93 lines
2.0 KiB
C
93 lines
2.0 KiB
C
/* e_sqrtf.c -- float version of e_sqrt.c.
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*/
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/*
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* ====================================================
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* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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*
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* Developed at SunPro, a Sun Microsystems, Inc. business.
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* Permission to use, copy, modify, and distribute this
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* software is freely granted, provided that this notice
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* is preserved.
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* ====================================================
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*/
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#include <math.h>
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#include <math_private.h>
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#include <libm-alias-finite.h>
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#include <math-use-builtins.h>
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float
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__ieee754_sqrtf(float x)
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{
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#if USE_SQRTF_BUILTIN
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return __builtin_sqrtf (x);
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#else
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/* Use generic implementation. */
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float z;
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int32_t sign = (int)0x80000000;
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int32_t ix,s,q,m,t,i;
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uint32_t r;
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GET_FLOAT_WORD(ix,x);
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/* take care of Inf and NaN */
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if((ix&0x7f800000)==0x7f800000) {
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return x*x+x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf
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sqrt(-inf)=sNaN */
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}
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/* take care of zero */
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if(ix<=0) {
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if((ix&(~sign))==0) return x;/* sqrt(+-0) = +-0 */
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else if(ix<0)
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return (x-x)/(x-x); /* sqrt(-ve) = sNaN */
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}
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/* normalize x */
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m = (ix>>23);
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if(m==0) { /* subnormal x */
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for(i=0;(ix&0x00800000)==0;i++) ix<<=1;
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m -= i-1;
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}
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m -= 127; /* unbias exponent */
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ix = (ix&0x007fffff)|0x00800000;
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if(m&1) /* odd m, double x to make it even */
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ix += ix;
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m >>= 1; /* m = [m/2] */
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/* generate sqrt(x) bit by bit */
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ix += ix;
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q = s = 0; /* q = sqrt(x) */
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r = 0x01000000; /* r = moving bit from right to left */
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while(r!=0) {
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t = s+r;
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if(t<=ix) {
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s = t+r;
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ix -= t;
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q += r;
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}
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ix += ix;
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r>>=1;
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}
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/* use floating add to find out rounding direction */
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if(ix!=0) {
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z = 0x1p0 - 0x1.4484cp-100; /* trigger inexact flag. */
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if (z >= 0x1p0) {
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z = 0x1p0 + 0x1.4484cp-100;
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if (z > 0x1p0)
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q += 2;
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else
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q += (q&1);
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}
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}
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ix = (q>>1)+0x3f000000;
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ix += (m <<23);
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SET_FLOAT_WORD(z,ix);
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return z;
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#endif /* ! USE_SQRTF_BUILTIN */
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}
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#ifndef __ieee754_sqrtf
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libm_alias_finite (__ieee754_sqrtf, __sqrtf)
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#endif
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