_REQUEST_FD;
|
||
|
buf.request_fd = req_fd;
|
||
|
if (ioctl(codec_fd, VIDIOC_QBUF, &buf))
|
||
|
return errno;
|
||
|
|
||
|
Note that it is not allowed to use the Request API for CAPTURE buffers
|
||
|
since there are no per-frame settings to report there.
|
||
|
|
||
|
Once the request is fully prepared, it can be queued to the driver:
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
if (ioctl(req_fd, MEDIA_REQUEST_IOC_QUEUE))
|
||
|
return errno;
|
||
|
|
||
|
User-space can then either wait for the request to complete by calling poll() on
|
||
|
its file descriptor, or start dequeuing CAPTURE buffers. Most likely, it will
|
||
|
want to get CAPTURE buffers as soon as possible and this can be done using a
|
||
|
regular :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>`:
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
struct v4l2_buffer buf;
|
||
|
|
||
|
memset(&buf, 0, sizeof(buf));
|
||
|
buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
|
||
|
if (ioctl(codec_fd, VIDIOC_DQBUF, &buf))
|
||
|
return errno;
|
||
|
|
||
|
Note that this example assumes for simplicity that for every OUTPUT buffer
|
||
|
there will be one CAPTURE buffer, but this does not have to be the case.
|
||
|
|
||
|
We can then, after ensuring that the request is completed via polling the
|
||
|
request file descriptor, query control values at the time of its completion via
|
||
|
a call to :ref:`VIDIOC_G_EXT_CTRLS <VIDIOC_G_EXT_CTRLS>`.
|
||
|
This is particularly useful for volatile controls for which we want to
|
||
|
query values as soon as the capture buffer is produced.
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
struct pollfd pfd = { .events = POLLPRI, .fd = req_fd };
|
||
|
poll(&pfd, 1, -1);
|
||
|
...
|
||
|
ctrls.which = V4L2_CTRL_WHICH_REQUEST_VAL;
|
||
|
ctrls.request_fd = req_fd;
|
||
|
if (ioctl(codec_fd, VIDIOC_G_EXT_CTRLS, &ctrls))
|
||
|
return errno;
|
||
|
|
||
|
Once we don't need the request anymore, we can either recycle it for reuse with
|
||
|
:ref:`MEDIA_REQUEST_IOC_REINIT`...
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
if (ioctl(req_fd, MEDIA_REQUEST_IOC_REINIT))
|
||
|
return errno;
|
||
|
|
||
|
... or close its file descriptor to completely dispose of it.
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
close(req_fd);
|
||
|
|
||
|
Example for a Simple Capture Device
|
||
|
-----------------------------------
|
||
|
|
||
|
With a simple capture device, requests can be used to specify controls to apply
|
||
|
for a given CAPTURE buffer.
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
struct v4l2_buffer buf;
|
||
|
struct v4l2_ext_controls ctrls;
|
||
|
int req_fd;
|
||
|
...
|
||
|
if (ioctl(media_fd, MEDIA_IOC_REQUEST_ALLOC, &req_fd))
|
||
|
return errno;
|
||
|
...
|
||
|
ctrls.which = V4L2_CTRL_WHICH_REQUEST_VAL;
|
||
|
ctrls.request_fd = req_fd;
|
||
|
if (ioctl(camera_fd, VIDIOC_S_EXT_CTRLS, &ctrls))
|
||
|
return errno;
|
||
|
...
|
||
|
buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
|
||
|
buf.flags |= V4L2_BUF_FLAG_REQUEST_FD;
|
||
|
buf.request_fd = req_fd;
|
||
|
if (ioctl(camera_fd, VIDIOC_QBUF, &buf))
|
||
|
return errno;
|
||
|
|
||
|
Once the request is fully prepared, it can be queued to the driver:
|
||
|
|
||
|
.. code-block:: c
|
||
|
|
||
|
if (ioctl(req_fd, MEDIA_REQUEST_IOC_QUEUE))
|
||
|
return errno;
|
||
|
|
||
|
User-space can then dequeue buffers, wait for the request completion, query
|
||
|
controls and recycle the request as in the M2M example above.
|