41 lines
1.6 KiB
C
41 lines
1.6 KiB
C
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/*
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* Copyright (c) 2014-2016, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "priv.h"
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#include "gf100.h"
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/* GK20A's FB is similar to GF100's, but without the ability to allocate VRAM */
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static const struct nvkm_fb_func
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gk20a_fb = {
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.dtor = gf100_fb_dtor,
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.oneinit = gf100_fb_oneinit,
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.init = gf100_fb_init,
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.init_page = gf100_fb_init_page,
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.intr = gf100_fb_intr,
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.default_bigpage = 17,
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};
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int
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gk20a_fb_new(struct nvkm_device *device, int index, struct nvkm_fb **pfb)
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{
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return gf100_fb_new_(&gk20a_fb, device, index, pfb);
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}
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