ubuntu-linux-kernel/drivers/video/fbdev/mbx/reg_bits.h

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2024-04-01 15:06:58 +00:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __REG_BITS_2700G_
#define __REG_BITS_2700G_
/* use defines from asm-arm/arch-pxa/bitfields.h for bit fields access */
#define UData(Data) ((unsigned long) (Data))
#define Fld(Size, Shft) (((Size) << 16) + (Shft))
#define FSize(Field) ((Field) >> 16)
#define FShft(Field) ((Field) & 0x0000FFFF)
#define FMsk(Field) (((UData (1) << FSize (Field)) - 1) << FShft (Field))
#define FAlnMsk(Field) ((UData (1) << FSize (Field)) - 1)
#define F1stBit(Field) (UData (1) << FShft (Field))
#define SYSRST_RST (1 << 0)
/* SYSCLKSRC - SYSCLK Source Control Register */
#define SYSCLKSRC_SEL Fld(2,0)
#define SYSCLKSRC_REF ((0x0) << FShft(SYSCLKSRC_SEL))
#define SYSCLKSRC_PLL_1 ((0x1) << FShft(SYSCLKSRC_SEL))
#define SYSCLKSRC_PLL_2 ((0x2) << FShft(SYSCLKSRC_SEL))
/* PIXCLKSRC - PIXCLK Source Control Register */
#define PIXCLKSRC_SEL Fld(2,0)
#define PIXCLKSRC_REF ((0x0) << FShft(PIXCLKSRC_SEL))
#define PIXCLKSRC_PLL_1 ((0x1) << FShft(PIXCLKSRC_SEL))
#define PIXCLKSRC_PLL_2 ((0x2) << FShft(PIXCLKSRC_SEL))
/* Clock Disable Register */
#define CLKSLEEP_SLP (1 << 0)
/* Core PLL Control Register */
#define CORE_PLL_M Fld(6,7)
#define Core_Pll_M(x) ((x) << FShft(CORE_PLL_M))
#define CORE_PLL_N Fld(3,4)
#define Core_Pll_N(x) ((x) << FShft(CORE_PLL_N))
#define CORE_PLL_P Fld(3,1)
#define Core_Pll_P(x) ((x) << FShft(CORE_PLL_P))
#define CORE_PLL_EN (1 << 0)
/* Display PLL Control Register */
#define DISP_PLL_M Fld(6,7)
#define Disp_Pll_M(x) ((x) << FShft(DISP_PLL_M))
#define DISP_PLL_N Fld(3,4)
#define Disp_Pll_N(x) ((x) << FShft(DISP_PLL_N))
#define DISP_PLL_P Fld(3,1)
#define Disp_Pll_P(x) ((x) << FShft(DISP_PLL_P))
#define DISP_PLL_EN (1 << 0)
/* PLL status register */
#define PLLSTAT_CORE_PLL_LOST_L (1 << 3)
#define PLLSTAT_CORE_PLL_LSTS (1 << 2)
#define PLLSTAT_DISP_PLL_LOST_L (1 << 1)
#define PLLSTAT_DISP_PLL_LSTS (1 << 0)
/* Video and scale clock control register */
#define VOVRCLK_EN (1 << 0)
/* Pixel clock control register */
#define PIXCLK_EN (1 << 0)
/* Memory clock control register */
#define MEMCLK_EN (1 << 0)
/* MBX clock control register */
#define MBXCLK_DIV Fld(2,2)
#define MBXCLK_DIV_1 ((0x0) << FShft(MBXCLK_DIV))
#define MBXCLK_DIV_2 ((0x1) << FShft(MBXCLK_DIV))
#define MBXCLK_DIV_3 ((0x2) << FShft(MBXCLK_DIV))
#define MBXCLK_DIV_4 ((0x3) << FShft(MBXCLK_DIV))
#define MBXCLK_EN Fld(2,0)
#define MBXCLK_EN_NONE ((0x0) << FShft(MBXCLK_EN))
#define MBXCLK_EN_2D ((0x1) << FShft(MBXCLK_EN))
#define MBXCLK_EN_BOTH ((0x2) << FShft(MBXCLK_EN))
/* M24 clock control register */
#define M24CLK_DIV Fld(2,1)
#define M24CLK_DIV_1 ((0x0) << FShft(M24CLK_DIV))
#define M24CLK_DIV_2 ((0x1) << FShft(M24CLK_DIV))
#define M24CLK_DIV_3 ((0x2) << FShft(M24CLK_DIV))
#define M24CLK_DIV_4 ((0x3) << FShft(M24CLK_DIV))
#define M24CLK_EN (1 << 0)
/* SDRAM clock control register */
#define SDCLK_EN (1 << 0)
/* PixClk Divisor Register */
#define PIXCLKDIV_PD Fld(9,0)
#define Pixclkdiv_Pd(x) ((x) << FShft(PIXCLKDIV_PD))
/* LCD Config control register */
#define LCDCFG_IN_FMT Fld(3,28)
#define Lcdcfg_In_Fmt(x) ((x) << FShft(LCDCFG_IN_FMT))
#define LCDCFG_LCD1DEN_POL (1 << 27)
#define LCDCFG_LCD1FCLK_POL (1 << 26)
#define LCDCFG_LCD1LCLK_POL (1 << 25)
#define LCDCFG_LCD1D_POL (1 << 24)
#define LCDCFG_LCD2DEN_POL (1 << 23)
#define LCDCFG_LCD2FCLK_POL (1 << 22)
#define LCDCFG_LCD2LCLK_POL (1 << 21)
#define LCDCFG_LCD2D_POL (1 << 20)
#define LCDCFG_LCD1_TS (1 << 19)
#define LCDCFG_LCD1D_DS (1 << 18)
#define LCDCFG_LCD1C_DS (1 << 17)
#define LCDCFG_LCD1_IS_IN (1 << 16)
#define LCDCFG_LCD2_TS (1 << 3)
#define LCDCFG_LCD2D_DS (1 << 2)
#define LCDCFG_LCD2C_DS (1 << 1)
#define LCDCFG_LCD2_IS_IN (1 << 0)
/* On-Die Frame Buffer Power Control Register */
#define ODFBPWR_SLOW (1 << 2)
#define ODFBPWR_MODE Fld(2,0)
#define ODFBPWR_MODE_ACT ((0x0) << FShft(ODFBPWR_MODE))
#define ODFBPWR_MODE_ACT_LP ((0x1) << FShft(ODFBPWR_MODE))
#define ODFBPWR_MODE_SLEEP ((0x2) << FShft(ODFBPWR_MODE))
#define ODFBPWR_MODE_SHUTD ((0x3) << FShft(ODFBPWR_MODE))
/* On-Die Frame Buffer Power State Status Register */
#define ODFBSTAT_ACT (1 << 2)
#define ODFBSTAT_SLP (1 << 1)
#define ODFBSTAT_SDN (1 << 0)
/* LMRST - Local Memory (SDRAM) Reset */
#define LMRST_MC_RST (1 << 0)
/* LMCFG - Local Memory (SDRAM) Configuration Register */
#define LMCFG_LMC_DS (1 << 5)
#define LMCFG_LMD_DS (1 << 4)
#define LMCFG_LMA_DS (1 << 3)
#define LMCFG_LMC_TS (1 << 2)
#define LMCFG_LMD_TS (1 << 1)
#define LMCFG_LMA_TS (1 << 0)
/* LMPWR - Local Memory (SDRAM) Power Control Register */
#define LMPWR_MC_PWR_CNT Fld(2,0)
#define LMPWR_MC_PWR_ACT ((0x0) << FShft(LMPWR_MC_PWR_CNT)) /* Active */
#define LMPWR_MC_PWR_SRM ((0x1) << FShft(LMPWR_MC_PWR_CNT)) /* Self-refresh */
#define LMPWR_MC_PWR_DPD ((0x3) << FShft(LMPWR_MC_PWR_CNT)) /* deep power down */
/* LMPWRSTAT - Local Memory (SDRAM) Power Status Register */
#define LMPWRSTAT_MC_PWR_CNT Fld(2,0)
#define LMPWRSTAT_MC_PWR_ACT ((0x0) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Active */
#define LMPWRSTAT_MC_PWR_SRM ((0x1) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Self-refresh */
#define LMPWRSTAT_MC_PWR_DPD ((0x3) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* deep power down */
/* LMTYPE - Local Memory (SDRAM) Type Register */
#define LMTYPE_CASLAT Fld(3,10)
#define LMTYPE_CASLAT_1 ((0x1) << FShft(LMTYPE_CASLAT))
#define LMTYPE_CASLAT_2 ((0x2) << FShft(LMTYPE_CASLAT))
#define LMTYPE_CASLAT_3 ((0x3) << FShft(LMTYPE_CASLAT))
#define LMTYPE_BKSZ Fld(2,8)
#define LMTYPE_BKSZ_1 ((0x1) << FShft(LMTYPE_BKSZ))
#define LMTYPE_BKSZ_2 ((0x2) << FShft(LMTYPE_BKSZ))
#define LMTYPE_ROWSZ Fld(4,4)
#define LMTYPE_ROWSZ_11 ((0xb) << FShft(LMTYPE_ROWSZ))
#define LMTYPE_ROWSZ_12 ((0xc) << FShft(LMTYPE_ROWSZ))
#define LMTYPE_ROWSZ_13 ((0xd) << FShft(LMTYPE_ROWSZ))
#define LMTYPE_COLSZ Fld(4,0)
#define LMTYPE_COLSZ_7 ((0x7) << FShft(LMTYPE_COLSZ))
#define LMTYPE_COLSZ_8 ((0x8) << FShft(LMTYPE_COLSZ))
#define LMTYPE_COLSZ_9 ((0x9) << FShft(LMTYPE_COLSZ))
#define LMTYPE_COLSZ_10 ((0xa) << FShft(LMTYPE_COLSZ))
#define LMTYPE_COLSZ_11 ((0xb) << FShft(LMTYPE_COLSZ))
#define LMTYPE_COLSZ_12 ((0xc) << FShft(LMTYPE_COLSZ))
/* LMTIM - Local Memory (SDRAM) Timing Register */
#define LMTIM_TRAS Fld(4,16)
#define Lmtim_Tras(x) ((x) << FShft(LMTIM_TRAS))
#define LMTIM_TRP Fld(4,12)
#define Lmtim_Trp(x) ((x) << FShft(LMTIM_TRP))
#define LMTIM_TRCD Fld(4,8)
#define Lmtim_Trcd(x) ((x) << FShft(LMTIM_TRCD))
#define LMTIM_TRC Fld(4,4)
#define Lmtim_Trc(x) ((x) << FShft(LMTIM_TRC))
#define LMTIM_TDPL Fld(4,0)
#define Lmtim_Tdpl(x) ((x) << FShft(LMTIM_TDPL))
/* LMREFRESH - Local Memory (SDRAM) tREF Control Register */
#define LMREFRESH_TREF Fld(2,0)
#define Lmrefresh_Tref(x) ((x) << FShft(LMREFRESH_TREF))
/* GSCTRL - Graphics surface control register */
#define GSCTRL_LUT_EN (1 << 31)
#define GSCTRL_GPIXFMT Fld(4,27)
#define GSCTRL_GPIXFMT_INDEXED ((0x0) << FShft(GSCTRL_GPIXFMT))
#define GSCTRL_GPIXFMT_ARGB4444 ((0x4) << FShft(GSCTRL_GPIXFMT))
#define GSCTRL_GPIXFMT_ARGB1555 ((0x5) << FShft(GSCTRL_GPIXFMT))
#define GSCTRL_GPIXFMT_RGB888 ((0x6) << FShft(GSCTRL_GPIXFMT))
#define GSCTRL_GPIXFMT_RGB565 ((0x7) << FShft(GSCTRL_GPIXFMT))
#define GSCTRL_GPIXFMT_ARGB8888 ((0x8) << FShft(GSCTRL_GPIXFMT))
#define GSCTRL_GAMMA_EN (1 << 26)
#define GSCTRL_GSWIDTH Fld(11,11)
#define Gsctrl_Width(Pixel) /* Display Width [1..2048 pix.] */ \
(((Pixel) - 1) << FShft(GSCTRL_GSWIDTH))
#define GSCTRL_GSHEIGHT Fld(11,0)
#define Gsctrl_Height(Pixel) /* Display Height [1..2048 pix.] */ \
(((Pixel) - 1) << FShft(GSCTRL_GSHEIGHT))
/* GBBASE fileds */
#define GBBASE_GLALPHA Fld(8,24)
#define Gbbase_Glalpha(x) ((x) << FShft(GBBASE_GLALPHA))
#define GBBASE_COLKEY Fld(24,0)
#define Gbbase_Colkey(x) ((x) << FShft(GBBASE_COLKEY))
/* GDRCTRL fields */
#define GDRCTRL_PIXDBL (1 << 31)
#define GDRCTRL_PIXHLV (1 << 30)
#define GDRCTRL_LNDBL (1 << 29)
#define GDRCTRL_LNHLV (1 << 28)
#define GDRCTRL_COLKEYM Fld(24,0)
#define Gdrctrl_Colkeym(x) ((x) << FShft(GDRCTRL_COLKEYM))
/* GSCADR graphics stream control address register fields */
#define GSCADR_STR_EN (1 << 31)
#define GSCADR_COLKEY_EN (1 << 30)
#define GSCADR_COLKEYSRC (1 << 29)
#define GSCADR_BLEND_M Fld(2,27)
#define GSCADR_BLEND_NONE ((0x0) << FShft(GSCADR_BLEND_M))
#define GSCADR_BLEND_INV ((0x1) << FShft(GSCADR_BLEND_M))
#define GSCADR_BLEND_GLOB ((0x2) << FShft(GSCADR_BLEND_M))
#define GSCADR_BLEND_PIX ((0x3) << FShft(GSCADR_BLEND_M))
#define GSCADR_BLEND_POS Fld(2,24)
#define GSCADR_BLEND_GFX ((0x0) << FShft(GSCADR_BLEND_POS))
#define GSCADR_BLEND_VID ((0x1) << FShft(GSCADR_BLEND_POS))
#define GSCADR_BLEND_CUR ((0x2) << FShft(GSCADR_BLEND_POS))
#define GSCADR_GBASE_ADR Fld(23,0)
#define Gscadr_Gbase_Adr(x) ((x) << FShft(GSCADR_GBASE_ADR))
/* GSADR graphics stride address register fields */
#define GSADR_SRCSTRIDE Fld(10,22)
#define Gsadr_Srcstride(x) ((x) << FShft(GSADR_SRCSTRIDE))
#define GSADR_XSTART Fld(11,11)
#define Gsadr_Xstart(x) ((x) << FShft(GSADR_XSTART))
#define GSADR_YSTART Fld(11,0)
#define Gsadr_Ystart(y) ((y) << FShft(GSADR_YSTART))
/* GPLUT graphics palette register fields */
#define GPLUT_LUTADR Fld(8,24)
#define Gplut_Lutadr(x) ((x) << FShft(GPLUT_LUTADR))
#define GPLUT_LUTDATA Fld(24,0)
#define Gplut_Lutdata(x) ((x) << FShft(GPLUT_LUTDATA))
/* VSCTRL - Video Surface Control Register */
#define VSCTRL_VPIXFMT Fld(4,27)
#define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_GAMMA_EN (1 << 26)
#define VSCTRL_CSC_EN (1 << 25)
#define VSCTRL_COSITED (1 << 22)
#define VSCTRL_VSWIDTH Fld(11,11)
#define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \
(((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))
#define VSCTRL_VSHEIGHT Fld(11,0)
#define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \
(((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
/* VBBASE - Video Blending Base Register */
#define VBBASE_GLALPHA Fld(8,24)
#define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA))
#define VBBASE_COLKEY Fld(24,0)
#define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY))
/* VCMSK - Video Color Key Mask Register */
#define VCMSK_COLKEY_M Fld(24,0)
#define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M))
/* VSCADR - Video Stream Control Rddress Register */
#define VSCADR_STR_EN (1 << 31)
#define VSCADR_COLKEY_EN (1 << 30)
#define VSCADR_COLKEYSRC (1 << 29)
#define VSCADR_BLEND_M Fld(2,27)
#define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_POS Fld(2,24)
#define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS))
#define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS))
#define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS))
#define VSCADR_VBASE_ADR Fld(23,0)
#define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR))
/* VUBASE - Video U Base Register */
#define VUBASE_UVHALFSTR (1 << 31)
#define VUBASE_UBASE_ADR Fld(24,0)
#define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR))
/* VVBASE - Video V Base Register */
#define VVBASE_VBASE_ADR Fld(24,0)
#define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR))
/* VSADR - Video Stride Address Register */
#define VSADR_SRCSTRIDE Fld(10,22)
#define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE))
#define VSADR_XSTART Fld(11,11)
#define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART))
#define VSADR_YSTART Fld(11,0)
#define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART))
/* VSCTRL - Video Surface Control Register */
#define VSCTRL_VPIXFMT Fld(4,27)
#define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT))
#define VSCTRL_GAMMA_EN (1 << 26)
#define VSCTRL_CSC_EN (1 << 25)
#define VSCTRL_COSITED (1 << 22)
#define VSCTRL_VSWIDTH Fld(11,11)
#define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \
(((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))
#define VSCTRL_VSHEIGHT Fld(11,0)
#define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \
(((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
/* VBBASE - Video Blending Base Register */
#define VBBASE_GLALPHA Fld(8,24)
#define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA))
#define VBBASE_COLKEY Fld(24,0)
#define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY))
/* VCMSK - Video Color Key Mask Register */
#define VCMSK_COLKEY_M Fld(24,0)
#define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M))
/* VSCADR - Video Stream Control Rddress Register */
#define VSCADR_STR_EN (1 << 31)
#define VSCADR_COLKEY_EN (1 << 30)
#define VSCADR_COLKEYSRC (1 << 29)
#define VSCADR_BLEND_M Fld(2,27)
#define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M))
#define VSCADR_BLEND_POS Fld(2,24)
#define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS))
#define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS))
#define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS))
#define VSCADR_VBASE_ADR Fld(23,0)
#define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR))
/* VUBASE - Video U Base Register */
#define VUBASE_UVHALFSTR (1 << 31)
#define VUBASE_UBASE_ADR Fld(24,0)
#define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR))
/* VVBASE - Video V Base Register */
#define VVBASE_VBASE_ADR Fld(24,0)
#define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR))
/* VSADR - Video Stride Address Register */
#define VSADR_SRCSTRIDE Fld(10,22)
#define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE))
#define VSADR_XSTART Fld(11,11)
#define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART))
#define VSADR_YSTART Fld(11,0)
#define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART))
/* HCCTRL - Hardware Cursor Register fields */
#define HCCTRL_CUR_EN (1 << 31)
#define HCCTRL_COLKEY_EN (1 << 29)
#define HCCTRL_COLKEYSRC (1 << 28)
#define HCCTRL_BLEND_M Fld(2,26)
#define HCCTRL_BLEND_NONE ((0x0) << FShft(HCCTRL_BLEND_M))
#define HCCTRL_BLEND_INV ((0x1) << FShft(HCCTRL_BLEND_M))
#define HCCTRL_BLEND_GLOB ((0x2) << FShft(HCCTRL_BLEND_M))
#define HCCTRL_BLEND_PIX ((0x3) << FShft(HCCTRL_BLEND_M))
#define HCCTRL_CPIXFMT Fld(3,23)
#define HCCTRL_CPIXFMT_RGB332 ((0x3) << FShft(HCCTRL_CPIXFMT))
#define HCCTRL_CPIXFMT_ARGB4444 ((0x4) << FShft(HCCTRL_CPIXFMT))
#define HCCTRL_CPIXFMT_ARGB1555 ((0x5) << FShft(HCCTRL_CPIXFMT))
#define HCCTRL_CBASE_ADR Fld(23,0)
#define Hcctrl_Cbase_Adr(x) ((x) << FShft(HCCTRL_CBASE_ADR))
/* HCSIZE Hardware Cursor Size Register fields */
#define HCSIZE_BLEND_POS Fld(2,29)
#define HCSIZE_BLEND_GFX ((0x0) << FShft(HCSIZE_BLEND_POS))
#define HCSIZE_BLEND_VID ((0x1) << FShft(HCSIZE_BLEND_POS))
#define HCSIZE_BLEND_CUR ((0x2) << FShft(HCSIZE_BLEND_POS))
#define HCSIZE_CWIDTH Fld(3,16)
#define Hcsize_Cwidth(x) ((x) << FShft(HCSIZE_CWIDTH))
#define HCSIZE_CHEIGHT Fld(3,0)
#define Hcsize_Cheight(x) ((x) << FShft(HCSIZE_CHEIGHT))
/* HCPOS Hardware Cursor Position Register fields */
#define HCPOS_SWITCHSRC (1 << 30)
#define HCPOS_CURBLINK Fld(6,24)
#define Hcpos_Curblink(x) ((x) << FShft(HCPOS_CURBLINK))
#define HCPOS_XSTART Fld(12,12)
#define Hcpos_Xstart(x) ((x) << FShft(HCPOS_XSTART))
#define HCPOS_YSTART Fld(12,0)
#define Hcpos_Ystart(y) ((y) << FShft(HCPOS_YSTART))
/* HCBADR Hardware Cursor Blend Address Register */
#define HCBADR_GLALPHA Fld(8,24)
#define Hcbadr_Glalpha(x) ((x) << FShft(HCBADR_GLALPHA))
#define HCBADR_COLKEY Fld(24,0)
#define Hcbadr_Colkey(x) ((x) << FShft(HCBADR_COLKEY))
/* HCCKMSK - Hardware Cursor Color Key Mask Register */
#define HCCKMSK_COLKEY_M Fld(24,0)
#define Hcckmsk_Colkey_M(x) ((x) << FShft(HCCKMSK_COLKEY_M))
/* DSCTRL - Display sync control register */
#define DSCTRL_SYNCGEN_EN (1 << 31)
#define DSCTRL_DPL_RST (1 << 29)
#define DSCTRL_PWRDN_M (1 << 28)
#define DSCTRL_UPDSYNCCNT (1 << 26)
#define DSCTRL_UPDINTCNT (1 << 25)
#define DSCTRL_UPDCNT (1 << 24)
#define DSCTRL_UPDWAIT Fld(4,16)
#define Dsctrl_Updwait(x) ((x) << FShft(DSCTRL_UPDWAIT))
#define DSCTRL_CLKPOL (1 << 11)
#define DSCTRL_CSYNC_EN (1 << 10)
#define DSCTRL_VS_SLAVE (1 << 7)
#define DSCTRL_HS_SLAVE (1 << 6)
#define DSCTRL_BLNK_POL (1 << 5)
#define DSCTRL_BLNK_DIS (1 << 4)
#define DSCTRL_VS_POL (1 << 3)
#define DSCTRL_VS_DIS (1 << 2)
#define DSCTRL_HS_POL (1 << 1)
#define DSCTRL_HS_DIS (1 << 0)
/* DHT01 - Display horizontal timing register 01 */
#define DHT01_HBPS Fld(12,16)
#define Dht01_Hbps(x) ((x) << FShft(DHT01_HBPS))
#define DHT01_HT Fld(12,0)
#define Dht01_Ht(x) ((x) << FShft(DHT01_HT))
/* DHT02 - Display horizontal timing register 02 */
#define DHT02_HAS Fld(12,16)
#define Dht02_Has(x) ((x) << FShft(DHT02_HAS))
#define DHT02_HLBS Fld(12,0)
#define Dht02_Hlbs(x) ((x) << FShft(DHT02_HLBS))
/* DHT03 - Display horizontal timing register 03 */
#define DHT03_HFPS Fld(12,16)
#define Dht03_Hfps(x) ((x) << FShft(DHT03_HFPS))
#define DHT03_HRBS Fld(12,0)
#define Dht03_Hrbs(x) ((x) << FShft(DHT03_HRBS))
/* DVT01 - Display vertical timing register 01 */
#define DVT01_VBPS Fld(12,16)
#define Dvt01_Vbps(x) ((x) << FShft(DVT01_VBPS))
#define DVT01_VT Fld(12,0)
#define Dvt01_Vt(x) ((x) << FShft(DVT01_VT))
/* DVT02 - Display vertical timing register 02 */
#define DVT02_VAS Fld(12,16)
#define Dvt02_Vas(x) ((x) << FShft(DVT02_VAS))
#define DVT02_VTBS Fld(12,0)
#define Dvt02_Vtbs(x) ((x) << FShft(DVT02_VTBS))
/* DVT03 - Display vertical timing register 03 */
#define DVT03_VFPS Fld(12,16)
#define Dvt03_Vfps(x) ((x) << FShft(DVT03_VFPS))
#define DVT03_VBBS Fld(12,0)
#define Dvt03_Vbbs(x) ((x) << FShft(DVT03_VBBS))
/* DVECTRL - display vertical event control register */
#define DVECTRL_VEVENT Fld(12,16)
#define Dvectrl_Vevent(x) ((x) << FShft(DVECTRL_VEVENT))
#define DVECTRL_VFETCH Fld(12,0)
#define Dvectrl_Vfetch(x) ((x) << FShft(DVECTRL_VFETCH))
/* DHDET - display horizontal DE timing register */
#define DHDET_HDES Fld(12,16)
#define Dhdet_Hdes(x) ((x) << FShft(DHDET_HDES))
#define DHDET_HDEF Fld(12,0)
#define Dhdet_Hdef(x) ((x) << FShft(DHDET_HDEF))
/* DVDET - display vertical DE timing register */
#define DVDET_VDES Fld(12,16)
#define Dvdet_Vdes(x) ((x) << FShft(DVDET_VDES))
#define DVDET_VDEF Fld(12,0)
#define Dvdet_Vdef(x) ((x) << FShft(DVDET_VDEF))
/* DODMSK - display output data mask register */
#define DODMSK_MASK_LVL (1 << 31)
#define DODMSK_BLNK_LVL (1 << 30)
#define DODMSK_MASK_B Fld(8,16)
#define Dodmsk_Mask_B(x) ((x) << FShft(DODMSK_MASK_B))
#define DODMSK_MASK_G Fld(8,8)
#define Dodmsk_Mask_G(x) ((x) << FShft(DODMSK_MASK_G))
#define DODMSK_MASK_R Fld(8,0)
#define Dodmsk_Mask_R(x) ((x) << FShft(DODMSK_MASK_R))
/* DBCOL - display border color control register */
#define DBCOL_BORDCOL Fld(24,0)
#define Dbcol_Bordcol(x) ((x) << FShft(DBCOL_BORDCOL))
/* DVLNUM - display vertical line number register */
#define DVLNUM_VLINE Fld(12,0)
#define Dvlnum_Vline(x) ((x) << FShft(DVLNUM_VLINE))
/* DMCTRL - Display Memory Control Register */
#define DMCTRL_MEM_REF Fld(2,30)
#define DMCTRL_MEM_REF_ACT ((0x0) << FShft(DMCTRL_MEM_REF))
#define DMCTRL_MEM_REF_HB ((0x1) << FShft(DMCTRL_MEM_REF))
#define DMCTRL_MEM_REF_VB ((0x2) << FShft(DMCTRL_MEM_REF))
#define DMCTRL_MEM_REF_BOTH ((0x3) << FShft(DMCTRL_MEM_REF))
#define DMCTRL_UV_THRHLD Fld(6,24)
#define Dmctrl_Uv_Thrhld(x) ((x) << FShft(DMCTRL_UV_THRHLD))
#define DMCTRL_V_THRHLD Fld(7,16)
#define Dmctrl_V_Thrhld(x) ((x) << FShft(DMCTRL_V_THRHLD))
#define DMCTRL_D_THRHLD Fld(7,8)
#define Dmctrl_D_Thrhld(x) ((x) << FShft(DMCTRL_D_THRHLD))
#define DMCTRL_BURSTLEN Fld(6,0)
#define Dmctrl_Burstlen(x) ((x) << FShft(DMCTRL_BURSTLEN))
/* DINTRS - Display Interrupt Status Register */
#define DINTRS_CUR_OR_S (1 << 18)
#define DINTRS_STR2_OR_S (1 << 17)
#define DINTRS_STR1_OR_S (1 << 16)
#define DINTRS_CUR_UR_S (1 << 6)
#define DINTRS_STR2_UR_S (1 << 5)
#define DINTRS_STR1_UR_S (1 << 4)
#define DINTRS_VEVENT1_S (1 << 3)
#define DINTRS_VEVENT0_S (1 << 2)
#define DINTRS_HBLNK1_S (1 << 1)
#define DINTRS_HBLNK0_S (1 << 0)
/* DINTRE - Display Interrupt Enable Register */
#define DINTRE_CUR_OR_EN (1 << 18)
#define DINTRE_STR2_OR_EN (1 << 17)
#define DINTRE_STR1_OR_EN (1 << 16)
#define DINTRE_CUR_UR_EN (1 << 6)
#define DINTRE_STR2_UR_EN (1 << 5)
#define DINTRE_STR1_UR_EN (1 << 4)
#define DINTRE_VEVENT1_EN (1 << 3)
#define DINTRE_VEVENT0_EN (1 << 2)
#define DINTRE_HBLNK1_EN (1 << 1)
#define DINTRE_HBLNK0_EN (1 << 0)
/* DINTRS - Display Interrupt Status Register */
#define DINTRS_CUR_OR_S (1 << 18)
#define DINTRS_STR2_OR_S (1 << 17)
#define DINTRS_STR1_OR_S (1 << 16)
#define DINTRS_CUR_UR_S (1 << 6)
#define DINTRS_STR2_UR_S (1 << 5)
#define DINTRS_STR1_UR_S (1 << 4)
#define DINTRS_VEVENT1_S (1 << 3)
#define DINTRS_VEVENT0_S (1 << 2)
#define DINTRS_HBLNK1_S (1 << 1)
#define DINTRS_HBLNK0_S (1 << 0)
/* DINTRE - Display Interrupt Enable Register */
#define DINTRE_CUR_OR_EN (1 << 18)
#define DINTRE_STR2_OR_EN (1 << 17)
#define DINTRE_STR1_OR_EN (1 << 16)
#define DINTRE_CUR_UR_EN (1 << 6)
#define DINTRE_STR2_UR_EN (1 << 5)
#define DINTRE_STR1_UR_EN (1 << 4)
#define DINTRE_VEVENT1_EN (1 << 3)
#define DINTRE_VEVENT0_EN (1 << 2)
#define DINTRE_HBLNK1_EN (1 << 1)
#define DINTRE_HBLNK0_EN (1 << 0)
/* DLSTS - display load status register */
#define DLSTS_RLD_ADONE (1 << 23)
/* #define DLSTS_RLD_ADOUT Fld(23,0) */
/* DLLCTRL - display list load control register */
#define DLLCTRL_RLD_ADRLN Fld(8,24)
#define Dllctrl_Rld_Adrln(x) ((x) << FShft(DLLCTRL_RLD_ADRLN))
/* CLIPCTRL - Clipping Control Register */
#define CLIPCTRL_HSKIP Fld(11,16)
#define Clipctrl_Hskip ((x) << FShft(CLIPCTRL_HSKIP))
#define CLIPCTRL_VSKIP Fld(11,0)
#define Clipctrl_Vskip ((x) << FShft(CLIPCTRL_VSKIP))
/* SPOCTRL - Scale Pitch/Order Control Register */
#define SPOCTRL_H_SC_BP (1 << 31)
#define SPOCTRL_V_SC_BP (1 << 30)
#define SPOCTRL_HV_SC_OR (1 << 29)
#define SPOCTRL_VS_UR_C (1 << 27)
#define SPOCTRL_VORDER Fld(2,16)
#define SPOCTRL_VORDER_1TAP ((0x0) << FShft(SPOCTRL_VORDER))
#define SPOCTRL_VORDER_2TAP ((0x1) << FShft(SPOCTRL_VORDER))
#define SPOCTRL_VORDER_4TAP ((0x3) << FShft(SPOCTRL_VORDER))
#define SPOCTRL_VPITCH Fld(16,0)
#define Spoctrl_Vpitch(x) ((x) << FShft(SPOCTRL_VPITCH))
/* SVCTRL - Scale Vertical Control Register */
#define SVCTRL_INITIAL1 Fld(16,16)
#define Svctrl_Initial1(x) ((x) << FShft(SVCTRL_INITIAL1))
#define SVCTRL_INITIAL2 Fld(16,0)
#define Svctrl_Initial2(x) ((x) << FShft(SVCTRL_INITIAL2))
/* SHCTRL - Scale Horizontal Control Register */
#define SHCTRL_HINITIAL Fld(16,16)
#define Shctrl_Hinitial(x) ((x) << FShft(SHCTRL_HINITIAL))
#define SHCTRL_HDECIM (1 << 15)
#define SHCTRL_HPITCH Fld(15,0)
#define Shctrl_Hpitch(x) ((x) << FShft(SHCTRL_HPITCH))
/* SSSIZE - Scale Surface Size Register */
#define SSSIZE_SC_WIDTH Fld(11,16)
#define Sssize_Sc_Width(x) ((x) << FShft(SSSIZE_SC_WIDTH))
#define SSSIZE_SC_HEIGHT Fld(11,0)
#define Sssize_Sc_Height(x) ((x) << FShft(SSSIZE_SC_HEIGHT))
#endif /* __REG_BITS_2700G_ */