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3.0 KiB
ReStructuredText
53 lines
3.0 KiB
ReStructuredText
===========================
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Power Management Strategies
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===========================
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::
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Copyright (c) 2017 Intel Corp., Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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The Linux kernel supports two major high-level power management strategies.
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One of them is based on using global low-power states of the whole system in
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which user space code cannot be executed and the overall system activity is
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significantly reduced, referred to as :doc:`sleep states <sleep-states>`. The
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kernel puts the system into one of these states when requested by user space
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and the system stays in it until a special signal is received from one of
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designated devices, triggering a transition to the ``working state`` in which
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user space code can run. Because sleep states are global and the whole system
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is affected by the state changes, this strategy is referred to as the
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:doc:`system-wide power management <system-wide>`.
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The other strategy, referred to as the :doc:`working-state power management
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<working-state>`, is based on adjusting the power states of individual hardware
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components of the system, as needed, in the working state. In consequence, if
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this strategy is in use, the working state of the system usually does not
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correspond to any particular physical configuration of it, but can be treated as
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a metastate covering a range of different power states of the system in which
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the individual components of it can be either ``active`` (in use) or
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``inactive`` (idle). If they are active, they have to be in power states
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allowing them to process data and to be accessed by software. In turn, if they
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are inactive, ideally, they should be in low-power states in which they may not
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be accessible.
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If all of the system components are active, the system as a whole is regarded as
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"runtime active" and that situation typically corresponds to the maximum power
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draw (or maximum energy usage) of it. If all of them are inactive, the system
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as a whole is regarded as "runtime idle" which may be very close to a sleep
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state from the physical system configuration and power draw perspective, but
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then it takes much less time and effort to start executing user space code than
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for the same system in a sleep state. However, transitions from sleep states
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back to the working state can only be started by a limited set of devices, so
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typically the system can spend much more time in a sleep state than it can be
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runtime idle in one go. For this reason, systems usually use less energy in
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sleep states than when they are runtime idle most of the time.
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Moreover, the two power management strategies address different usage scenarios.
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Namely, if the user indicates that the system will not be in use going forward,
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for example by closing its lid (if the system is a laptop), it probably should
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go into a sleep state at that point. On the other hand, if the user simply goes
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away from the laptop keyboard, it probably should stay in the working state and
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use the working-state power management in case it becomes idle, because the user
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may come back to it at any time and then may want the system to be immediately
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accessible.
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